Difference between revisions of "Wheel of Excitement"

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The [[Wheel of Excitement]] is located in [[Faerieland]] and run by a local [[Light Faerie]]. The cost to spin is 150 [[Neopoints]] and can be spun once every two hours. Landing on the 10,000 NP spot can give you the Wheel of Excitement [[avatar]].
The [[Wheel of Excitement]] is located in [[Faerieland]] and run by a local [[Light Faerie]]. The cost to spin is 500 [[Neopoints]] and can be spun once every two hours. Landing on the 10,000 NP spot can give you the Wheel of Excitement [[avatar]].


==Prizes==
==Prizes==

Revision as of 11:44, 14 July 2010

The Wheel of Excitement is located in Faerieland and run by a local Light Faerie. The cost to spin is 500 Neopoints and can be spun once every two hours. Landing on the 10,000 NP spot can give you the Wheel of Excitement avatar.

Prizes

  • Landing on the Skull will make one of your pets get a Disease.
  • Landing on the Fire Ghoul will burn all of your Neopets, resulting in dramatic HP loss. Neopets painted fire will be unaffected.
  • Landing on the Pant Devil will result in one of your items being taken by the Pant Devil.
  • Landing on the Dark Faerie will lower a random Neopets ability level or cackle insanely if the ability it targets has not been blessed.
  • Landing on the Question Mark will give you a random amount of Neopoints, below 100 NP.
  • Landing on the Light Faerie will increase the level of one of your pet's abilities.
  • Landing on a number will give you the specified amount on NP.
  • Landing on the Secret Item will come up with the message "Something mysterious happens to your Neopet, but you don't know what it is.".
  • Landing on Heal will either heal a Neopet completely or give you a potion.
  • Landing on Magic Item will give you a random magical item, such as a bottled faerie.
  • Landing on Lightning Bolt causes a lightning bolt to strike your Neopet and cost it hit points.

Trivia

  • The Neopets who land on the skull all get the same disease, but the disease that is given changes after a period of time. For this reason, the price of the cure of the chosen disease increases tenfold or higher from the original price due to high demand during the time the disease is given.

External links


Wheel Games
Wheel of Excitement · Wheel of Extravagance · Wheel of Happiness · Wheel of Knowledge · Wheel of Mediocrity · Wheel of Misfortune · Wheel of Monotony