Difference between revisions of "Template:Funfiller"

From NeoDex
Jump to navigation Jump to search
m (typo)
(Battle for the Dung Part 13)
 
(17 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{|style="width:100%; background-color:#ffffff; border: solid 1px #bbbbbb"
{|width="100%" style="background-color: #ffffff; color: #000000; border: solid 1px #bbbbbb; padding: 1px"
|style="background:#104E8B" align="center" | <font color="#ffffff">'''Battle for the Dung Part 6'''</font>
|style="background-color: #ffffff; color: #000000; border: solid 1px #ffffff; padding: 1px; vertical-align:top;"|
{|width="100%" cellpadding=2 cellspacing=5 style="vertical-align:top; background-color:#ffffff;"
|style="background:#104E8B" align="center"|<font color="#ffffff">'''Battle for the Dung Part 13'''</font>
|-
|-
|<div style="float:right;">http://images.neopets.com/pets/sad/scorchio_red_baby.gif http://images.neopets.com/pets/rangedattack/scorchio_darigan_right.gif</div>Breaking free of the Meridell Castle dungeon can be easier than you think, especially when you have a super strong Darigan Scrochio breaking through every wall you come upon. Doirn found this out as Crim smashed through stone wall after stone wall, even digging his own tunnels if there should be nothing but dirt behind the stone. Not even the guards they came upon slowed them down, as they were all dispatched by Crim or ran in fear of his mocking laugh. Doirn shuddering, wondering what he got himself into, but continued follwoing Crim all the same, determined to find the Dung which they both sought for their own purposes. And like Crim said, with his help, they would be able to find the Dung all the faster.
|
{|align=right
|http://images.neopets.com/pets/happy/scorchio_green_baby.gif http://images.neopets.com/pets/happy/scorchio_darigan_baby.gif
|}
The party lasted throughout the night, slowing dying down to a whisper when all were exhausted from a feasting and dancing. In the morning, the [[Tyrannia#Colour|Tyrannians]] and [[Pirate#Pirate_Colour|Pirates]] begun negotiations for the [[Dung]] of the land. Pirates brought forth [[dubloon]]s and other treasures to the Tyrannians, to which they scratched their heads over and continued to grunt and cough in their odd language. Meanwhile, Crim, fully healed from the battle, found [[Doirn]] packing his satchel for travel Not only that, but he seemed to have returned to his natural [[royal]] green colour.


They eventually broke through the dungeon, right out fo the castle wall. The commontion they caused from within and now their exit soon had immediate army in the castle chasing after them. It was only with the help of Doirn they were able to escape, because even though Crim was powerful, there was a limit to his power, and though it was possible he could fight and escape from the army, having Doirn with him was another matter.
"Whatever happened to the life of a pirate?" mocked Crim.


Tucked safely away in a storage shed filled with hay, Crim laughed, saying, "It seems you have become useful already. Never would have thought a prince could be so clever at sneaking and hiding about."
"A nothing more than a disguise, like my red colour from before," replied Doirn, still paying attention to his packing. "After the night of partying I brought to the pirates, I don't think they will care how I look at this point."


"When you live in a prison," softly replied Doirn, "you learn ways to move about the prison in your own terms. In the future, I would hope you will have more control of your outbursts, becase there won't always be a pile of hay for us to hide under. If you want my help, that's all I ask of you," to which Crim merely laughed some more.
"Where are you going? The pirates are still negotiating with the Tyrannians for the Dung."


<div style="float:left;">http://images.neopets.com/art/misc/brightvale_castle_10.gif</div>After many more hours of moving Meridell and changing hiding places, Doirn and Crim were finally free from the confines of the city and into the wild, well on their way to Brightvale. While Crim marched on ahead of him, Doirn thought to himself about the situation he was in, believing Crim wouldn't hold up their partnership, being the cruel Neopet he was. The moment he learned the location of the Dung, Crim would toss him away, and Doirn would have no say in the matter over such fearsome power.
"There's nothing to negotiate over," said Doirn as he set his satchel on his shoulder and walked out of the village, Crim following behind him. "The Tyrannians don't understand the concept of pirate wealth or their language, and after the party they shared last night, I think they are more than willing to share whatever they can with us. However, the Dung is something they don't see worth trading over."


Doirn didn't have time to think out out a plan long before they were at the gates of Brightvale, to which Crim pushed Doirn out ahead. "You go on inside and find out what the books can say about the Dung," said Crim. "If you aren't back before nightfall, I will storm the castle and find you. And if I don't find you, I suppose i could go to your castle, ''Prince'', and see if any of your servants and vassals know of your whereabouts. I hope they will be cooperative with me in finding you," and Crim winked at finishing his sentence.
"What more could the Tyrannians ask from us?" asked Crim, thinking he would need to fight for the Dung after all, something he didn't look forward to.


Sighing, Doirn quickly ran into the city, knowing full well what was at stake. Despite the imprisonment his land put on him, he did not hate them, and did not wish a monster the likes of Crim to destroy their homes and lives. Rushing through every elaborate library he could find, Doirn read quicly, even using ''Potions of Concealment'' to break into more secure libraries, knowing his people's livelyhood were at stake, and his own quest the moment Crim knew of the location.
"Nothing," said Doirn matter-of-factly. When he turned around and saw Crim was confused, Doirn continued. "The Tyrannians want nothing to due with the Dung. I figured it out earlier this morning after speaking with a few Tyrannians. All around us is a desert, with limited or no vegetation. What use is the Dung if there isn't a proper growing environment? To them, the Dung is nothing more something which stinks up the place. I assume we can take as much as we please."


Hours later, the sun was close to setting and an impatient Crim paced about the trees, frowning at the possible escape of the prince, but smiling at the destruction he could cause because of it. Right before Crim decided to lay waste to Brightvale, Doirn came running through the trees, breathing heavy. Crim smiled as he walked up to the exhausted Doirn, and calmly asked, "Do you know where the Dung can be found?"
"Splendid. Then let's take it and be on our way."


Taking deep breathes, Doirn finally said, "The texts are vague on the location, but the direction they were all very sure on."
"It's not that easy. Because of the smell, the Tyrannians stashed all the Dung they had in one location: north near the volcano. Not only is the land there treacherous, it's inhabited with creatures far more powerful than the normal Tyrannian."


"Good," said Crim as he picked up Doirn by his neck. "And what direction will I be going to find the Dung?"  
"Why in [[Neopia]] would they bother doing that?"
 
"After smelling Dung for so long, I guess they thought it was a good idea at the time. Plus they hoped it would serve as a deterrent for those creatures to attack, which they found only makes them angry, making them all the more dangerous."
 
"So what's our course of action? You and me against who knows what at the volcano while the pirates show off their gold coins?"
 
"Not really. I asked the captain for three crewmates to wait for us outside the village, telling him we could search for the Dung while he bargained with the elders."
 
''Like three pirates will bring much difference'', Crim thought to himself. They met the three pirates outside the village, and they introduced themselves as Claude, Jerry, and Patch. With adventure in their hearts and the smell of Dung spurning them on, they traveled north to face unknown dangers.
{|align=center
|http://images.neopets.com/pets/happy/meerca_pirate_baby.gif http://images.neopets.com/pets/happy/quiggle_pirate_baby.gif http://images.neopets.com/pets/happy/kacheek_pirate_baby.gif
|}
|-
!style="background:#104E8B" align="center"|<font color="#ffffff">Past Funfillers</font>
|-
|
{|align=center
!Battle for the Dung
|-
|align=center|[[User:Jacob/Funfiller#BFTD.2C_Part_1|Part 1]] | [[User:Jacob/Funfiller#BFTD.2C_Part_2|Part 2]] | [[User:Jacob/Funfiller#BFTD.2C_Part_3|Part 3]] | [[User:Jacob/Funfiller#BFTD.2C_Part_4|Part 4]] | [[User:Jacob/Funfiller#BFTD.2C_Part_5|Part 5]] | [[User:Jacob/Funfiller#BFTD.2C_Part_6|Part 6]] | [[User:Jacob/Funfiller#BFTD.2C_Part_7|Part 7]]
|-
|align=center|[[User:Jacob/Funfiller#BFTD.2C_Part_8|Part 8]] | [[User:Jacob/Funfiller#BFTD.2C_Part_9|Part 9]] | [[User:Jacob/Funfiller#BFTD.2C_Part_10|Part 10]] | [[User:Jacob/Funfiller#BFTD.2C_Part_11|Part 11]] | [[User:Jacob/Funfiller#BFTD.2C_Part_12|Part 12]] | [[User:Jacob/Funfiller#BFTD.2C_Part_13|Part 13]]
|-
!Important Science Fact
|-
|align=center|[[User:Jacob/Funfiller#Snot|Snot]]
|-
!Other
|-
|align=center|[[User:Jacob/Funfiller#Dance_Party.21|Dance Party!]] | [[User:Jacob/Funfiller#Revenge_of_the_Impatient_Ones|Revenge of the Impatient Ones]]
|}
|}
|}

Latest revision as of 03:16, 5 August 2007

Battle for the Dung Part 13
scorchio_green_baby.gif scorchio_darigan_baby.gif

The party lasted throughout the night, slowing dying down to a whisper when all were exhausted from a feasting and dancing. In the morning, the Tyrannians and Pirates begun negotiations for the Dung of the land. Pirates brought forth dubloons and other treasures to the Tyrannians, to which they scratched their heads over and continued to grunt and cough in their odd language. Meanwhile, Crim, fully healed from the battle, found Doirn packing his satchel for travel Not only that, but he seemed to have returned to his natural royal green colour.

"Whatever happened to the life of a pirate?" mocked Crim.

"A nothing more than a disguise, like my red colour from before," replied Doirn, still paying attention to his packing. "After the night of partying I brought to the pirates, I don't think they will care how I look at this point."

"Where are you going? The pirates are still negotiating with the Tyrannians for the Dung."

"There's nothing to negotiate over," said Doirn as he set his satchel on his shoulder and walked out of the village, Crim following behind him. "The Tyrannians don't understand the concept of pirate wealth or their language, and after the party they shared last night, I think they are more than willing to share whatever they can with us. However, the Dung is something they don't see worth trading over."

"What more could the Tyrannians ask from us?" asked Crim, thinking he would need to fight for the Dung after all, something he didn't look forward to.

"Nothing," said Doirn matter-of-factly. When he turned around and saw Crim was confused, Doirn continued. "The Tyrannians want nothing to due with the Dung. I figured it out earlier this morning after speaking with a few Tyrannians. All around us is a desert, with limited or no vegetation. What use is the Dung if there isn't a proper growing environment? To them, the Dung is nothing more something which stinks up the place. I assume we can take as much as we please."

"Splendid. Then let's take it and be on our way."

"It's not that easy. Because of the smell, the Tyrannians stashed all the Dung they had in one location: north near the volcano. Not only is the land there treacherous, it's inhabited with creatures far more powerful than the normal Tyrannian."

"Why in Neopia would they bother doing that?"

"After smelling Dung for so long, I guess they thought it was a good idea at the time. Plus they hoped it would serve as a deterrent for those creatures to attack, which they found only makes them angry, making them all the more dangerous."

"So what's our course of action? You and me against who knows what at the volcano while the pirates show off their gold coins?"

"Not really. I asked the captain for three crewmates to wait for us outside the village, telling him we could search for the Dung while he bargained with the elders."

Like three pirates will bring much difference, Crim thought to himself. They met the three pirates outside the village, and they introduced themselves as Claude, Jerry, and Patch. With adventure in their hearts and the smell of Dung spurning them on, they traveled north to face unknown dangers.

meerca_pirate_baby.gif quiggle_pirate_baby.gif kacheek_pirate_baby.gif
Past Funfillers
Battle for the Dung
Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Part 6 | Part 7
Part 8 | Part 9 | Part 10 | Part 11 | Part 12 | Part 13
Important Science Fact
Snot
Other
Dance Party! | Revenge of the Impatient Ones