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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Mon Dec 01, 2008 8:10 pm 
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Twiz, is there anyway we could get a vote tally? I can't remember if I've voted yet
lol


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Mon Dec 01, 2008 8:56 pm 
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Movement 1: Go North
Movement 2: Go North
Movement 3: Go North

Vote: Pink
for conveniently posting above me.


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Mon Dec 01, 2008 9:40 pm 
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May I still move and send in a name for role opposite?

If I were voting, I would be voting for two people. xD

Funny how this argument comes up every game, then people end up agreeing with the end outcome. But then the next game, it is back to the original flawed idea.
Purely for bandwagon purposes, perhaps?

Most often, posting requirements are held by people with innocents roles. Not evil.

I think some of the "posting requirements" showed thus far, are fake.


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Mon Dec 01, 2008 9:42 pm 
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Votes:
Pink (2) -- loser, averly
loser (1) -- Pink
pipsqueeek (5) -- StuMan, machinedreams, Mongrel, Urthdigger, Wind
malibu (3) -- Syrill, pheonix, ckillor
Syrill (3) -- Byakuya San, Anvil, Ammer
ckillor (1) -- Malibu
StuMan (1) -- Chipper
Jasujo (1) -- Rachel
Mongrel (1) -- Pardona
Pickles (1) -- Pixa

Majority is 15, 75% is 22

Labyrinth:
Movement 1:
Go North (20) -- Katherine, pipsqueeek, Pink, loser, StuMan, ckillor, Byakuya San, malibu, Anvil, May, Ammer, Mongrel, machinedreams, Chipper, Urthdigger, Jasujo, Pardona, Wind, Pickles, averly
Send Scouts [nominations: Pipsqueeek, Syrill] (2) -- Syrill, pheonix
Randomize (3) -- Regan, Christopher, Rachel

Movement 2:
Go North (20) -- Katherine, pipsqueeek, Pink, loser, StuMan, ckillor, Byakuya San, malibu, Anvil, May, Ammer, Mongrel, machinedreams, Chipper, Urthdigger, Jasujo, Pardona, Wind, Pickles, averly
Go South (1) -- Syrill
Send Scouts [nominations Syrill] (1) -- pheonix
Split Up (1) -- Regan
Randomize (2) -- Christopher, Rachel

Movement 3:
Go North (11) -- Katherine, Pink, loser, ckillor, Byakuya San, Anvil, Jasujo, Pardona, Wind, Pickles, averly
Split Up (5) -- pipsqueeek, malibu, May, Mongrel, Chipper
Go South (1) -- Syrill
Go East (5) -- StuMan, Regan, Ammer, machinedreams, Urthdigger
Send Scouts [nominations: Syrill] (1) -- pheonix
Randomize (2) -- Christopher, Rachel


Has anyone seen Hansy? He's the only one who hasn't read his role yet.
Also, reminder to send in role opposites if you haven't already.


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Mon Dec 01, 2008 10:40 pm 
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Movement 1: Randomise
Movement 2: Randomise
Movement 3: Randomise


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Mon Dec 01, 2008 11:04 pm 
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Hmm... I kind of want to vote for pip because I haven't been able to decipher her code yet. But I think Tom's long-winded post was harder to get through than Syrill's, so vote: Pixa.

*scampers away*


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Tue Dec 02, 2008 12:04 am 
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Votes:
Pink (2) -- loser, averly
loser (1) -- Pink
pipsqueeek (5) -- StuMan, machinedreams, Mongrel, Urthdigger, Wind
malibu (3) -- Syrill, pheonix, ckillor
Syrill (3) -- Byakuya San, Anvil, Ammer
ckillor (1) -- Malibu
StuMan (1) -- Chipper
Jasujo (1) -- Rachel
Mongrel (1) -- Pardona
Pickles (1) -- Pixa
Pixa (1) -- May

Execution, Day Two
Once again as the group was discussing things, the flashing golden light came and brought them to the center of the maze. This time, however, it was a bit more accurate and dropped them right in the gazebo.
Everyone scrambled to find a place to sit, watching each other warily. Erwit cleared her throat.
“What are you watching -them- for? It's not night time yet. It's my time to be on stage.”
Everyone turned to watch Erwit. She snapped her fingers and once again the brownies came, this time carrying an apple pie for everyone. There were enough pies for everyone, including Erwit.
“Since I had two complaints yesterday – one that cider cannot fill the belly, and the other that I purposely had the ciders poisoned, which is why I did not drink one... I decided to join in the festivities today. And it seems it is wise I had some made for everyone, because once again you did not reach majority.”
Once again a single brownie came up to Erwit, only this time instead of presenting her with a note, it presented her with a pie. She glanced down at it, seemingly surprised. “No note today?”
The brownie coughed and shifted feet nervously. “Lost it.”
“Hmm, well, can't be helped I suppose. Enjoy, everyone!”
The brownies forced the apple pie slices into everyone's hands – including the person reluctant yesterday, Syrill. Everyone watched as Erwit took a bite of her pie, then hesitantly started eating theirs.
Syrill's brownie had to force him to eat it. “Force” here meaning, taking the fork and shoving it into his mouth. Syrill stubbornly refused to swallow, however, after about five minutes of nothing happening, finally did so. The brownie had to repeat this effort, though, before Syrill would eat another slice.
And so it went, until Syrill was about half way through with his pie. Perhaps the brownie shoved the fork in a little too hard, causing the pie to pelt down into his windpipe. Or perhaps there was an apple seed that hadn't been taken out correctly. Or perhaps – far more likely – the note had simply fallen into the pie and happened to land in Syrill's piece.
Immediately Syrill started to choke, and the brownie dropped the plate, startled. Everyone shouted and went into a frenzy.
Just about the time Syrill was starting to look a little blue, someone remembered they knew the Heimlich and dislodged the piece of paper choking him.
Still murmuring softly to each other, the group helped the poor gasping Syrill to his tent.

Syrill was put up for execution, but survived.


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Tue Dec 02, 2008 12:08 am 
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*waits patiently for the night results*


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Tue Dec 02, 2008 12:32 am 
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Night Scene, Night 2

There was a small flash of light as Erwit Mayesti changed to Twizzler, and then the girl ran to her tent to see how Syrill was doing. He was asleep, so instead of bothering him, Twizzler slid into her sleeping bag as well.
It wasn't long before she was woke up again, hearing yet another scream. Quickly, she jumped out of her sleeping bag and unzipped the tent. After she tripped outside of it, she turned around and thoughtfully closed it.
Then she hurried over to where she had heard the sound come from. machinedreams met her halfway, running into her and knocking her over.
“What is it, machinedreams?” Twizzler asked, worried.
“I woke up from my lovely dreams about machines and saw --” she paused, shuddering, “a pair of eyes glaring at me. Ugh, it was horrible. Scariest eyes I've ever seen!”
Twizzler tried to get more out of her, but unfortunately machinedreams couldn't identify whose eyes they were. So, shrugging, Twizzler left machinedreams with a brownie who had come up with a wet cloth and a night mask. “Try to get some sleep. The night mask should prevent you from seeing any more eyes tonight.”
Twizzler decided to go on another walk, to see if she could find anyone who had decidedly strange eyes. Though she didn't find anyone of that description, the sight she saw next made her wish she didn't have eyes.
Jasujo was lying on the ground, several bite marks on her. Screeching for help, Twizzler ran over to Jasujo and tried to feel for a pulse. Jasujo's eyes fluttered open at Twizzler's touch. “Twiz! It was horrible. I was walking to my tent and something came from behind and knocked me out...”
Another group of brownies – as well as a small group of players – scrambled over to see what Twizzler had been screaming about.
“Oh no, Jas! That's horrible!” Rachel said, her voice filled with worry.
Another firework was let off, causing everyone to jump with fright. "Looks like someone else has found their role opposite," Twizzler mumbled. Then once again the lilting noise came. Miyu returned, looking a little dazed, and everyone was so excited to have her back that they didn't notice Jasujo wandering off seeming as if she didn't have a care in the world.

machinedreams was attacked by a horrible pair of eyes, but survived.
Something tried to eat Jasujo, but failed.
Miyu has returned.
Jasujo has been lured away. She may not vote or use role powers for the next day/night cycle, however, may not be targeted either.


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Tue Dec 02, 2008 12:33 am 
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Why exactly is May being targeted? This is the second time she's been attacked, both by different baddies.

I guess they're trying to weaken her shield.


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Tue Dec 02, 2008 12:34 am 
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Apologies, I misread my notes -- it was not May who was lured away, but Jasujo.


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Tue Dec 02, 2008 12:38 am 
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I'm not sure if I'll be around to vote tomorrow, so:
Vote: loser, because I'm feeling random.


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Tue Dec 02, 2008 1:06 am 
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Night stuffs have not been sent out yet. However, I am sending now.

Labyrinth:
Movement 1:
Go North (20) -- Katherine, pipsqueeek, Pink, loser, StuMan, ckillor, Byakuya San, malibu, Anvil, May, Ammer, Mongrel, machinedreams, Chipper, Urthdigger, Jasujo, Pardona, Wind, Pickles, averly
Send Scouts [nominations: Pipsqueeek, Syrill] (2) -- Syrill, pheonix
Randomize (4) -- Regan, Christopher, Rachel, Pixa

Movement 2:
Go North (20) -- Katherine, pipsqueeek, Pink, loser, StuMan, ckillor, Byakuya San, malibu, Anvil, May, Ammer, Mongrel, machinedreams, Chipper, Urthdigger, Jasujo, Pardona, Wind, Pickles, averly
Go South (1) -- Syrill
Send Scouts [nominations Syrill] (1) -- pheonix
Split Up (1) -- Regan
Randomize (3) -- Christopher, Rachel, Pixa

Movement 3:
Go North (11) -- Katherine, Pink, loser, ckillor, Byakuya San, Anvil, Jasujo, Pardona, Wind, Pickles, averly
Split Up (5) -- pipsqueeek, malibu, May, Mongrel, Chipper
Go South (1) -- Syrill
Go East (5) -- StuMan, Regan, Ammer, machinedreams, Urthdigger
Send Scouts [nominations: Syrill] (1) -- pheonix
Randomize (3) -- Christopher, Rachel, Pixa

Remembering something she forgot to do, Twizzler hurried and threw her die an instant before the golden light changed her to Erwit Mayesti. The die landed exactly as they were transported from the center of the maze to the dead end where they had left off.

[dice]1d50[/dice]

Erwit glanced down at the die and picked it up, wondering why Twizzler had done such a thing. She then turned to the group. “Well? Have you decided where you're going, yet?”
“Of course,” Katherine told her. “It's obvious. Our first move should be to go back to where we began from. Let's go north.”
Most of the group nodded, but as it was obviously the majority of the group, Erwit nodded and had the group follow Katherine.
When they reached the point where they began once again, Pickles took the lead. “North once again! It's the only place we haven't been, yet.”
So, nodding, the group followed Pickles north. After a while of walking, the path made a turn, and so they turned West as it did, and then north as it turned again. Shortly after, they had to make another double turn – east, and then north again. It wasn't long before they came to (hopefully) the last turn of the path before coming to another intersection.
Slowly, they turned to the west once again. After a longer period of going straight, they finally came to their last intersection – a choice between going back from where they came from (East), North again, South, and continuing west.
The paused, discussing shortly. Finally, Pardona said something that made sense to most of the people.
“Let's just go north again,” was his comment. “It hasn't led us astray so far.”
Everyone murmured their assent and Pardona took the lead once again.
He didn't lead them very far north until they had to turn towards the west again. They walked for a few more minutes, until the path turned north again, and they followed that as well.
Everyone was beginning to get tired. They groaned as the path made another turn towards the west, but it wasn't very long. In fact, they soon reached another intersection.
Everyone shouted with joy, and started dancing around the intersection, conveniently splitting into two groups.
After an absolutely amazing leap, Syrill turned and knocked over a statue that was in the intersection. “...whoops!” he muttered, and tried to put it back.
Unfortunately, the statue was a trap. The ground between the two groups split away, forcing them to separate.

Groups have already been chosen. However, you need to decide which way your group goes. So, there are only two choices today.

Go North
Go South

Whichever group has more of one choice, they will go that way. To make it more fair, I will not reveal the groups until tomorrow.



Also, Hansy still has not read his role. If anyone can contact him, please do so!
Don't forget to send in lists/role opposites.


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Tue Dec 02, 2008 1:09 am 
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Labyrinth: Go North


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 Post subject: Re: WW37 -- Labyrinth of Legends
PostPosted: Tue Dec 02, 2008 1:09 am 
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So, am I the only one who thinks of Eric and the Gazebo every time the execution scene is posted?

And to whoever tried to get Syrill killed- Bad. Don't do that. Syrill's posts are amusing; no killing him.

Candy Corn Twiz wrote:
The shape of the outside is square, but that doesn't mean the inside is. :P

But we were at the outside!

Candy Corn Twiz wrote:
So, nodding, the group followed Pickles north. After a while of walking, the path made a turn, and so they turned West as it did, and then north as it turned again.

But west runs us into the outer wall!

*isn't going to let this go, if you can't tell already* :P


Aww, we can't split up again?
Go South, then. We've gone north too many times. It's getting boring.


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