Difference between revisions of "NeoQuest II"

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*Prior to finishing the first chapter of the game, the user is led to believe defeating Ramtor is the game's only task, and is given no clue (except for the circuit board tiles) the world is a simulation within a spaceship. The revelation surprised many users, as many were expecting a simple story set in a medieval land.
*Prior to finishing the first chapter of the game, the user is led to believe defeating Ramtor is the game's only task, and is given no clue (except for the circuit board tiles) the world is a simulation within a spaceship. The revelation surprised many users, as many were expecting a simple story set in a medieval land.
*Chiaoscuro is spelled like chiarocuro, a technique of using light and dark in a work of art. It can also be translated from Italian as Dark Chia.
*Chiaoscuro is spelled like chiarocuro, a technique of using light and dark in a work of art. It can also be translated from Italian as Dark Chia.
*Before getting the Wordstone, The Chias in Chia Oscuro don't "talk". They spew out random letters which replace the actual letter for each word which appear after you get the Wordstone.
*The hermit's password, Alpha-three-seven-tango-echo-nine, translates to A37TE9 (phonetic alphabet).
*Anubits serves both as a reference to Anubis, the egyption god, and bit, 1/8th of a byte (a single 0-or-1 switch).
*Nox's Tower: Various tiles (pillars / walls / boxes) on the 9 maps of Nox's Tower spell HUBRID NOX (one letter per level, without the space).
*Faerie Palace, Level 1 has a very high number of staircases leading up, but there's only one downward staircase on level two.


==External links==
==External links==

Revision as of 22:04, 13 September 2009