Night 13Pink, kcharles and Rox all sat in the same room, keeping a vigilant eye on each other, waiting for somebody to make the first move. Nobody said a thing until Rox finally cleared his throat and spoke.
"Do you guys want something to drink?"
"Well I am rather thirsty..." kcharles replied.
"No! He's trying to poison us!" Pink interrupted.
"Well, I'm going to go get some ice tea." Rox said as he left. He came back shortly with a pitcher of ice tea, and three glasses filled with ice. He proceeded to pour some ice tea in his, and kcharle's glasses.
"Thanks!" kcharles replied. She took her glass and took a big hearty gulp. Subsequently, Rox took a sip of his ice tea as well. Pink eyed (haha, Pinkeye) Rox suspiciously.
"Well, I guess I'll have some too." She finally piped up. Rox smiled as he poured her a glass of ice cold iced tea. Pink paused for a moment. "Actually, I want your glass." She said.
"Fine with me." Rox switched his glass of ice tea with Pink's. Pink took a nervous sip and suddenly she knew she was doomed. It tasted like poison! Pink gasped for air shortly afterward, and collapsed on the floor.
"Was the poison in the ice?" kcharles asked, surprised.
"No, I kept the poison in my mouth." Rox winked.
"Well, I guess you win now."
"Yay."
Pink died, her role was Sly Sleuth, then she was resurrected into:
Quote:
Zesty Zombie
Alignment: Evil
Team: Zombies
Winning Condition: Defeat all other teams
Teammates: Bruces galore (Zealous Zombie)
For zombies, you are quite a chipper bunch, which may explain why you’re able to fit in normally with other people. Being the undead, you have quite a special slew of abilities.
Please pick a spokesperson between the four people in your group, the first person to PM me a list will be the spokesperson. The spokesperson must submit lists for all team abilities, (but not individual ones or secret powers). Once a spokesperson is elected, you may not change the spokesperson unless the current spokesperson has died. Then, the next person to send a list will automatically be deemed the spokesperson.
You have the following abilities, if the ability targets a player, and unless specified, you must submit a list with five people on it, the first person alive at the time your action takes place will be targeted by the power:
Braaaiiinnnns: Every night, you may eat another player’s brains. This is your nightly kill. This ability is counted as an action done by the spokesperson.
Zombie Attack!: Once during the game, you may initiate a zombie attack. This will occur during the day, and the action will be done as soon as I receive the PM. Before initiating the zombie attack though, the spokesperson and at least one additional zombie must be in the same room. The zombie attack will attempt to randomly kill somebody in said room. With each additional zombie in the room, the kill amount will go up by one. (For example, 2 zombies in the room will kill 1 person, while 3 zombies in the room will kill 2 people). You cannot choose who you are killing, it is completely random. You will not kill members of your own team. This ability does not count as an action.
The following abilities will occur at the end of night.
Resurrection: At night, instead of using the “braaaiiinnnns” ability, you may instead choose to resurrect one of your dead teammates. You may not use this ability two nights in a row. Only the spokesperson may use this ability, and once the spokesperson dies, even if they are resurrected, they will not get this ability back. The resurrected zombie will not have any form of protection, or resistance what so ever. This ability is counted as an action done by the spokesperson.
Resistance: 50%
You cannot be converted.
Rox's Role:
Quote:
Plain Poisoner
Alignment: Evil
Team: Plain Poisoner
Winning Condition: Defeat all other teams
Teammates: One Man Team
You are the plain poisoner. You plainly poison people in a boring fashion.
You have the following abilities, if the ability targets a player, and unless specified, you must submit a list with five people on it, the first person alive at the time your action takes place will be targeted by the power:
Poison: Every night, you may plant poison on somebody. This is your nightly “kill”. At the end of the night, everybody who targeted this person will be killed, but the person will be spared. If nobody targets the person you planted poison on, he or she will die. You may plant poison on yourself, but you will not die if nobody targets you. You will simply lose role abilities for the next day and night cycle. This ability is counted as an action done by you.
Venom: Once during the game, you may attempt to poison somebody during the day. The person you targeted will be killed, there is no transferrable poison like your night kill ability. This ability does not count as an action.
Gas Leak: Once during the game, you may cause a gas leak and stop the execution. This ability does not count as an action.
Hide: Twice during the game, you may hide and avoid being targeted during the night. Everybody who targets you will simply move one name down on their list.
Immunity: Your resistance will not decrease, and you cannot die until Day 3. This ability does not count as an action.
Heir: You must submit a list of people to pass your role on before you die. The first person on the list who can be converted will inherit your role. This ability does not count as an action.
The following abilities all occur at night, and may be used in conjunction with the night kill. Note that these abilities will occur at the end of the night.
Anti-Poison: Once during the game, you may increase your resistance by 50%.
Resistance: 80%
You cannot be converted.
kcharle's role:
Quote:
Journeying Journalist
Alignment: Innocent
Winning Condition: Defeat all evil teams
You are a journeying journalist, hoping to make it big.
You have the following abilities, if the ability targets a player, and unless specified, you must submit a list with five people on it, the first person alive at the time your action takes place will be targeted by the power:
Announcement: Every night, you may leave an anonymous announcement in the night scene. If you wish to do so, PM me with the announcement you’d like to have posted. This ability does not count as an action.
Message: Three times during the game, you may send an anonymous PM to a player of your choice. PM me with the player’s name and the message you wish to relay to them. They will receive this message as soon as I receive your PM. This ability counts as an action done by you.
Guesswork: Every night, you may guess the names of the people that will appear in the night scene. (This means the people actually affected by an event, not just a random filler name. Events that target a large group of people, will also not count). You may guess as many names as you like. For each name you guess correctly, you will have 10% of resistance added at the end of the night. For each name that you get wrong however, 10% will be taken away from your resistance. (Don’t worry, your resistance will not go below zero). This ability does not count as an action.
Resistance: 20%
Game OverFirst Place: Rox, Twizzler0171 - Plain PoisonerSecond Place: InnocentsThird Place: Anvil, Bruces galore, DM was on fire!, Regan, Pink - ZombiesFourth Place: Alex, Ammer, Laryxler, Pixa, Ressficent, Skynetmain - HazardsFifth Place: graphitesmoothie - Pmalevolent Poltergeist and
Byakuya San, Missy! - NeutralsGame Over! Please continue all discussion in the groupies thread.