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PostPosted: Fri Feb 11, 2005 5:45 pm 
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Shadowfare wrote:
An unvoiced, deep love between the two main characters, who can't be together for whatever reason it is.


Whoo boy, you hit the nail on the head with that one!! *cough cough Sly and Carmelita cough cough*


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PostPosted: Fri Feb 11, 2005 8:49 pm 
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In strategy games, your soldiers are bigger than your buildings *cough* Warcraft 3 *cough*


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PostPosted: Fri Feb 11, 2005 8:53 pm 
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sir_michael wrote:
In strategy games, your soldiers are bigger than your buildings *cough* Warcraft 3 *cough*
*cough* advance wars *cough*


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PostPosted: Sat Feb 12, 2005 1:29 am 
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Kugetsu wrote:
The one that I think is the funniest is that in all but a few games (mostly RPGs) you can go into other peoples' houses and take things from their drawers, chests, and whatnot without the peopel living there calling for help or even saying something about it.


I've always thought that about RPG's. It's pretty funny, they never seem to care. Except in Star Ocean 2 when someone catches you using the pickpocket skill on them, it's true for all games.

One day I want to make a game and go against all of these cliches. ^__^ Good luck to me. :P


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PostPosted: Sat Feb 12, 2005 7:15 am 
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AFI_Sorrow wrote:
Kugetsu wrote:
The one that I think is the funniest is that in all but a few games (mostly RPGs) you can go into other peoples' houses and take things from their drawers, chests, and whatnot without the peopel living there calling for help or even saying something about it.


I've always thought that about RPG's. It's pretty funny, they never seem to care. Except in Star Ocean 2 when someone catches you using the pickpocket skill on them, it's true for all games.

One day I want to make a game and go against all of these cliches. ^__^ Good luck to me. :P


I'm sure gamers'll be in for a suprise when they try to open chests in the house only to have the police show up and lock you up XD


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PostPosted: Sat Feb 12, 2005 12:30 pm 
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Christopher wrote:
AFI_Sorrow wrote:
Kugetsu wrote:
The one that I think is the funniest is that in all but a few games (mostly RPGs) you can go into other peoples' houses and take things from their drawers, chests, and whatnot without the peopel living there calling for help or even saying something about it.


I've always thought that about RPG's. It's pretty funny, they never seem to care. Except in Star Ocean 2 when someone catches you using the pickpocket skill on them, it's true for all games.

One day I want to make a game and go against all of these cliches. ^__^ Good luck to me. :P


I'm sure gamers'll be in for a suprise when they try to open chests in the house only to have the police show up and lock you up XD


Thats what happens in morrowind ;)


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PostPosted: Sat Feb 12, 2005 3:22 pm 
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Jens wrote:
sir_michael wrote:
In strategy games, your soldiers are bigger than your buildings *cough* Warcraft 3 *cough*
*cough* advance wars *cough*

*cough*Starcraft*cough*

Also in RTS games, no matter how many casualties you end up with, you can always recreate your whole army/population in less than 5 minutes (assuming you have enough food and gold, that is).

Also, though you are a very famous hero, most of the people you meet won't know you and/or think your name is different than what it really is (Paper Mario 2, many characters call Mario by a name that isn't 'Mario').


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PostPosted: Sat Feb 12, 2005 4:56 pm 
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Shadowfare wrote:
Christopher wrote:
AFI_Sorrow wrote:
Kugetsu wrote:
The one that I think is the funniest is that in all but a few games (mostly RPGs) you can go into other peoples' houses and take things from their drawers, chests, and whatnot without the peopel living there calling for help or even saying something about it.


I've always thought that about RPG's. It's pretty funny, they never seem to care. Except in Star Ocean 2 when someone catches you using the pickpocket skill on them, it's true for all games.

One day I want to make a game and go against all of these cliches. ^__^ Good luck to me. :P


I'm sure gamers'll be in for a suprise when they try to open chests in the house only to have the police show up and lock you up XD


Thats what happens in morrowind ;)


Fable as well. :) But for the most part, people don't care if you steal all of their stuff. XD


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PostPosted: Sat Feb 12, 2005 8:10 pm 
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Well then it has already been done.


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PostPosted: Sat Feb 12, 2005 10:18 pm 
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Harvest Moon for one of the biggest screw ups a story game can make, spelling errors.


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PostPosted: Sat Feb 12, 2005 10:38 pm 
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Shadowfare wrote:
An unvoiced, deep love between the two main characters, who can't be together for whatever reason it is.


To extend on that, said characters then get together at the end and everyone goes "Aw".


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PostPosted: Sun Feb 13, 2005 1:31 am 
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tazzaler wrote:
Harvest Moon for one of the biggest screw ups a story game can make, spelling errors.


not that many.
black library books have way more (a shot to his left broke his schola of thought...)


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PostPosted: Sun Feb 13, 2005 7:44 pm 
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Kugetsu wrote:
Shadowfare wrote:
Christopher wrote:
AFI_Sorrow wrote:
Kugetsu wrote:
The one that I think is the funniest is that in all but a few games (mostly RPGs) you can go into other peoples' houses and take things from their drawers, chests, and whatnot without the peopel living there calling for help or even saying something about it.


I've always thought that about RPG's. It's pretty funny, they never seem to care. Except in Star Ocean 2 when someone catches you using the pickpocket skill on them, it's true for all games.

One day I want to make a game and go against all of these cliches. ^__^ Good luck to me. :P


I'm sure gamers'll be in for a suprise when they try to open chests in the house only to have the police show up and lock you up XD


Thats what happens in morrowind ;)


Fable as well. :) But for the most part, people don't care if you steal all of their stuff. XD


I do however know a game where you get guys to hunt you down if you try to take anything -.-. Balder's Gate. You walk into houses, some would complain, you try to take their stuff, you get "Someone has noticed you, the guards are coming" And they would try to kill you. They really pull the point of dont get caught stealing o_o.

But, as for the most part, you usually walk into other peoples houses with no problem at all.
But, just for the juice of it, heres a zelda parody on the walking uninvited into houses.
(I dont remember if putting links like this is legal on PPT)

http://newgrounds.com/portal/view/192135


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PostPosted: Tue Feb 15, 2005 5:52 am 
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Bosses you fight and defeat and then get them to join your party have cool abilities until you control them...then...they get amnesia O.o maybe you whacked them too many times with the sword?


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PostPosted: Tue Feb 15, 2005 11:08 pm 
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Every platformer game will have a level involving lava


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