Difference between revisions of "NeoQuest"
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===Difficuty=== | ===Difficuty=== | ||
NeoQuest I can be played in 3 different difficulty levels, which are unlocked upon beating progressivly harder diffuculties. ''Normal'' is the first difficulty level available, and involves the basic gameplay, which ends upon defeating [[Jahbal]]. Beating Normal difficulty unlocks ''Evil'', which gives stronger enemies and a second final boss to defeat directly after Jahbal, [[Mastermind]]. Beating Evil unlocks ''Insane'', which gives even more difficult enemies and one more extra boss upon the the second one from Evil, [[Xantan Reborn]]. If a user should die while playing Insane, they will start the game over from the very beginning, and not retain their level, skills, or items. | NeoQuest I can be played in 3 different difficulty levels, which are unlocked upon beating progressivly harder diffuculties. ''Normal'' is the first difficulty level available, and involves the basic gameplay, which ends upon defeating [[Jahbal]]. Beating Normal difficulty unlocks ''Evil'', which gives stronger enemies and a second final boss to defeat directly after Jahbal, [[Mastermind]]. Beating Evil unlocks ''[[Insane mode|Insane]]'', which gives even more difficult enemies and one more extra boss upon the the second one from Evil, [[Xantan Reborn]]. If a user should die while playing Insane, they will start the game over from the very beginning, and not retain their level, skills, or items. | ||
===Rewards=== | ===Rewards=== |