Difference between revisions of "The Tale of Woe"
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====The Swamp==== | ====The Swamp==== | ||
[[Image:Tow hissi.png|thumb|150px|right|One head tells the truth, one head tells lies.]] | [[Image:Tow hissi.png|thumb|150px|right|One head tells the truth, one head tells lies.]] | ||
In | |||
The Swamp had five different areas. In one of them, there was a [[Two-Headed Hissi]] blocking the path out of the swamp. When the user clicked on him, they were told that one of the [[Hissi]]'s heads will always speak the truth, and the other will always lie. This seems like a set up to a [[wikipedia:Knights and Knaves|knights and knaves]] logic puzzle, where the player has to figure out which head to trust based on a clever question. However, the Hissi was too busy arguing with himself to listen to any questions you give it, so the problem cannot be solved in that way. | |||
The user must find a stick in the maze, and click on it to bring it into their Quest Inventory. They then must return to the Hissi and, by clicking on the stick in the inventory then on the Neopet, prod it. One of the Hissi's heads will deny that it was poked, so the other head must be telling the truth. This opens the way into the next section. | The user must find a stick in the maze, and click on it to bring it into their Quest Inventory. They then must return to the Hissi and, by clicking on the stick in the inventory then on the Neopet, prod it. One of the Hissi's heads will deny that it was poked, so the other head must be telling the truth. This opens the way into the next section. | ||
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====The High Woods==== | ====The High Woods==== | ||
[[Image:Tow vines cliff.png|thumb|left|200px|Players had to improvise a rope to climb down a cliff.]] | [[Image:Tow vines cliff.png|thumb|left|200px|Players had to improvise a rope to climb down a cliff.]] | ||
In this segment, there | In this segment, there were twenty different areas. In one of them, there was a clearing somewhere in where there was a break in the trees. The next section is at the bottom of the cliff in this clearing. | ||
Around the maze are five types of vine, six of each, which can be picked up in the same manner as the stick in the previous section. These vines must be braided together in a certain combination to construct a rope for a descent of the cliff. Each type of vine was given a particular strength between one and five, assigned at random for each player. The rope the player braided together had to have an average strength of above 3.5 to support everyone's weight. | Around the maze are five types of vine, six of each, which can be picked up in the same manner as the stick in the previous section. These vines must be braided together in a certain combination to construct a rope for a descent of the cliff. Each type of vine was given a particular strength between one and five, assigned at random for each player. The rope the player braided together had to have an average strength of above 3.5 to support everyone's weight. | ||
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[[Image:Tow maze 3.gif|right|frame|Ilere's doorway.]] | [[Image:Tow maze 3.gif|right|frame|Ilere's doorway.]] | ||
In the Deep Woods, the player found the doorway to Ilere's residence, but needed to solve a magical combination lock to go inside. The lock was opened by seven [[Ghost]] [[Meepit]]s that the player had to find in this part of the Woods. | In the Deep Woods, there were thirty different areas. In one of them, the player found the doorway to Ilere's residence, but needed to solve a magical combination lock to go inside. The lock was opened by seven [[Ghost]] [[Meepit]]s that the player had to find in this part of the Woods. | ||
When the user first encountered a Meepit in the forest, it would run away. In order to collect it, they needed to offer it Meepit Juice. The player had to send a score of 400 points or more at the [[game]] [[Meepit Juice Break]]. This placed a glass of Meepit Juice into the Quest Inventory. | When the user first encountered a Meepit in the forest, it would run away. In order to collect it, they needed to offer it Meepit Juice. The player had to send a score of 400 points or more at the [[game]] [[Meepit Juice Break]]. This placed a glass of Meepit Juice into the Quest Inventory. |