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Re: WW37 -- Labyrinth of Legends

Mon Dec 01, 2008 3:25 am

Vote: Syrill

It seems to me that they've been posting very lengthy posts. I'm guessing it's a role requirement of some sort.

Movement 1: North
Movement 2: North
Movement 3: East

Re: WW37 -- Labyrinth of Legends

Mon Dec 01, 2008 3:27 am

Movement 1: Go North
Movement 2: Go North
Movement 3: Split Up

Zephyr is the Greek god of the west wind. He features prominently in the story of Psyche and Eros/Cupid, IIRC.
Also, I've got predictions about the attackers. Greek seems to be the primary source of the mythology, so I'd guess Regan's hungry attacker was the Minotaur, May was eyeballed by the Gorgon, and Miyu was lured away by the Sirens. No clue on our sneezer.

I'm confused by "pretty, anonymous fireworks" but okay.
Vote: Syrill 'cause Ammer did and his reasoning makes sense. Plus, walls of text are distracting.

Re: WW37 -- Labyrinth of Legends

Mon Dec 01, 2008 3:28 am

but but but!!!
how will we know when we find it:( and have to stop sending in a list :(
and what happens :(
WHHHHHAAAAAA :(


[/whine]

Vote Malibu :P


Role requirements don't mean bad.

katherine zephyr

Re: WW37 -- Labyrinth of Legends

Mon Dec 01, 2008 3:29 am

ckillor wrote:Role requirements don't mean bad.


True, but they also don't imply good.

Furthermore, we have no leads.

Re: WW37 -- Labyrinth of Legends

Mon Dec 01, 2008 3:31 am

Candy Corn Twiz wrote:The Labyrinth is square. Here is how it goes:
Night 0, you entered the labyrinth. You faced east. In front of you, there was a wall, but to your left (North) and to your right (South) were options you could go. Behind you (West) was also an opening, however, for all intensive purposes I blocked that off so it was like another wall. Those two options are still blocked off.
I switched to North/South/East/West because I felt it would make more sense as you weren't "facing" somewhere certain, and I didn't want you getting confused.

So, then, if we were to go north then north then west, we would run into the wall just north of the entrance, correct?

I find Syrill's long rambles amusing. I try them myself occasionally, but they never turn out very good. To all the people suggesting it's a role requirement, it's not, it's just Syrill being odd.

Re: WW37 -- Labyrinth of Legends

Mon Dec 01, 2008 3:33 am

ckillor wrote:but but but!!!
how will we know when we find it:( and have to stop sending in a list :(
and what happens :(
WHHHHHAAAAAA :(


You don't. ;D I use them to sort of get a gauge of how active people are -- especially those who aren't required to send lists in daily.
And you'll find out what happens at the end of the game. XD


pipsqueeek wrote:
Candy Corn Twiz wrote:The Labyrinth is square. Here is how it goes:
Night 0, you entered the labyrinth. You faced east. In front of you, there was a wall, but to your left (North) and to your right (South) were options you could go. Behind you (West) was also an opening, however, for all intensive purposes I blocked that off so it was like another wall. Those two options are still blocked off.
I switched to North/South/East/West because I felt it would make more sense as you weren't "facing" somewhere certain, and I didn't want you getting confused.

So, then, if we were to go north then north then west, we would run into the wall just north of the entrance, correct?
.

Nope! Going north once would bring you back to where you began. Then north again would bring you past the entrance. So that's an entirely different passage.

Re: WW37 -- Labyrinth of Legends

Mon Dec 01, 2008 3:44 am

Ammer wrote:Vote: Syrill

It seems to me that they've been posting very lengthy posts. I'm guessing it's a role requirement of some sort.

XD I doubt Twizz would be evil enough to make me write posts that take an hour or more to write. Though, I guess, anything is possible. ;P There's no way I can say OMG IT'S NOT A POSTING REQUIREMENT so believe what you wish. I'll just view it as a popularity contest. I'm so popular. :D Tehe. Maybe, I can rise out of the ocean like from a shell, or maybe hatch out of an egg. :D

Re: WW37 -- Labyrinth of Legends

Mon Dec 01, 2008 3:47 am

For those of you that don't know Syrill, get used to the long-winded, random posts... That's how he always posts :P Hence why he puts the important stuff in bold :D

Re: WW37 -- Labyrinth of Legends

Mon Dec 01, 2008 3:50 am

Candy Corn Twiz wrote:
pipsqueeek wrote:
Candy Corn Twiz wrote:The Labyrinth is square. Here is how it goes:
Night 0, you entered the labyrinth. You faced east. In front of you, there was a wall, but to your left (North) and to your right (South) were options you could go. Behind you (West) was also an opening, however, for all intensive purposes I blocked that off so it was like another wall. Those two options are still blocked off.
I switched to North/South/East/West because I felt it would make more sense as you weren't "facing" somewhere certain, and I didn't want you getting confused.

So, then, if we were to go north then north then west, we would run into the wall just north of the entrance, correct?
.
Nope! Going north once would bring you back to where you began. Then north again would bring you past the entrance. So that's an entirely different passage.

But you said it was a square. So if going west from where we started brings us out of the labyrinth, then going west from a point just north of where we started would also bring us out of the labyrinth, or at least make us run into the wall.

Re: WW37 -- Labyrinth of Legends

Mon Dec 01, 2008 3:56 am

pipsqueeek wrote:But you said it was a square. So if going west from where we started brings us out of the labyrinth, then going west from a point just north of where we started would also bring us out of the labyrinth, or at least make us run into the wall.


The shape of the outside is square, but that doesn't mean the inside is. :P

If you saw the other part that was here, ignore it. O=) trying to make sense of things when the map is not up is not good. ;D

Re: WW37 -- Labyrinth of Legends

Mon Dec 01, 2008 4:17 am

Movement 1: North
Movement 2: North
Movement 3: East

Vote: pipsqueeek for posting above me.
Well, above Twiz. But I can't very well vote for Twiz, now, can I? lol.

Re: WW37 -- Labyrinth of Legends

Mon Dec 01, 2008 4:20 am

machinedreams wrote:Movement 1: North
Movement 2: North
Movement 3: East

Vote: pipsqueeek for posting above me.
Well, above Twiz. But I can't very well vote for Twiz, now, can I? lol.

Do eet. Do eet. :D

Thank you to May and pipsqueeek for being nice to me. :) I shall give them cookies. Twizzler baked these though. She banned me from the Easy Bake Oven. :( It's not my fault the sugar cookies were rock hard. They looked perfectly fine through the little glass/plastic window!

Re: WW37 -- Labyrinth of Legends

Mon Dec 01, 2008 4:39 am

I likes your cookies Syril. They were sooo tasty. Yeah right they were hard as a rock my teeth hurt

Re: WW37 -- Labyrinth of Legends

Mon Dec 01, 2008 5:24 am

Movement 1: Go North
Movement 2: Go North
Movement 3: Split Up

Vote: StuMan
Persone above me. No reason no need for band wagons.

I get a kick out of Syrill. He said it himself you don't have to read it.

Re: WW37 -- Labyrinth of Legends

Mon Dec 01, 2008 6:26 am

StuMan wrote:I likes your cookies Syril. They were sooo tasty. Yeah right they were hard as a rock my teeth hurt

:roll: What's this? You want more? Lovely. I'm baking cookies for tomorrow's execution. :D I always bake them without eggs though. I have a special place in my heart for eggs, partially because of the I love egg song and because basically everybody started as one. :D

Thanks to those who find my ramblings amusing. I try. :)

As to the others, I understand that you might not want to read all of the giant posts. Therefore, I try to bold the parts that usually matter. As nothing has really happened yet, I just comment on general game schematics which is why nothing is bolded. I'm still not quite grasping why long posts are a posting requirement. I think any host would find it hardpressed to force anyone to write lengthy posts. To each his own, then. ;D
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