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 Post subject: Re: Daily Dare [Split 1]
PostPosted: Mon Mar 10, 2008 11:27 am 
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I'm a bit worried about tomorrow's challenge though....

The last time we had an outrageously easy one, we had a ridiculous challenge the next day. Points at Kiko Match II.


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 Post subject: Re: Daily Dare [Split 1]
PostPosted: Mon Mar 10, 2008 1:37 pm 
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Woo, a nice easy one! Can't wait to get home and smother AAA's score on this one. :D This makes for the third game that wasn't involved last year.
Jerch wrote:
I'm a bit worried about tomorrow's challenge though....

The last time we had an outrageously easy one, we had a ridiculous challenge the next day. Points at Kiko Match II.
And that is why I'm practicing all of the games I stink at muchly ahead of time. After being pleased with my success at DOM II after practicing, I formulated a plan last night: I copied last year's list and color coded it: faded out for already done, blue for couldn't hurt to practice, and red for NEED to practice. Thankfully, there's only 5 reds (namely Scourge of the Lab Jellies, Extreme Herder, Ugga Smash, Faerie Cloud Racers, and Faerie Bubbles) and a few more blues. Regardless of whether or not any of them come up, I'm going to practice and practice and practice until I can do reasonably better at them than the scores last year. I've made it this far, and I'm not giving up yet! Yes, I am insanely determined to make it to the end!


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 Post subject: Re: Daily Dare [Split 1]
PostPosted: Mon Mar 10, 2008 1:58 pm 
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we have crisis courier today. You get Yooyu Mittens from AAA (1200) or a Yooyu yoyo from Abigail (140).

Warning: this game is lagging really bad (for me anyway). I could count to three from the moment I moved my mouse or clicked the left button before the yooyu started to respond. Felt like I was dragging a recalcitrant thing around the screen- the cursor left the window a few times before the yooyu even budged, and movement was very jerky and erratic. I was gunning for AAA's prize (my previous top was at 900+, not too far off) but gave up after 5 tries to even get the %#*@! yooyu to move, much less score. I managed to snag the yoyo though. Hmft. Darn servers. :x
*bug report, bug report!*


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 Post subject: Re: Daily Dare [Split 1]
PostPosted: Mon Mar 10, 2008 2:25 pm 
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eilu wrote:
Warning: this game is lagging really bad (for me anyway).


For me, too! It's so ANNOYING! >.<


I don't exist. omo


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 Post subject: Re: Daily Dare [Split 1]
PostPosted: Mon Mar 10, 2008 4:50 pm 
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Helena wrote:
@ Chris: That is MY smiley, ¬_¬ (Random: apparently a lot of keyboards don't have the ¬ button o_0)


I know :( I saw it and was jealous... >.< is getting boring :P

Beat AAA with ease today. Still trying for DOMII.


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 Post subject: Re: Daily Dare [Split 1]
PostPosted: Mon Mar 10, 2008 6:57 pm 
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The Crisis Courier score for AAA is ridiculously easy to get.

Was the game moving super fast for anyone else? I used to play it for the easy 3,000 nps/day and it never moved this fast before. It was like in fast forward or something, lol.


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 Post subject: Re: Daily Dare [Split 1]
PostPosted: Mon Mar 10, 2008 7:07 pm 
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Today's challenge=a joke. Can't complain about that!


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 Post subject: Re: Daily Dare [Split 1]
PostPosted: Mon Mar 10, 2008 7:59 pm 
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Phlameseeker wrote:
Helena wrote:
@ Chris: That is MY smiley, ¬_¬ (Random: apparently a lot of keyboards don't have the ¬ button o_0)


I know :( I saw it and was jealous... >.< is getting boring :P

Beat AAA with ease today. Still trying for DOMII.


xD It seems like time to make up a new smiley... *ponders*

But the lag for me at the moment is SO bad! I don't know if it's just my computer being rubbishy, or if there's just really bad lag.

Crisis Courier: BLAGH. I might as well basically copy and paste what Eilu said. I've got the same problem. Damned Yooyu. 6_6 ~_~ *v*
(New smileys! The last one looks like a bird! lol)


I don't exist. omo


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 Post subject: Re: Daily Dare [Split 1]
PostPosted: Mon Mar 10, 2008 10:16 pm 
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Has anyone that's still trying for the Kiko Match scores gotten the 'glitched' higher time bonus from the cheatcode the last few days?

I haven't seen it happen at all since a day after it was the DD game, and I'm thinking TNT might have fixed it after the daily challenge sent a torrent of reports on it coming in.


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 Post subject: Re: Daily Dare [Split 1]
PostPosted: Tue Mar 11, 2008 1:39 am 
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Today's challenge was SUPER easy :D My first time beating AAA this year :P


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 Post subject: Re: Daily Dare [Split 1]
PostPosted: Tue Mar 11, 2008 3:59 am 
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You know, I thought this game would be a lot easier with a pen and tablet instead of a mouse. Boy was I wrong. =\ Still managed to beat AAA's score and get those cute mittens though.


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 Post subject: Re: Daily Dare [Split 1]
PostPosted: Tue Mar 11, 2008 4:12 am 
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Wow, I put off playing all day because my previous high score was only 205. After about 10 minutes of play (and actually READING the instructions) I got a 1275 :) Now I'm at 6 AAAs completed, 4 still working on. First time being done with more than half in quite a while.


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 Post subject: Re: Daily Dare [Split 1]
PostPosted: Tue Mar 11, 2008 7:29 am 
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Raza wrote:
Has anyone that's still trying for the Kiko Match scores gotten the 'glitched' higher time bonus from the cheatcode the last few days?

I haven't seen it happen at all since a day after it was the DD game, and I'm thinking TNT might have fixed it after the daily challenge sent a torrent of reports on it coming in.
I haven't, I only ever get 15 seconds now. I got a 200 second boost the first time I tried it, but I didn't quite get to 700 even so because I got freaked at the higher levels. Now 200 seconds would easily push me over 700 but I can't get it :x

If TNT have fixed it... well from my point of view that's slightly annoying since some people have really benefited from it in beating AAA and getting a pretty valuable item into the bargain.

However I do believe it is possible to beat AAA without the glitch, so I will keep trying.


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 Post subject: Re: Daily Dare [Split 1]
PostPosted: Tue Mar 11, 2008 8:21 am 
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Today's Daily Dare is Ugga Smash
AAA's score is 500, Abigail's 75.
AAA's prize Prize is Tyrannian Racing Goggles (wearable)

This one was easy peasy, got 535 on my first try :)

EDIT: I played this some more and here's a tip:
You get 5 points every time you hit a car (hit = green +) so for a good score you should always be right there in the middle of the battle. Yes, your health will suffer, but I find it almost impossible to get over 500 if I "plan" too much and try to play tactics. It's better to just rush straight into the tumult. This way you get lots of hits even if you didn't plan them.
If you health runs really low, try to get the Bone bonus, it restores some of your health.
The Shield bonus is quite useful too, as you become scot-free for a short period of time.


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Last edited by munduses on Tue Mar 11, 2008 9:07 am, edited 2 times in total.

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 Post subject: Re: Daily Dare [Split 1]
PostPosted: Tue Mar 11, 2008 8:40 am 
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Abigail's prize is Collectable Tyrannian Car Set Image


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