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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Wed Dec 03, 2008 1:03 am 
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Location: Where the sunbeams end and the starlight begins...
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And with these results posted, I bid thee goodnight. Two am is cutting it mighty fine, even for me. See you all tomorrow!


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Wed Dec 03, 2008 1:03 am 
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Twiz, didn't you just post night results?


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Wed Dec 03, 2008 1:04 am 
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Location: I don't know, but there'd better be chocolate. [art by Fiddelysquat]
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Ammer wrote:
Twiz, didn't you just post night results?

I guess she means PMed results.


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"Oh, better far to live and die/Under the brave black flag I fly/Than play a sanctimonious part/With a pirate head and a pirate heart."


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Wed Dec 03, 2008 1:11 am 
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I have just noticed that the dice aren't working at the moment seeing how it says invalid dice roll.


Bring KISS to my Hometown
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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Wed Dec 03, 2008 2:01 am 
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Hey Pardona, I'm willing to trade with ya.


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Wed Dec 03, 2008 4:10 am 
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Location: The Forests of Thought
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Labyrinth
Go North (8) -- StuMan, Anvil, machinedreams, Ammer, averly, Miyu, Urthdigger, Pickles, malibu, Chipper, Mongrel
Go South (10) -- pipsqueeek, loser, pheonix, Byakuya San, ckillor, Syrill, Pink, Wind, Pardona, Christopher, Hansy

Team 1 (5 North, 7 South):

Ammer
averly
Byakuya San
Chipper
Christopher
Hansy
Katherine
loser
Miyu
Pardona
Pickles
pipsqueeek
Pixa
StuMan
Wind

Team 2 (6 North, 4 South):

Anvil
ckillor
DM was on fire!
Jasujo
machinedreams
malibu
May
Mongrel
pheonix
Pink
Rachel
Regan
Syrill
Urthdigger


Party 1
The golden light flashed again, and once more the group was where they had left off. Wind and pipsqueeek were both peering over the edge of the hole, trying to see if they could jump it. Alas, the hole was too wide and they were both far too cautious to avoid risking their lives by falling into an endless pit.
“Well, let's get going. The only way we can go is south,” Rachel said unhappily. There was a grumble from some of the other members of the party who would rather have gone North, but no one could deny that just was not possible.
So, south they went until the path before them turned west, so they went that way as well. Once again the path turned south, and then west once again. Once they had walked a few steps, they realized they had landed in another intersection.
“Well, you decide where you want to go and I'll listen to you... Now I need to lead that other party to where they need to stop next,” Erwit said, and then poofed into a ball of smoke, presumably to go to the other party.

Party 1 Choices:
Go East (back where you came from)
Go North
Go South
Send Scouts
Split Up
Randomize


Party 2
There was a bout of flame, and Erwit Mayesti appeared in front of the various memebers of party two. She glanced down, and frowned. “Well! That was backwards. I was supposed to leave in a flame, and appear in a ball of smoke... oh well, I'll just have to work on that.”
She then looked around at the party. “Well, let's move forward, shall we?”
Syrill started to lead the party, humming and skipping along, but Anvil pulled him to the back of the line. “We don't want you setting off another trap, Syrill!” Anvil told him, before taking his place in the front.
They didn't go north for very long. Soon, the path turned to the east, and then once more to the north. Then, in front of them, stood the great hedges of the maze – panicking, the group thought that they had run into another dead end, before they looked to their sides. Then they realized they did indeed have a choice of where to go.

Party 2 Choices:
Go South (The way you came from)
Go East
Go West
Send Scout
Split Up
Randomize


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Wed Dec 03, 2008 4:15 am 
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ooo...looks kind of dangerous, Party 2. I'd be more than willing to Scout if you'd like me to. :)


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Wed Dec 03, 2008 4:23 am 
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As every intelligent group does in the face of danger, split up!


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Wed Dec 03, 2008 4:39 am 
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okay lets tie syrill up so he cant set off more traps andlabyrinth:send scouts :P


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a man convinced agianst his will is of the same opinion still


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Wed Dec 03, 2008 4:40 am 
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Candy Corn Twiz wrote:
The golden light flashed again, and once more the group was where they had left off. Wind and pipsqueeek were both peering over the edge of the hole, trying to see if they could jump it. Alas, the hole was too wide and they were both far too cautious to avoid risking their lives by falling into an endless pit.

Too cautious to risk my life, yes, but what about risking other people's lives? :D


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Wed Dec 03, 2008 4:40 am 
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Movement: Send Scouts


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Wed Dec 03, 2008 4:47 am 
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If you're sending scouts, make sure you say who you want to send, eh :)

Like, say, me! I'm ready for an adventure, y'all!


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Wed Dec 03, 2008 4:50 am 
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If Pink wants to scout, I say let her! :) Good luck and be careful!

Labyrinth: Send Scouts


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Wed Dec 03, 2008 4:52 am 
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Movement: Randomize
Vote: Jas


Posting random vote.


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Wed Dec 03, 2008 5:07 am 
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Vote: Chipper
Vote: DM


Yesterday's bandwagons, iirc.

Move: North


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