Wed Aug 20, 2008 1:26 am
Pink wrote:Ammer wrote:Well that's wonderful.
I definitely think (as May said) people should have piped up about their powers working fine while in the Ballroom. It would have prevented innocents (like Ryguy) from dying.
And is there REALLY a need to write "Library Librarian" WIS?
OMG!!!!!!!! Look back!!!!! I did speak up.
Wed Aug 20, 2008 1:29 am
Wed Aug 20, 2008 1:30 am
Wed Aug 20, 2008 1:31 am
Pixa wrote:viewtopic.php?p=805742#p805742
And that is me, speaking up. *pokes* I didn't manage to get on before I did. So yeah.
o_O I think that was just WIS being creative with the plot.
Wed Aug 20, 2008 1:32 am
Wed Aug 20, 2008 1:34 am
Pixa wrote:I meant that WIS was just being creative - there was no freezing implied his plot. Looking back it might not have been the clearest thing, but that is what I meant.
Wed Aug 20, 2008 1:45 am
Don't always listen to what you hear.
Tall Triplet
Alignment: Innocent
Team: Triplets
Winning Condition: Defeat all evil teams
Teammates:*omitted*
Part of the “good looking” trio of triplets, you dazzle people with your good looks.
You have the following abilities, if the ability targets a player, and unless specified, you must submit a list with five people on it, the first person alive at the time your action takes place will be targeted by the power:
Triplet Kill: For every triplet that has been killed, the remaining triplet(s) will receive a day kill to use. PM me if you wish to use this ability, it will occur as soon as I receive the PM. This ability does not count as an action.
The following is an individual ability that is not shared by the team. Please note that other members of your team will have the same ability. This means the ability can occur (if all members are alive) up to 3 times a day.
Persuasion: Every day, you may use your good looks to persuade a person to change their vote. You must PM me with the person you wish to persuade, and who you will persuade them to vote for. You cannot persuade them to vote for themselves, and this vote will not be able to be changed by them. Lastly, you can only persuade a person to use one vote. If they had two votes before the persuasion, they will both be taken down and replaced by the post-persuasion vote. This ability does not count as an action.
Resistance: 20%
You cannot be converted unless you are the last triplet remaining.
Plain Poisoner
Alignment: Evil
Team: Plain Poisoner
Winning Condition: Defeat all other teams
You are the plain poisoner. You plainly poison people in a boring fashion.
You have the following abilities, if the ability targets a player, and unless specified, you must submit a list with five people on it, the first person alive at the time your action takes place will be targeted by the power:
...
Heir: You must submit a list of people to pass your role on before you die. The first person on the list who can be converted will inherit your role. This ability does not count as an action.
...
Resistance: 80%
You cannot be converted.
Titillating Triplet
Alignment: Innocent
Team: Triplets
Winning Condition: Defeat all evil teams
Teammates: *omitted*
Part of the “good looking” trio of triplets, you dazzle people with your good looks.
You have the following abilities, if the ability targets a player, and unless specified, you must submit a list with five people on it, the first person alive at the time your action takes place will be targeted by the power:
Triplet Kill: For every triplet that has been killed, the remaining triplet(s) will receive a day kill to use. PM me if you wish to use this ability, it will occur as soon as I receive the PM. This ability does not count as an action.
The following is an individual ability that is not shared by the team. Please note that other members of your team will have the same ability. This means the ability can occur (if all members are alive) up to 3 times a day.
Persuasion: Every day, you may use your good looks to persuade a person to change their vote. You must PM me with the person you wish to persuade, and who you will persuade them to vote for. You cannot persuade them to vote for themselves, and this vote will not be able to be changed by them. Lastly, you can only persuade a person to use one vote. If they had two votes before the persuasion, they will both be taken down and replaced by the post-persuasion vote. This ability does not count as an action.
Resistance: 20%
You cannot be converted unless you are the last triplet remaining.
Wed Aug 20, 2008 1:46 am
Wed Aug 20, 2008 1:55 am
Wed Aug 20, 2008 2:05 am
CWisgood wrote:So now we have a converted heir. D:
Sigh, at least the poisoner got taken out early.
Wed Aug 20, 2008 2:09 am
Christopher wrote:CWisgood wrote:So now we have a converted heir. D:
Sigh, at least the poisoner got taken out early.
They didn't get taken out at all! It heired!
Wed Aug 20, 2008 2:12 am
Wed Aug 20, 2008 4:47 am
Wed Aug 20, 2008 5:08 am
Wed Aug 20, 2008 5:14 am
Carefully Balanced Chandeliers
Alignment: Evil
Team: Hazards
Winning Condition: Defeat all other teams
Teammates: ...
You are a team of hazardous materials in the half-castle. You yourself are chandeliers that were not held in place by bolts or chains or other such contraptions, but are instead carefully balanced from a small hook. The smallest breeze may just knock you down.
...
Night Light: Once during the game, you find out who a player targeted at night. This ability is counted as an action done by you.
Resistance: 60%
You cannot be converted.