Mon Jun 18, 2007 7:13 pm
Mon Jun 18, 2007 7:17 pm
Matrinka wrote:Has anyone else left the Yooyu ball game end screen (with the two reporters) up too long? They comment on your lack of attention skills.
I'm pasting links instead of putting up my screenies - they're funny.
http://i17.photobucket.com/albums/b81/M ... itHere.jpg
http://i17.photobucket.com/albums/b81/M ... allery.jpg
Mon Jun 18, 2007 11:02 pm
Mon Jun 18, 2007 11:39 pm
Tue Jun 19, 2007 12:36 am
Tue Jun 19, 2007 1:55 am
ryan.riverside wrote:Meech wrote:Daze wrote:better to score 9-1, then 3-0.
Is it really better? According to this link, any win is a win. http://www.neopets.com/userlookup.phtml?user=biggirl123_6_6
I didn't compete last year though, so I am not sure how the extra points benefit the players in the end.
What exactly are these rankings for?
Tue Jun 19, 2007 2:18 am
Tue Jun 19, 2007 4:27 am
Tue Jun 19, 2007 5:21 am
Tue Jun 19, 2007 8:35 am
Tue Jun 19, 2007 8:58 am
Tue Jun 19, 2007 10:55 am
Your contribution to your team's standings depends upon how well you play Yooyuball, with the calculation being based on the goal deficit for each game you play. If, for example, you send a winning score of 4 - 2, you will contribute 2 Yooyuball points to your team's daily score. If you send a winning score of 8 - 0, you will contribute 8 Yooyuball points to your team's daily score. Draws and losing scores are counted as zero Yooyuball points, so you definitely want to try to win.
Tue Jun 19, 2007 11:22 am
Tue Jun 19, 2007 12:30 pm
Cranberry wrote:Basically, you want to get as many goals as possible and let your opponents get as few as possible, because if you win 6-4, that's just as bad as winning 2-0. I think it worked differently last year, with effort counting for something, but this year you NEED to win to help your team.
Tue Jun 19, 2007 12:55 pm