Difference between revisions of "Habitarium"

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(Flushing out, wikifying and correcting some information. Edited through P3 descriptions... structures up next.)
(Only the "tools" section left to complete but I'm too tired to do it now. Tomorrow here I come.)
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{{construction|reason= may use in future.}}
{{construction|reason= Needs wikifying and reorganization}}




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==== Nesters ====
==== Nesters ====
[[File:habitarium jobs.png|frame|right|This Nester can harvest, but is best at breeding.]]These P3s are the only ones that can lay eggs in nests and incubate them until they are ready to hatch.  When not nesting, they can gather resources at a somewhat slower pace than [[#Workers|Workers]].  If necessary, they will defend themselves from pests however they are not very good at it and will most likely lose.  They cannot build or repair buildings. Nesters require sleep and health in order to lay eggs.
[[File:habitarium jobs.png|frame|right|This Nester can harvest, but is best at breeding.]]These P3s are the only ones that can lay eggs in nests and incubate them until they are ready to hatch.  When not nesting, they can gather resources at a somewhat slower pace than Workers.  If necessary, they will defend themselves from pests however they are not very good at it and will most likely lose.  They cannot build or repair buildings. Nesters require sleep and health in order to lay eggs.


==== Workers ====
==== Workers ====
Workers are specialized in resource gathering, building, and repairing work.  If necessary, they can also defend the Habitarium from pests, though they will not automatically do this unless attacked directly. While stronger than Nesters, they are not particularly good at fighting and lose energy fast.
Workers are specialized in resource gathering, building, and repairing work.  If necessary, they can also defend the Habitarium from pests, though they will not automatically do this unless attacked directly. While stronger than Nesters, they are not particularly good at fighting and lose energy quickly.


==== Soldiers ====
==== Soldiers ====
Soldiers are much more proficient in fighting of the three.  They are the only P3s that can be sent out to attack other players' Habitariums. If a player's Habitarium is invaded by pests, the Soldiers will autonomously attack the nearest pest until all of the invaders are defeated. They can also build structures and repair damage to buildings from pests or raids but are slower than Workers at this task.  They cannot gather resources or nest, so most of their time is spent patrolling the Habitarium.
Soldiers are the most proficient in fighting of the three.  They are the only P3s that can be sent out to attack other players' Habitariums. If a player's Habitarium is invaded by pests, the Soldiers will autonomously attack the nearest pest until all of the invaders are defeated. When raided by friends, the quantity of soldiers a player has is used to determine whether they are able to defend the Habitarium or not.  They can also build structures and repair damage to buildings from pests or raids but are slower than Workers at this task.  They cannot gather resources or nest, so most of their time is spent patrolling the Habitarium.


=== Species ===
=== Species ===
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== Structures ==
== Structures ==
Five types, can be paintedTables with function, capacity, costs, appearance (including painted), upgrades.  Caution - icon order in the shop is different from everywhere else.
There are several different structures a player can have in their HabitariumUnlike decorative items, these structures are used by the P3s as either storage, housing, or for nesting.  With the exception of the ''Barracks'' which can only be upgraded to level two, all structures start at level one and can be upgraded to level three when the player reaches certain levels.  Despite the level cap of Level 50, it is possible to see that future upgrades will be possible but can not be obtained due to the capThe table below shows the structure types, the upgrade costs and other information about the structures.  The ''Lookout Tower'' is a special structure and can not be upgraded.


Storage: stores resources, have individual capacities
'''Storage''' - Resembles a tree trunk, used to store resources
:Resource Cost: 1550 mud, 1450 stone, 1850 wood  
*''Level 1'' - Stores 2500 of each of the six resource types. Available from the beginning.
: Stores 1000 more each time you upgrade
**''Cost to Build'' - 1550 mud, 1450 stone, 1850 wood
:L1: Stores 2500 of each
*''Level 2'' - Stores 3500 of each of the six resource types. Available at level 21.
: L2: Stores 3500 of each
**''Cost to Upgrade'' - 1250 mud, 1800 stone, 3400 wood
: L3: Stores 4500 of each
*''Level 3'' - Stores 4500 of each of the six resource types. Available at level 44.
**''Cost to Upgrade'' - 1300 mud, 1850 stone, 3800 wood


Houses: heals, feeds, and rests multiple P3s at a time
'''Nest''' - Resembles a nest made out of grass and twigs.  Used for breeding and incubating eggs.
:Resource Cost: 1200 mud, 950 stone, 1200 wood
*''Level 1'' - Incubation takes two hours per egg.  Available from the beginning.
: Holds 2 more each time you upgrade
**''Cost to Build'' - 950 mud, 650 stone, 800 wood
: L1: Holds 3 P3s, slow
*''Level 2'' - Incubation takes 1 hour 53 minutes.  Available at level 17.
: L2: Holds 5 P3s, about twice as fast
**''Cost to Upgrade'' - 850 mud, 1050 stone, 800 wood
: L3: Holds 7 P3s, quickest
*''Level 3'' - Incubation takes 50 minutes.  Available at level 40.
**''Cost to Upgrade'' - 950 mud, 1300 stone, 900 wood


Nests: allows nesters to lay and incubate eggs
'''House''' - Resembles a small, leaf hut with a lantern over the door. Any of the P3s may be put here to fill their health, hunger, and fatigue bars. While this recovery building is available from the beginning, it requires the P3s be in the building longer than the other two types to recover completely.
:Resource cost: 950 mud, 650 stone, 800 wood
*''Level 1'' - Houses up to three P3s at a time. Recovery time is long. Available from the beginning.
: The increments of the levels, the shorter the time.
**''Cost to Build'' - 1200 mud, 950 stone, 1200 wood
: L1: 2 hours, slow
*''Level 2'' - Houses up to five P3s at a time. Recovery time is shorter. Available at level 13.
: L2: 1 hour and 53, slow
**''Cost to Upgrade'' - 600 mud, 1300 stone, 950 wood
: L3: 50 minutes, fast
*''Level 3'' - Houses up to seven P3s at a time. Recovery time is shortest. Available at level 36.
**''Cost to Upgrade'' - 850 mud, 2200 stone, 1150 wood


Hospitals (unlocks level 15)
'''Hospital''' - Resembles a small hut with an open door and a flower on the apex of the roof.  This recovery building allows P3s to recover much more quickly than the house but doesn't hold as many at once and is much more expensive to build.
:Resource Cost: 1800 mud, 6750 stone, 2450 wood
*''Level 1'' - Houses up to two P3s at a time. Recovery time is long. Available at level 15.
:Allows P3s to regain full health
**''Cost to Build'' - 1800 mud, 6750 stone, 2450 wood
:Holds one more each time you upgrade
*''Level 2'' - Houses up to three P3s at a time. Recovery time is shorter. Available at level 25.
: L1: Holds 2 P3s, fast if health
**''Cost to Upgrade'' - 2100 mud, 4800 stone, 3900 wood
: L2: Holds 3 P3s, fast if health
*''Level 3'' - Houses up to four P3s at a time. Recovery time is shortest. Available at level 48.
: L3: Holds 4 P3s, fast if health
**''Cost to Upgrade'' - 2100 mud, 5250 stone, 4400 wood


Barracks (unlocks level 25)
'''Barracks''' - Resembles a building made out of a pile of rocks.  This recovery building can only be utilized by Soldier-type P3s.  It allows them to recover at a similar rate to the Hospital.
:Resource Cost: 4250 mud, 6800 stone, 2550 wood
*''Level 1'' - Houses up to three P3s at a time.  Recovery time is long.  Available at level 25.
:Houses soldier P3s
**''Cost to Build'' - 4250 mud, 6800 stone, 2550 wood
:Holds 2 more each time you upgrade
*''Level 2'' - Houses up to five P3s at a time.  Recovery time is shorter.  Available at level 29.
: L1: Holds 3 P3s, slow
**''Cost to Upgrade''4150 mud, 6200 stone, 2800 wood
: L2: Holds 5 P3s, slow


Lookout Towers
*''Lookout Tower'' - Resembles a tall toadstool surrounded by shorter ones.  This building costs 150 NC and will alert a player of incoming raids by their friends.  It also slightly reduces the effectiveness of those raids.
:Resource Cost: 150NC
:Alerts the player to incoming raids


== Progression ==
== Progression ==
As players and their P3s perform actions in the game, they will earn experience points (XP), which count toward the player levelling up.  At each level, the player gains a [[Neopoints|Neopoint]] award, and potentially bonuses for their Habitarium, such as random gifts, expansions in territory or population cap, eggs and unlocked structure and upgrade capabilities.
As players perform actions in the game, they earn experience points (XP).  When the player accrues enough XP, they gain a level, which earns them a [[Neopoints|Neopoint]] award and an in-game bonus including territory expansions, increasing the population cap, eggs, and unlocking structure and upgrade capabilities.


Table: XP Sources
XP are earned in the game by completing a variety of task.  Below are the actions that earn XP and the amount of XP awarded.
* Harvest resource: 1 XP per unit
*Harvest resources - 1 XP per unit
* Red gem from defeated enemy: 30 XP
*Collecting a red gem from a defeated Pest - 30 XP
* Construct Structures: 200 XP
*Construct a building - 200 XP
* Repair building fully: 5 XP per level
*Upgrade a building - 300 XP
* Hatch egg: 30 XP
*Repair a building - 5 XP per level of decay
* Gem from P3 end of lifespan:50 XP/100 XP/150 XP, depending on the length of the P3's life
*Hatch an egg - 30 XP per egg
* Discard egg: 200 XP
*Help a friend - 50 XP per action
 
*Discard egg: 200 XP  
 
*Gem from P3 end of lifespan - 50 XP/100 XP/150 XP, depending on the length of the P3's life
Table: Levels, XP total, XP from last, rewards, structures unlocked, upgrades unlocked and their functions and costs, max population, resource tile count(13 X 14 approx.)


== Items ==
== Items ==


Items are supplies that are nessesary in sustaining a P3's life. There are different items with different prices and different uses (functions).
There are several different types of items available in the Habitarium including Food, Tools, Ink Bottles and Droppers, and Decorations.  Their uses are described below.  


=== Food ===
=== Food ===
As of October 2011, there are twelve different food items in the Habitarium.  These items are in three categories with four items in each category.  Each type of food restores a different need for the P3 population.  Purchasing these food items requires the Pollen, Water, and Grass resources with the exception of the items purchased using [[Neocash|NC]].


*Cornmeal
'''Hunger Reducing''' - These savory items fill a P3's hunger bar allowing them to work longer.  These items require larger amounts of grass than the other two food resources.
:Resource Cost: 40 pollen, 40 water, 160 grass
*''Cornmeal'' - Fills hunger bar slightly.
:Reduces P3's hunger slightly.
**Resource Cost: 40 pollen, 40 water, 160 grass
 
*''Speck of Cheese'' - Fills hunger bar.
*Apple Bite
**Resource Cost'' - 80 pollen, 80 water, 280 grass
:Resource Cost: 40 pollen, 160 water, 40 grass
*''Bacon Crumb'' - Fills hunger bar greatly.
:Reduces P3's tiredness slightly.
**''Resource Cost'' - 150 pollen, 150 water, 520 grass
 
*''Magic Meatball'' - Gradually fills hunger bar of all P3s. Costs 50 NC.
*Small Droplet of Nectar
:Resource Cost: 160 pollen, 40 water, 40 grass
:Heals P3's slightly.
 
*Speck of Cheese
:Resource Cost: 80 pollen, 80 water, 280 grass
:Reduces P3's hunger.
 
*Candy Sprinkle
:Resource Cost: 80 pollen, 280 water, 80 grass
:Reduces P3's tiredness.
 
*Medium Droplet of Nectar
:Resource Cost: 280 pollen, 80 water, 80 grass
:Heals P3's.
 
*Bacon Crumb
:Resource Cost: 150 pollen, 150 water, 520 grass
:Largely reduces P3's hunger.
 
*Bit of Berry Jelly
:Resource Cost: 150 pollen, 520 water, 150 grass
:Largely reduces P3's tiredness.
 
*Large Droplet of Nectar
:Resource Cost: 520 pollen, 150 water, 150 grass
:Fully heals P3's.


*Magic Meatball
'''Fatigue Reducing''' - These sweet items give P3s energy to keep working.  These items require larger amounts of water than the other two food resources.
:Resource Cost: 50NC
*''Apple Bite'' - Reduces fatigue slightly.
:Gradually reduces hunger of P3's.
**Resource Cost - 40 pollen, 160 water, 40 grass
*''Candy Sprinkle'' - Reduces fatigue.
**Resource Cost - 80 pollen, 280 water, 80 grass
*''Bit of Berry Jelly'' - Reduces fatigue greatly.
**Resource Cost - 150 pollen, 520 water, 150 grass
*''Magic Marshmallow'' - Gradually reduces fatigue of all P3s.  Costs 50 NC.


*Magic Marshmallow
'''Healing''' - These nectars heal injured P3s.  These items require larger amounts of pollen than the other two food resources.
:Resource Cost: 50NC
*''Small Droplet of Nectar'' - Heals slightly.
:Gradually reduces tiredness of P3's.
**Resource Cost - 160 pollen, 40 water, 40 grass
 
*''Medium Droplet of Nectar'' - Heals.
*Magical Mini Honeycomb
**Resource Cost - 280 pollen, 80 water, 80 grass
:Resource Cost: 50NC
*''Large Droplet of Nectar'' - Fully heals P3s.
:Gradually heals P3's.
**Resource Cost - 520 pollen, 150 water, 150 grass
*''Magical Mini Honeycomb'' - Gradually heals all P3s.  Costs 50 NC.


=== Tools ===
=== Tools ===
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:Maintains current status of your Habitarium for 336 hours.
:Maintains current status of your Habitarium for 336 hours.


=== Ink ===
=== Ink Bottles ===
 
Ink Bottles can be used to paint buildings different colours.  Three of them ([[Blue]], [[Red]], and [[Yellow]]) can be purchased with resources (650 pollen, 450 water, 300 grass each) and allow a player to paint five buildings. The other seven colours ([[Chocolate]], [[Faerie (colour)|Faerie]], [[Pirate]], [[Snow]], Larnikin, Mootix, and Pinchit) can be purchased with 200 [[Neocash|NC]] each and allow a player to paint ten buildings.  The colours named after the P3s give the buildings the color scheme of the unpainted P3s.
*Blue Ink Bottle
:Resource Cost: 650 pollen, 450 water, 300 grass
:Paints buildings [[Blue|blue]].
 
*Red Ink Bottle
:Resource Cost: 650 pollen, 450 water, 300 grass
:Paints buildings [[Red|red]].
 
*Yellow Ink Bottle
:Resource Cost: 650 pollen, 450 water, 300 grass
:Paints buildings [[Yellow|yellow]].
 
*Chocolate Ink Bottle
:Resource Cost: 200NC
:Paints buildings [[Chocolate|chocolate]].
 
*Faerie Ink Bottle
:Resource Cost: 200NC
:Paints buildings [[Faerie (colour)|faerie]]
 
*Larnikin Ink Bottle
:Resource Cost: 200NC
:Paints buildings in a Larnikin-like appearence.
 
*Mootix Ink Bottle
:Resource Cost: 200NC
:Paints buildings in a Mootix-like appearence.
 
*Pinchit Ink Bottle
:Resource Cost: 200NC
:Paints buildings in a Pinchit-like appearence.
 
*Pirate Ink Bottle
:Resource Cost: 200NC
:Paints buildings [[Pirate|pirate]].
 
*Snow Ink Bottle
:Resource Cost: 200NC
:Paints buildings [[Snow|snow]].


=== Ink Droppers ===
=== Ink Droppers ===
 
Ink Droppers can be used to paint P3s differently from their original colour. Each dropper can be used ten times and is species and colour specific. The colour lasts only for as long as the P3 lives and is not recovered when it dies so that the player can use it again. Ink Droppers are available in the following colours: [[Chocolate]], [[Faerie (colour)|Faerie]], [[Pirate]], and [[Snow]]. They cost 100 NC each.
*Larnikin Chocolate Ink Dropper
:Resource Cost: 100NC
:Paints your Larnikin chocolate.
 
*Larnikin Faerie Ink Dropper
:Resource Cost: 100NC
:Paints your Larnikin faerie.
 
*Larnikin Pirate Ink Dropper
:Resource Cost: 100NC
:Paints your Larnikin pirate.
 
*Larnikin Snow Ink Dropper
:Resource Cost: 100NC
:Paints your Larnikin snow.
 
*Mootix Chocolate Ink Dropper
:Resource Cost: 100NC
:Paints your Mootix chocolate.
 
*Mootix Faerie Ink Dropper
:Resource Cost: 100NC
:Paints your Mootix faerie.
 
*Mootix Pirate Ink Dropper
:Resource Cost: 100NC
:Paints your Mootix pirate.
 
*Mootix Snow Ink Dropper
:Resource Cost: 100NC
:Paints your Mootix snow.
 
*Pinchit Chocolate Ink Dropper
:Resource Cost: 100NC
:Paints your Pinchit chocolate.
 
*Pinchit Faerie Ink Dropper
:Resource Cost: 100NC
:Paints your Pinchit faerie.
 
*Pinchit Pirate Ink Dropper
:Resource Cost: 100NC
:Paints your Pinchit pirate.
 
*Pinchit Snow Ink Dropper
:Resource Cost: 100NC
:Paints your Pinchit snow.


=== Decorations ===
=== Decorations ===
 
There are many different decorations that players can purchase to personalize their Habitarium.  Common uses of these items are to separate sections of the habitat or for aesthetic reasons.  There is no rewarded benefit to purchasing these items either in XP, mood of P3s, or a decoration score. Some of the items are purchased using resources and others by paying for them with NC.
*Grarrl Tooth
:Resource Cost: 50 mud, 350 stone
 
*Twig Fence
:Resource Cost: 350 wood, 40 mud, 100 stone
 
*Pine Cone Shard Fence
:Resource Cost: 350 wood, 150 mud, 50 stone
 
*Mossy Twig
:Resource Cost: 450 wood, 150 mud
 
*Dandelion Fluff Seed
:Resource Cost: 100 stone, 400 wood, 200 mud
 
*Glowing Ember
:Resource Cost: 700 stone, 100 wood, 50 mud
 
*Seedpod
:Resource Cost: 50 stone, 500 wood, 350 mud
 
*Pearl
:Resource Cost: 350 stone, 50 wood, 700 mud
 
*Single Die
:Resource Cost: 900 stone, 350 wood, 200 mud
 
*Lucky Four-Leaf Clover Patch
:Resource Cost: 100 stone, 600 wood, 800 mud
 
*Happy Little Mootix Gnome
:Resource Cost: 50 stone,1250 wood, 500 mud
 
*Large Mossy Twig
:Resource Cost: 150 stone, 1250 wood, 400 mud
 
*Piece of a Scratch Card
:Resource Cost: 450 stone, 900 wood, 450 mud
 
*Palm Tree
:Resource Cost: 100 stone, 1750 wood, 300 mud
 
*Rusty Ship Anchor
:Resource Cost: 1300 stone, 250 wood, 600 mud
 
*Seashell
:Resource Cost: 1300 stone, 200 wood, 800 mud
 
*Ancient Monument
:Resource Cost: 1900 stone, 300 wood, 350 mud
 
*Lovely Gazebo
:Resource Cost: 400 stone, 2100 wood, 200 mud
 
*Treasure Chest
:Resource Cost: 1600 stone, 1050 wood, 250 mud
 
*Tiki Hut
:Resource Cost: 200 stone, 2500 wood, 500 mud
 
*Pirate Ship Wheel
:Resource Cost: 600 stone, 1900 wood, 950 mud
 
*Crashed Spaceship
:Resource Cost: 2700 stone, 1500 wood, 900 mud
 
*Pot of Neopoints
:Resource Cost: 3200 stone, 800 wood, 1350 mud
 
*Frozen Ice Crystals
:Resource Cost: 100 NC
 
*Pirate Flag
:Resource Cost: 100 NC
 
*Pot of Flowers
:Resource Cost: 100 NC
 
*Snow Petpetpet
:Resource Cost: 100 NC
 
*Sweet Candy Topiary
:Resource Cost: 100 NC
*Note: Topiary means Shrubs or trees clipped into ornamental shapes
 
*Chocolate Fountain
:Resource Cost: 125 NC
 
*Crystal Fountain Ball
:Resource Cost: 125 NC
 
*Reed Cannon
:Resource Cost: 125 NC
 
*Stone Larnikin Waterfall
:Resource Cost: 125 NC
 
*Chocolate Bridge
:Resource Cost: 150 NC
 
*Rainbow Spring
:Resource Cost: 150 NC
 
*Chocolate Wonderland Background
:Resource Cost: 250 NC
 
*Faerie Cloud Background
:Resource Cost: 250 NC
 
*Snow Wonderland Background
:Resource Cost: 250 NC
 
*Waterfront Background
:Resource Cost: 250 NC


== Friends ==
== Friends ==
Once-per-24-hours help (refresh a P3, repair building, or repair all resource tiles)Can give gifts.  Can raid.
Players can add [[Neofriend]]s which will show up in their Habitarium friends list.  Doing so allows players to visit and assist with their friends' Habitariums or even raid them for resources. Once every 24 hours a player can help their friends by refreshing a P3, repairing a damaged building, or repairing damaged resource tiles that can't be harvested from any longerPlayers can also give their friends gifts.


=="Lockouts"==
=="Lockouts"==
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*: If anything changes, we'll let you know. Thanks for your patience!
*: If anything changes, we'll let you know. Thanks for your patience!
*Nesters require sleep to be able to lay eggs. However, Nesters appear to be sleeping when they are on a nest.
*Nesters require sleep to be able to lay eggs. However, Nesters appear to be sleeping when they are on a nest.
*: Once again habitarium is now available.


==External Links==
==External Links==
* [http://www.neopets.com/habitarium/game.phtml Habitarium]
* [http://www.neopets.com/habitarium/game.phtml Habitarium]
* '''Editorial:''' [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=469 469], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=472 472], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=473 473], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=473 473], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=475 475], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=480 480], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=492 492], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=498 498], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=505 505]
* '''Editorial:''' [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=469 469], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=472 472], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=473 473], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=473 473], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=475 475], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=480 480], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=492 492], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=498 498], [http://www.neopets.com/ntimes/index.phtml?section=editorial&issue=505 505]

Revision as of 06:46, 21 October 2011