Template:Funfiller
Battle for the Dung Part 2 |
![]() And so, Doirn took it upon himself to find something more to what he had, something that had more meaning to him. However, being in the position of a high ranking prince, this was not acceptable to his subjects, who required his leadership and presence. Whenever Doirn should walk out of his castle for exploring, his servants and army would line up to restrain him from leaving, pressing him back into his castle. It came to the point Doirn would need to sneak out in the middle of the night, using his castles hidden passages to allude his own guards like a real theif. They would find him days later, holed up in a tree or a cave trying to hide from them, and they would carry him back kicking and screaming, ordering them to lay him down. In this way, it came to be Doirn's luxury became his own prison. Eventually, the guards became accostomed to imprisoning Doirn within his walls, and he found it harder to escape in the middle of the night as before. Not giving up on his dreams to find something more, he continued to find new ways to escape his castle, but focused more on reading all the books of his giant library, absorbing all the knowledge he could of the world and its lands, searching for something to grasp onto. Then one day, he came upon an old dusty tome titled "The Myth of Dung". ![]() Doirn shook with excitement as he finished the tome, and said, "I will find this dung and bring it back to my lands. There must be some dung laying around in this world, and i shall find it." |