Difference between revisions of "Random Event"

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Unexpected occurence while playing Neopets, they come in three (or four) varieties.
'''Random events''' are chance happenings around [[Neopets|the site]] that can help or hinder the player. There is a chance a random event will appear whenever the player loads a page: they appear above the page content (but below the navigation bar), and feature an image and a little snippet of text explaining what happened.  
==Types==
===Something Has Happened!===
The most common random events are a small graphic that has these three words at the top.  These events can be beneficial (such as finding [[neopoints]] or an item), neutral (such as having a draik fly overhead on the way to [[Krawk Island]]), or detrimental (ghosts stealing [[neopoints]] from you and putting them on the [[Money Tree]].


Unlocking an [[avatar]] is a "something has happened" event, although these are not always random, since the means for obtaining avatars are widely known.
By visiting more site pages, the player increases their chance of receiving random events - [[wikipedia:PHP|PHP]] [[games]] such as [[NeoQuest]] or [[Pyramids]] are popular for this. The birthday [[site theme]] slightly increases the chance of any page load giving an event.  
====Local Events====
A subset of the "something has happened" events are local events.  These generally are neutral, and have a title like "Wintery Random Event" or "Tyrannian Random Event," as they only happen in a specific world.
===Battledome Challenger===
One-player [[battledome]] [[Battledome challengers|challengers]] are unlocked randomly (although certain opponents can only be unlocked in specific ways).


===Faerie Quests===
Certain items exclusively or almost exclusively enter the economy through these events - this includes [[Treasure Maps|map pieces]], [[Transmogrification Potion]]s, and [[Codestones]]. Random events appear in the [[Neopets TCG]] in the form of ''Something Has Happened!'' cards.  
[[Faerie]]s give quests to players in a completely random fashion.  The quests themselves are alike in that they require the player to purchase an item (which vanishes at the completion of the quest) without the use of the [[shop wizard]]. The exact types of items, as well as the rewards, depend on the faerie.
==Maximizing==
Random events are mostly beneficial and sought after.  Players are always comparing the number and quality of their events.  Their very nature makes them impossible to control, but some theories have emerged about how to increase the frequency of events.
===Pet Care===
Keep your pets well fed (bloated, but not beyond that) and make sure they stay "delighted!"


If you have a food shortage other than the [[Soup Faerie]] for povity ridden players you can [[Eat For Free]] too.
==Something Has Happened!==
The most common random events are captioned "Something Has Happened!" in a yellow bar above the event. These events can help the player, such as by rewarding them with an [[item]] or [[Neopoints]], or by allowing them to send extra scores in a game.  


<center>Silverwolfleader:To keep your pet happy play with them alot; with plushies, toys ECT. If you cannot afford food items from the store you can go visit the [[Soup Faerie]]</center>
{| style="margin: 0 auto;"
|{{RandomEventOld|img=http://images.neopets.com/events/slothpotion.gif
|text=<span style="color:#008000;">'''Dr. Sloth'''</span> appears and hands you a '''Cybunny''' Transmogrification Potion!!!}}
|{{RandomEventOld|img=http://images.neopets.com/games/games_mp.gif
|text=Since you have been so nice, your game plays for '''[[Meerca Chase II]]''' have been reset. You may now play three more times today! Hoorah!}}
|}


===Sidebars===
Other events are more harmful, such as causing a [[Neopet]] to become [[disease|ill]], or losing Neopoints or items. Random events that take absolute amounts of Neopoints can push the player's on-hand cash into negative numbers. Percentage-based thefts take only from on-hand Neopoints and not from the [[bank]] or [[shop]] till.  
Some special Neopets sidebars (like the birthday one, obtained on *duh* your birthday)
will increase the probability of recieving a random event. ;)


===Generosity===
{| style="margin: 0 auto;"
Donate items to the [[Money Tree]] frequently.
|{{RandomEventOld|img=http://images.neopets.com/events/hubrid.gif
|text=Hubrid Nox stares at you, and his eyes glow. All your Neopets have come down with a bad case of '''<nowiki>'Ugga Ugga'</nowiki>'''!!! }}
|{{RandomEventOld|img=http://images.neopets.com/items/kadoatie_mutant.gif
|text=The incessant mewing of a Mutant Kadoatie drives you completely mad, and you give its owner '''5,000''' Neopoints to take it away! }}
|}


Still others have neither helpful nor harmful effects - such as a passing Neopet saying hello. Some events may be good or bad depending on the player's point of view - such as [[Boochi]] zapping their active Neopet and turning it [[Baby]].


fimmina10:it works, believe me
When some characters visit a player in a random event, they issue a [[1-player challenger|challenge]] - this adds the character to the list of those the player can fight in the [[Battledome]]. A few events appear under the "Something Has Happened!" banner but are not necessarily random - players receive these as notifications when they receive an [[avatar]] or a [[site theme]].


silverwolfleader:It works, it dosnt matter what you donate you just need to donate
===Local events===
There a few Something Has Happened-style events that occur in a specific world: while exploring [[Terror Mountain]] the player may receive a Winter Random Event, with a blue banner, and while exploring [[Tyrannia]], they may receive a [[Tyrannian Random Event]], with a brown banner.


<div style="padding-left:25px;">
Like normal random events, these can help or hinder. Avatar award notifications will still appear as normal, but other Something Has Happened events do not appear in these places at all.
==== Technical Explination and Background ====


Just after the [[Wishing Well]] was added there was a new wave of an idea spreading about the on line game world and the idea was KARMA. Digital [[Karma]] measured your diservingness of bonuses and Neopets and AAA were the first few to add this as a feature although they both were very defensive about telling the users that this had happened. Generouse users started getting more "good" random events and although the exact formula is (of course) [[secret]] it works like this:
{| style="margin: 0 auto;"
|{{WinterRandomEvent|http://images.neopets.com/items/snowball_4.gif|Somebody from high up throws a Yellow Snowball at you! You pick it up!}}
|{{TyrannianRandomEvent|http://images.neopets.com/events/fungusball.gif|A fungus ball is sitting on this page... and it '''EXPLODES!'''. You get confused and drop '''55''' Neopoints :(}}
|}


* old: Number = Random_number(1 to 6); if Number = 6 do_random_event;
==Battledome challengers==
* new: Random_number(1 to 6) * Karma; if Number > 6 do_random_event;
Some opponents in the one-player Battledome must be unlocked before the player can fight them. While some of these are always unlocked whenever a player goes to a certain page (e.g. the [[Tiki Tack Man]] challenges anyone who visits his [[Tiki Tack|shop]], or [[Edna]] challenges anyone who completes her [[The Witch's Tower|quest]]), others are only unlocked randomly: either as part of a Something Has Happened-type event (e.g. the [[Down for Maintenance Pteri]] or [[Boochi]]) or randomly when visiting a certain location (e.g. [[Commander Garoo]] appears randomly at the [[Space Station]]).


I doubt the NeoFormula is quite that simple but that is the principle so the bigger you secret Karma score is the better... however each test/random (I'm not sure which) makes the Karma score slip back down... also time causes the Karma to decay too so you have to top it up.
==Faerie Quests==
While playing Neopets a user may be confronted by a [[Faerie]] and be given a [[Faerie Quest]]. The user must purchase an item without the use of the [[Shop Wizard]] for a reward. The exact type of items as well as the rewards depend on the faerie.


As of yet the Karma system does not seem sensitive to value so donating 100 NP in 1 NP units would get you 100 lots of donation Karma. Karma also influences wishing well wishes (the original reason it was added).
==Trivia==
*Some people are of the opinion that doing nice things on the site increases their chances of getting random events. The text of the game play reset random event (see above) no doubt encouraged this view, and [[The Neopets Team]] [http://www.neopets.com/nf.phtml?nf_date=2003-10-27 referred to it] when releasing it: "Our new software installed on the Neopets servers can now detect whether you have been nice to people, and if you have you may get the following random event!". On the other hand, addressing this issue in an editorial, TNT [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=241 confirmed] that this was not the case and only the birthday site theme increases the chance of events appearing.


--[[User:Lord Matt|Lord Matt]] 06:51, 28 Oct 2005 (CDT)
==External Links==
</div>
*'''Neopets TCG:''' [http://neopets.com/tcg/displayCard.phtml?edid=1&id=130 Nothing Has Happened], [http://neopets.com/tcg/displayCard.phtml?edid=6&id=3 Bag of Neopoints], [http://neopets.com/tcg/displayCard.phtml?edid=7&id=117 Something Will Happen], [http://neopets.com/tcg/displayCard.phtml?edid=10&id=1 Bag of Neopoints (2nd Print)], [http://neopets.com/tcg/displayCard.phtml?edid=10&id=193 Something Will Happen (2nd Print)]
*'''Help File:''' [http://www.neopets.com/help_search.phtml?help_id=286 I never get random events, what do I need to do?]
*'''Editorial:''' [http://www.neopets.com/newnt/index.phtml?section=editorial&week=3 3], [http://www.neopets.com/newnt/index.phtml?section=editorial&week=40 40], [http://www.neopets.com/newnt/index.phtml?section=editorial&week=60 60], [http://www.neopets.com/newnt/index.phtml?section=editorial&week=72 72], [http://www.neopets.com/newnt/index.phtml?section=editorial&week=73 73], [http://www.neopets.com/newnt/index.phtml?section=editorial&week=74 74], [http://www.neopets.com/newnt/index.phtml?section=editorial&week=84 84], [http://www.neopets.com/newnt/index.phtml?section=editorial&week=85 85], [http://www.neopets.com/newnt/index.phtml?section=editorial&week=94 94], [http://www.neopets.com/newnt/index.phtml?section=editorial&week=116 116], [http://www.neopets.com/newnt/index.phtml?section=editorial&week=117 117], [http://www.neopets.com/newnt/index.phtml?section=editorial&week=127 127], [http://www.neopets.com/newnt/index.phtml?section=editorial&week=130 130], [http://www.neopets.com/newnt/index.phtml?section=editorial&week=131 131], [http://www.neopets.com/newnt/index.phtml?section=editorial&week=132 132], [http://www.neopets.com/newnt/index.phtml?section=editorial&week=134 134], [http://www.neopets.com/newnt/index.phtml?section=editorial&week=138 138], [http://www.neopets.com/newnt/index.phtml?section=editorial&week=139 139], [http://www.neopets.com/newnt/index.phtml?section=editorial&week=141 141], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=150 150], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=152 152], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=157 157], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=160 160], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=164 164], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=165 165], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=166 166], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=175 175], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=184 184], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=190 190], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=193 193], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=205 205], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=209 209], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=211 211], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=212 212], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=213 213], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=219 219], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=220 220], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=221 221], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=224 224], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=228 228], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=235 235], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=241 241], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=245 245], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=249 249], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=250 250], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=252 252], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=254 254], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=255 255], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=256 256], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=258 258], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=259 259], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=261 261], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=263 263], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=264 264], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=265 265], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=273 273], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=274 274]


===Refresh===
[[Category: Neopets Terminology]]
The more times you cause the screen to refresh, the more chances you have for a random event.  Although a player can literally refresh the same page repeatedly, it's generally considered less boring to move about the site (preferably without using bookmarks, so that more screens are viewed).  Playing non-flash games such as [[Pyramids]] and [[Neoquest]] also increase the chances. However, sometimes these games have fewer random events than other pages.
[[Category:Random Events|*]]
 
The reason this works is that you get a shot at a random event for the "world" you are in each page request (load) and refresh is a new page request.  The best bet in this department is to simply explore and interact and get lots of usage out of the site.  --[[User:Lord Matt|Lord Matt]] 06:42, 28 Oct 2005 (CDT)

Latest revision as of 17:51, 1 October 2014

Random events are chance happenings around the site that can help or hinder the player. There is a chance a random event will appear whenever the player loads a page: they appear above the page content (but below the navigation bar), and feature an image and a little snippet of text explaining what happened.

By visiting more site pages, the player increases their chance of receiving random events - PHP games such as NeoQuest or Pyramids are popular for this. The birthday site theme slightly increases the chance of any page load giving an event.

Certain items exclusively or almost exclusively enter the economy through these events - this includes map pieces, Transmogrification Potions, and Codestones. Random events appear in the Neopets TCG in the form of Something Has Happened! cards.

Something Has Happened![edit]

The most common random events are captioned "Something Has Happened!" in a yellow bar above the event. These events can help the player, such as by rewarding them with an item or Neopoints, or by allowing them to send extra scores in a game.

Something has happened!
slothpotion.gif
Dr. Sloth appears and hands you a Cybunny Transmogrification Potion!!!
Something has happened!
games_mp.gif
Since you have been so nice, your game plays for Meerca Chase II have been reset. You may now play three more times today! Hoorah!

Other events are more harmful, such as causing a Neopet to become ill, or losing Neopoints or items. Random events that take absolute amounts of Neopoints can push the player's on-hand cash into negative numbers. Percentage-based thefts take only from on-hand Neopoints and not from the bank or shop till.

Something has happened!
hubrid.gif
Hubrid Nox stares at you, and his eyes glow. All your Neopets have come down with a bad case of 'Ugga Ugga'!!!
Something has happened!
kadoatie_mutant.gif
The incessant mewing of a Mutant Kadoatie drives you completely mad, and you give its owner 5,000 Neopoints to take it away!

Still others have neither helpful nor harmful effects - such as a passing Neopet saying hello. Some events may be good or bad depending on the player's point of view - such as Boochi zapping their active Neopet and turning it Baby.

When some characters visit a player in a random event, they issue a challenge - this adds the character to the list of those the player can fight in the Battledome. A few events appear under the "Something Has Happened!" banner but are not necessarily random - players receive these as notifications when they receive an avatar or a site theme.

Local events[edit]

There a few Something Has Happened-style events that occur in a specific world: while exploring Terror Mountain the player may receive a Winter Random Event, with a blue banner, and while exploring Tyrannia, they may receive a Tyrannian Random Event, with a brown banner.

Like normal random events, these can help or hinder. Avatar award notifications will still appear as normal, but other Something Has Happened events do not appear in these places at all.

Winter Random Event!!!
snowball_4.gif Somebody from high up throws a Yellow Snowball at you! You pick it up!
Tyrannian Random Event!!!
fungusball.gif A fungus ball is sitting on this page... and it EXPLODES!. You get confused and drop 55 Neopoints :(

Battledome challengers[edit]

Some opponents in the one-player Battledome must be unlocked before the player can fight them. While some of these are always unlocked whenever a player goes to a certain page (e.g. the Tiki Tack Man challenges anyone who visits his shop, or Edna challenges anyone who completes her quest), others are only unlocked randomly: either as part of a Something Has Happened-type event (e.g. the Down for Maintenance Pteri or Boochi) or randomly when visiting a certain location (e.g. Commander Garoo appears randomly at the Space Station).

Faerie Quests[edit]

While playing Neopets a user may be confronted by a Faerie and be given a Faerie Quest. The user must purchase an item without the use of the Shop Wizard for a reward. The exact type of items as well as the rewards depend on the faerie.

Trivia[edit]

  • Some people are of the opinion that doing nice things on the site increases their chances of getting random events. The text of the game play reset random event (see above) no doubt encouraged this view, and The Neopets Team referred to it when releasing it: "Our new software installed on the Neopets servers can now detect whether you have been nice to people, and if you have you may get the following random event!". On the other hand, addressing this issue in an editorial, TNT confirmed that this was not the case and only the birthday site theme increases the chance of events appearing.

External Links[edit]