Difference between revisions of "The Tale of Woe"
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===Fetching the books=== | ===Fetching the books=== | ||
After meeting Ilere, Sophie decided she could summon the Spirit of Slumber if she could find his bones. When the player visited the [[Game Graveyard]], they discovered the [[Caretaker]]'s shack there, owned by an angry [[Yurble]] who looked after all the burial records. However, the records had been stolen by thieves. | After meeting Ilere, Sophie decided she could summon the Spirit of Slumber if she could find his bones. When the player visited the [[Game Graveyard]], they discovered the [[Caretaker]]'s shack there, owned by an angry [[Yurble]] who looked after all the burial records. However, the records had been stolen by thieves. | ||
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===Gravedigging=== | ===Gravedigging=== | ||
[[Image:Tow graveyard closeup.gif|frame|left|Players began exploring the graveyards. | |||
The next puzzle was collaborative, involving lots of players working together to exhume graves and test the bones. It began on 20 October and finished on 23 October. There were three parts to this puzzle - finding ingredients, digging up the graves, and testing the bones. The tasks were not performed in sequence like the puzzle to find Ilere - the player could choose to do any of them in any order any number of times, although they had to wait five minutes before performing the same task again. | The next puzzle was collaborative, involving lots of players working together to exhume graves and test the bones. It began on 20 October and finished on 23 October. There were three parts to this puzzle - finding ingredients, digging up the graves, and testing the bones. The tasks were not performed in sequence like the puzzle to find Ilere - the player could choose to do any of them in any order any number of times, although they had to wait five minutes before performing the same task again. | ||