Difference between revisions of "NeoDex:Templates"
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Finally, the ''Ratio'' variable should be filled with the [[NP]] to point ratio, that is, how many Neopoints 100 game points earns. This is no longer displayed on a game page, but often existing game articles retain it from before the Game Room revamp. If all else fails, this can be found from comparing a selection of scores to Neopoints given. Note that this should not just be done with one set of point score and Neopoints, as rounding takes place. | Finally, the ''Ratio'' variable should be filled with the [[NP]] to point ratio, that is, how many Neopoints 100 game points earns. This is no longer displayed on a game page, but often existing game articles retain it from before the Game Room revamp. If all else fails, this can be found from comparing a selection of scores to Neopoints given. Note that this should not just be done with one set of point score and Neopoints, as rounding takes place. | ||
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===Infobox NeoQuest=== | |||
{{Infobox NeoQuest}} | |||
[[Template:Infobox NeoQuest]] is intended to display information about the NPCs in the game [[NeoQuest I]]. | |||
A description of how to use it along with two worked examples can be seen at [[Template talk:Infobox NeoQuest#Manual|the manual on the template's talk page]]. | |||
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The first variable to be entered into the template is the name of the boss character, then the URL or NeoDex Image code for the boss's picture. The third variable is the location of the box, and the next three variables are the boss [[HP]] on Normal, Evil and Insane modes. The seven variable should contain any special abilities the boss has, and the last should contain the reward for the party on beating the boss. | The first variable to be entered into the template is the name of the boss character, then the URL or NeoDex Image code for the boss's picture. The third variable is the location of the box, and the next three variables are the boss [[HP]] on Normal, Evil and Insane modes. The seven variable should contain any special abilities the boss has, and the last should contain the reward for the party on beating the boss. | ||
==Repetition Templates== | ==Repetition Templates== |