Difference between revisions of "Bruno's Backwoods Breakaway"

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After escaping deep into the [[Haunted Woods]], Bruno begin to collect potions and bring them back to his cave while dodging the townspeople of Neovia. Bruno can be moved ''left'' of ''right'' by the accompaning arrow keys, and jumps with the ''spacebar''. Bruno collects potions by walking over them, and can deposit them (one at a time or all at once) at his cave by pressing the ''spacebar'' while standing near it. Pressing the "P" button on the keyboard will also pause the game.
After escaping deep into the [[Haunted Woods]], Bruno begin to collect potions and bring them back to his cave while dodging the townspeople of Neovia. Bruno can be moved ''left'' of ''right'' by the accompaning arrow keys, and jumps with the ''spacebar''. Bruno collects potions by walking over them, and can deposit them (one at a time or all at once) at his cave by pressing the ''spacebar'' while standing near it. Pressing the "P" button on the keyboard will also pause the game.


Each level is built so that it repeats itself into every direction, giving the user the possibility to run through it until the level is conquered or the user has lost all his lifes. Some levels also contain walls which can be jumped through by stepping into the bricks and jumping or stepping into the desired direction.
Each level is built so that it repeats itself into every direction, giving the user the possibility to run through it until the level is conquered or the user has lost all their lives. Some levels also contain walls which can be jumped through by stepping into the bricks and jumping or stepping into the desired direction.


Assorted cursed villagers wander the levels, some walking back and forth across ledges while others will jump and fall off ledges. Should Bruno come close to them, they will throw a rock in his direction. Should Bruno come into contact with the rocks or the villagers themselves, he will be knocked unconscious, and the user will lose a life and have to start the level over. The user has a total of three lives, and gameplay will end when the user loses all three lives or completes the game.
Assorted cursed villagers wander the levels, some walking back and forth across ledges while others will jump and fall off ledges. Should Bruno come close to them, they will throw a rock in his direction, which will knock Bruno unconscious, and the user loses a life and starts the level over. The user has a total of three lives, and gameplay end when the user loses all three lives or completes the game.
   
   
Points are gained by potions being dropped off at the cave, with a bonus given for the more potions dropped off. Due to the fixed amount of potions in the 12 levels of the game, the maximum score the user can achieve is 5180. Because of this, the high score table is flooded with users who have achieved the highest score, making each day's trophy winners random.
Points are gained by potions being dropped off at the cave, with a bonus given for more potions dropped off all at once. Due to the fixed amount of potions in the 12 levels of the game, the maximum score the user can achieve is 5180. Because of this, the high score table is flooded with users who have achieved the highest score, making each day's trophy winners random.


===Codes===
===Codes===
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==Trivia==
==Trivia==
*Bruno's Backwoods Breakaway was featured in [[Games Master Challenge]] and in [[Daily Dare]] on March 6, 2007 (coincides with ''[[Gelert]] Day'').
*Bruno's Backwoods Breakaway was featured in the ''Games Master Challenge'' of [[Games Master Challenge 2006|2006]] and [[Games Master Challenge 2007|2007]], and in [[Daily Dare]] on March 6, 2007 (coincided with ''[[Gelert]] Day'').
*The black and white display of the game is a homage to older [[Wikipedia:Horror film|horror films]] of the past, which were shown in black and white.
*The black and white display shown when the code ''monstermovie'' is inputted is a homage to older [[Wikipedia:Horror film|horror films]] of the past, which were shown in black and white.


==External links==
==External links==
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*'''Game Link:''' [http://www.neopets.com/games/brunosbreakaway.phtml Bruno's Backwoods Breakaway]
*'''Game Link:''' [http://www.neopets.com/games/brunosbreakaway.phtml Bruno's Backwoods Breakaway]
*'''Neopian Times:''' [http://www.neopets.com/ntimes/index.phtml?section=291562&week=272 A Guide to Bruno's Backwoods Breakaway], [http://www.neopets.com/ntimes/index.phtml?section=294770&week=274 Breaking a Way Out of Bruno’s Backwoods]
*'''Editorial:''' [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=282 282]
*'''Selected Petpages:''' [http://www.neopets.com/~yuio88 Bruno's Backwoods Breakaway Guide]


[[Category:Action Games]]
[[Category:Action Games]]
[[Category:The Tale of Woe]]
[[Category:The Tale of Woe]]

Revision as of 14:55, 20 January 2008

Jubjub red sad.gif This page is under construction
Bigger description of level design (Level names? Monsters?)
Bruno's Backwoods Breakaway
Bruno's Backwoods Breakaway
ID # 734
World Haunted Woods
Category Action
High Scores
Game Page

Bruno's Backwoods Breakaway is an action game of Neopets, allowing the user to control Bruno, who escaped Neovia (as detailed in the The Tale of Woe). It was released on November 17, 2006.

How to play

After escaping deep into the Haunted Woods, Bruno begin to collect potions and bring them back to his cave while dodging the townspeople of Neovia. Bruno can be moved left of right by the accompaning arrow keys, and jumps with the spacebar. Bruno collects potions by walking over them, and can deposit them (one at a time or all at once) at his cave by pressing the spacebar while standing near it. Pressing the "P" button on the keyboard will also pause the game.

Each level is built so that it repeats itself into every direction, giving the user the possibility to run through it until the level is conquered or the user has lost all their lives. Some levels also contain walls which can be jumped through by stepping into the bricks and jumping or stepping into the desired direction.

Assorted cursed villagers wander the levels, some walking back and forth across ledges while others will jump and fall off ledges. Should Bruno come close to them, they will throw a rock in his direction, which will knock Bruno unconscious, and the user loses a life and starts the level over. The user has a total of three lives, and gameplay end when the user loses all three lives or completes the game.

Points are gained by potions being dropped off at the cave, with a bonus given for more potions dropped off all at once. Due to the fixed amount of potions in the 12 levels of the game, the maximum score the user can achieve is 5180. Because of this, the high score table is flooded with users who have achieved the highest score, making each day's trophy winners random.

Codes

  • lookoutbruno - typed in during gameplay, an extra life will be given.
  • monstermovie - typed in during gameplay, will toggle the colour display to black and white and back (may cause problems in older versions of the Flash player).

Trivia

  • Bruno's Backwoods Breakaway was featured in the Games Master Challenge of 2006 and 2007, and in Daily Dare on March 6, 2007 (coincided with Gelert Day).
  • The black and white display shown when the code monstermovie is inputted is a homage to older horror films of the past, which were shown in black and white.

External links

Template:Helony