Lord Norheim: Difference between revisions

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m moved Cunning Mastermind to Lord Norheim: The cunning mastermind's real name is stated in the Neopedia article about the sway
added neopedia link and info
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The '''Cunning Mastermind''' is a [[Green]] [[Nimmo]] that has a thin mustache and wears a monocle.  He was introduced during the [[War for the Obelisk]] [[plot]] and is one of the challengers that can be fought at the [[Battleground of the Obelisk]], fighting on behalf of the [[The Sway|Sway]].
The '''Lord Norheim''' is a [[Green]] [[Nimmo]] that has a thin mustache and wears a monocle.  He was introduced during the [[War for the Obelisk]] [[plot]] and is one of the challengers that can be fought at the [[Battleground of the Obelisk]], fighting on behalf of the [[The Sway|Sway]].
 
Lord Norheim is an upper rank member of the Sway and is allowed to perform the initiation ritual for new members of the group.  He possess an amulet that he can use to hypnotize people and make them forget certain things.
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==Battledome==
==Battledome==
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==External links==
*'''Neopedia:''' [http://www.neopets.com/neopedia.phtml?neopedia_id=286 The Sway]


[[Category:Battledome Opponents]]
[[Category:Battledome Opponents]]
[[Category:Nimmos]]
[[Category:Nimmos]]
[[Category:War for the Obelisk]]
[[Category:War for the Obelisk]]

Revision as of 20:25, 11 November 2013

The Lord Norheim is a Green Nimmo that has a thin mustache and wears a monocle. He was introduced during the War for the Obelisk plot and is one of the challengers that can be fought at the Battleground of the Obelisk, fighting on behalf of the Sway.

Lord Norheim is an upper rank member of the Sway and is allowed to perform the initiation ritual for new members of the group. He possess an amulet that he can use to hypnotize people and make them forget certain things.

Battledome

Cunning Mastermind

Release Date: March 9, 2013
Difficulty: 175 / 263 / 350
HP: 175 / 263 / 350
Arena: Ugga Dome
Unlocked by: Battleground of the Obelisk opponent


Weapons Used
Rainbow Scorchstone Defence: 80 (Once per battle)
Flaming Dagger Of Fire Attack: 2•2 FireFire   1 - 3•1 - 3 PhysicalPhysical   Defence: 3•3 DarknessDarkness Defence  3•3 PhysicalPhysical Defence 
Scarab Ring Attack: 2•2 WaterWater   2•2 DarknessDarkness   2•2 PhysicalPhysical   Defence: 3•3 FireFire Defence  3•3 PhysicalPhysical Defence 
Shadowy Cloak of Darkness Defence: 3•3 LightLight Defence  3•3 PhysicalPhysical Defence 
Laced Wooden Staff Attack: 3•3 LightLight   Defence: 3•3 DarknessDarkness Defence  3•3 PhysicalPhysical Defence 
Speed Beads Defence: 3•3 DarknessDarkness Defence  3•3 PhysicalPhysical Defence 
Seti Hilt Sword Attack: 3•3 AirAir   3•3 EarthEarth   1 - 3•1 - 3 PhysicalPhysical   Defence: 3•3 PhysicalPhysical Defence 
Scroll of Knowledge Attack: 2•2 WaterWater   2•2 AirAir   2•2 EarthEarth   2•2 DarknessDarkness   3•3 LightLight  


Abilities Used
Static Cling Attack: 3•3 LightLight  
An Icicle Attack: 6•6 WaterWater  
Shade Defence: Blocks a small number of three random icon types
Positive Thinking Defence: 5% of current HP
Shhhhhhhhh... Defence: Prevents enemy from using an ability this round
Shroud Defence: 21%•21% DarknessDarkness Defence  21%•21% FireFire Defence  21%•21% EarthEarth Defence