Fri Dec 17, 2004 2:57 am
Fri Dec 17, 2004 2:59 am
flatluigi wrote:Twiz _IS_ Dead. You're the Mystic, remember?
And, on a side note: Why couldn't the Mafia have such a cool role LAST game? *stomps foot*
Anyway, I think the Wolves might have a similar role this time, so... Careful what you find under the tree!
Fri Dec 17, 2004 2:59 am
flatluigi wrote:Twiz _IS_ Dead. You're the Mystic, remember?
Fri Dec 17, 2004 3:04 am
Fri Dec 17, 2004 3:04 am
Fri Dec 17, 2004 3:11 am
Fri Dec 17, 2004 3:15 am
Fri Dec 17, 2004 3:16 am
Kugetsu wrote:In Jelly World, there is no concept of time... just jelly... and lots of it!
Fri Dec 17, 2004 3:17 am
Fri Dec 17, 2004 3:17 am
Fri Dec 17, 2004 3:18 am
Fri Dec 17, 2004 3:19 am
Fri Dec 17, 2004 3:19 am
Fri Dec 17, 2004 3:20 am
Your role for this game is: X-Man
Side: Evil
Victory Conditions: Be the last man standing.
1. You are a role stealer. By this, you can “swap” roles for one day. Before the end of night, you must choose between two options:
1) Stealing someone’s role
2) Killing someone in any matter that you wish (as long as it is appropriate) 3 times in this game.
2. If you decide to steal someone’s role, they will be notified that they cannot use their abilities this day/night cycle. They will not, however, be notified that the X-man caused this.
3. If this role has a specific number of uses (ex: A Vigilante) you still have the ability to make 1 more move. (ex: Vigilante has run out of bullets, you can shoot one more time).
4. Anything that would have occurred to you, will occur to your victim. Anything that would have occurred to the victim, will happen to you.
5. Your X-man powers give you an innate protective resistance of 50%. Each day you use a kill, it decreases by 5%. Each day you steal someone’s role, it decreases by 10%. Every time you get attacked, it will reduce by 15%. If the person you stole the role from dies, you GAIN 10%.
If you do nothing, it will reduce by 11%.
Fri Dec 17, 2004 3:21 am