Difference between revisions of "Anchor Management"
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Revision as of 10:13, 9 August 2011
Anchor Management is an activity on Krawk Island introduced after the Disappearance of Krawk Island event. Once per day, users can open fire on the Krawken to scare it away from Krawk Island's anchor ropes and prevent it from pulling the island apart again. When the Krawken flees, it drops a pirate-related item.
Gavril McGill directs user to the activity from his mansion.