Difference between revisions of "Talk:Wheel of Excitement"
Jump to navigation
Jump to search
Himmelsdemon (talk | contribs) (→Profit Ratio: the chances aren't equal) |
|||
Line 9: | Line 9: | ||
:::There have been reports of many more users finally receiving the wheel of mediocrity avatar, which was unheard of before. [http://www.sunnyneo.com Sunnyneo] has made mention of it in a report on October 19. --[[User:Jacob|Jacob]] 00:06, 1 Dec 2007 (UTC) | :::There have been reports of many more users finally receiving the wheel of mediocrity avatar, which was unheard of before. [http://www.sunnyneo.com Sunnyneo] has made mention of it in a report on October 19. --[[User:Jacob|Jacob]] 00:06, 1 Dec 2007 (UTC) | ||
::The point is, the chances for each spot aren't equal (this is why the avatar is so hard to get). You will get the question mark more often than anything else. --[[User:Himmelsdemon|Demon]] 14:28, 3 Dec 2007 (UTC) |
Revision as of 14:28, 3 December 2007
Profit ratio
What does the lightning bolt do? I'm looking for how profitable these wheels really are, and I need to know each effect. --Gaeamil 00:37, 29 Nov 2007 (UTC)
OK, assuming the lightning bolt counts as 0 gross NeoPoint change (like damage, fixed for free @ the Healing Springs), and each of the 16 slots are of equal chance, the Wheel of Excitement is worth an average of 3856.25 NeoPoints to each player, much to the loss of the Fairies that run it. That's how casinos make money, but they put it the other way around. Just a random tidbit, but it might be worthy of an addition under a trivia section. I'll be working on the other wheels to the best of my ability.--Gaeamil 01:07, 29 Nov 2007 (UTC)
- What are you basing your research on? What is this "worth" you speak of? As in how much the user gains or loses? Working out the probability of what a user can win is one of the things which can be looked into, but there is always the chance of the probability changing, such as the recent winnings of the wheel of mediocrity. --Jacob 02:07, 29 Nov 2007 (UTC)
- This research is taking the chance of each spot on the wheel that it can stop on, and figuring out what the average spin wins. For the damage and healing, I count that as 0, thanks to the Healing Springs. For the random item and illness, it was kind of an arbitrary number, but basically based off of the prices of the items. The magic item I placed at a worth of 50K NP, and the illness I placed at -750 NP. Then from there, you add it all up, and divide by 16 (# of spots on the wheel), and subtract 150, the price to play. Result is average net winnings of 3856.25 NP. Statistics, plain and simple. Now what did you mean about the recent winnings on the Wheel of Mediocrity? Was there a huge jump in jackpots there?--Gaeamil 22:54, 30 Nov 2007 (UTC)
- The point is, the chances for each spot aren't equal (this is why the avatar is so hard to get). You will get the question mark more often than anything else. --Demon 14:28, 3 Dec 2007 (UTC)