Difference between revisions of "Piper Panic"
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'''Piper Panic''' is a puzzle game which was released on February 15, 2008. | '''Piper Panic''' is a puzzle game which was released on February 15, 2008. In this game, players take on the role of the [[Blue]] [[JubJub]] piper from [[Jub Zambra and the Cobrall Charmers]] as he guides a hypnotized [[Cobrall]] from basket to basket. | ||
==How to play== | ==How to play== | ||
The goal of the game is to clear all of the baskets from the carpet. Baskets are cleared by moving the Cobrall over them. The player can choose the direction the Cobrall moves by either clicking their mouse in the desired direction or by pressing the appropriate arrow key. The Cobrall will move in a straight line until it hits either a basket or the edge of the carpet. If the Cobrall hits the edge of the carpet, the user will lose a life and will have to restart the current level. If the Cobrall hits a basket, the basket will be cleared and the Cobrall will stop on the square that the basket previously occupied. The player starts the game with three lives. | |||
There are ten levels in the game. Each level has a time limit. If the user finishes the level quickly, they will be rewarded with bonus points. If the user does not complete the level within the time limit they will lose a life and have to start the level over. The time limit is different for each level: | |||
{{ | {| style="margin:0 auto;" class="wikitable" | ||
|- | |||
||'''Level 1'''||30 seconds||'''Level 6'''||20 seconds | |||
|- | |||
||'''Level 2'''||30 seconds||'''Level 7'''||20 seconds | |||
|- | |||
||'''Level 3'''||30 seconds||'''Level 8'''||20 seconds | |||
|- | |||
||'''Level 4'''||30 seconds||'''Level 9'''||15 seconds | |||
|- | |||
||'''Level 5'''||20 seconds||'''Level 10'''||15 seconds | |||
|- | |||
|} | |||
During the course of the game, the player will encounter four bonus items. These items activate when the Cobrall touches them: | |||
{| style="margin:0 auto;" class="wikitable" | |||
|- | |||
||[[Image:PpGem.gif]]||Awards some bonus points | |||
|- | |||
|[[Image:PpHat.gif]]||Increases current multiplier | |||
|- | |||
|[[Image:PpBug.gif]]||Adds five seconds to time limit | |||
|- | |||
|[[Image:PpAnkh.gif]]||Awards an extra life | |||
|- | |||
|} | |||
[[Category:Lost Desert Games]] | [[Category:Lost Desert Games]] | ||
[[Category:Puzzle Games]] | [[Category:Puzzle Games]] |
Revision as of 02:26, 7 December 2012
Piper Panic | |
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ID # | 973 |
World | Lost Desert |
Category | Puzzle |
High Scores | |
Game Page |
Piper Panic is a puzzle game which was released on February 15, 2008. In this game, players take on the role of the Blue JubJub piper from Jub Zambra and the Cobrall Charmers as he guides a hypnotized Cobrall from basket to basket.
How to play
The goal of the game is to clear all of the baskets from the carpet. Baskets are cleared by moving the Cobrall over them. The player can choose the direction the Cobrall moves by either clicking their mouse in the desired direction or by pressing the appropriate arrow key. The Cobrall will move in a straight line until it hits either a basket or the edge of the carpet. If the Cobrall hits the edge of the carpet, the user will lose a life and will have to restart the current level. If the Cobrall hits a basket, the basket will be cleared and the Cobrall will stop on the square that the basket previously occupied. The player starts the game with three lives.
There are ten levels in the game. Each level has a time limit. If the user finishes the level quickly, they will be rewarded with bonus points. If the user does not complete the level within the time limit they will lose a life and have to start the level over. The time limit is different for each level:
Level 1 | 30 seconds | Level 6 | 20 seconds |
Level 2 | 30 seconds | Level 7 | 20 seconds |
Level 3 | 30 seconds | Level 8 | 20 seconds |
Level 4 | 30 seconds | Level 9 | 15 seconds |
Level 5 | 20 seconds | Level 10 | 15 seconds |
During the course of the game, the player will encounter four bonus items. These items activate when the Cobrall touches them:
Awards some bonus points | |
Increases current multiplier | |
Adds five seconds to time limit | |
Awards an extra life |