Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
Posted: Sat Dec 01, 2007 3:01 am
Honorary Member
Posts: 5276 Joined: Mon Sep 12, 2005 3:45 pm Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy Gender:
Round 132
SSBB = Super Smash Brothers Brawl To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible. Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.
Story as of now: Plot once again canceled since I am not feeling to up to it and I was busy all afternoon.
Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.
Preferred Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.] Example attack: ‘ Sonic attacks Link for -3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]
Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]
Simple Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.] Example attack: ‘ Sonic attacks Link for-3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2 Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo’
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]
Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]
Preferred Heal format: ‘[Character] heals for +2 HP [Do not forget the green and bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]
Simple Heal format: ‘[Character] heals for +2 HP [Do not forget the bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[b][Character] heals for +2 HP[/b]
Specials follow the same format where appropriate.
Specials and weapons should be used before regular attacks can be used.
Special users can defeat one 1 or 2 HP regular NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).
Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)
Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.
Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.
Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help. Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round. Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.
Faction: names, Abilities and points in spoiler:
Factions: (** = Active Ability) Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials) Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items) Independent: +0 - None (duh, they have no team) Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down) Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack. Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters. Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack. Square Enix: +200 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)
Starting/Maximum HP = 50
Characters Bracket A - Mon Aerith Gainsborough-----------30 Alucard--------------------------35 ¥ Blaze-----------------------------41 Chrono---------------------------39 ¥ Chun-li---------------------------41 Cloud Strife---------------------17 Jeran and Lisha-----------------39 ¥ Jonathan and Charlotte--------38 Kite------------------------------41 Kratos Aurion-------------------28 ¥ (No attack or heal x2) Pichu-----------------------------33 Bracket B - Tues Pikachu--------------------------36 Ryu (SF)-------------------------37 Saber-----------------------------43 Sol Badguy----------------------37 ¥ Soma Cruz----------------------11 ¥ Takamachi Nanoha-------------44 Terry Bogard-------------------7 (RFG x2) Tohno Shiki---------------------39 ¥ Young Link---------------------38 Zero------------------------------38 Bracket C - Thurs Auron----------------------------38 ¥ Diddy Kong---------------------26 ¥ Edge-----------------------------41 Fran------------------------------38 (Wed to Samanosuke) Geno-----------------------------16 ¥ Ice Climber----------------------35 Joanna Dark---------------------38 ¥ Kazama Jin----------------------30 Kratos---------------------------32 ¥ Kyle Katarn---------------------39 ¥ Liu Kang------------------------38 ¥ Bracket D - Fri Ness------------------------------38 Paine-----------------------------37 ¥ Prince----------------------------38 ¥ Rikku----------------------------29 ¥ Ryu (BoF)-----------------------17 Samanosuke---------------------37 ¥ (Wed to Fran) Samus Aran---------------------41 Squall Leonhart-----------------31 ¥ Yuki Akira----------------------40 ¥ Master Chief--------------------7 NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately)) Dark Trooper 1-----------------21 (Immune to specials)
Chief of Arena Security - Commander Takuto Meyers of Angel Troupe. Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!
Eliminations (Victim, Character, Player, Round): Yoshi - Roy - Christopher - Round 008 Roxas - Shadow - Light - Round 022 Plusle and Minun - Shadow - Light - Round 023 King Koopa - Fox - Light - Round 024 Mario - Sonic - Light - Round 027 Roy - Mewtwo - Light - Round 028 Black Mage - Shadow - Light - Round 32 Mewtwo - Auron via Haures - Christopher - Round 033 Luigi - Auron via Haures - Christopher - Round 033 Giga Koopa - Auron via Haures - Christopher - Round 033 Guard Armor 1 - Samus - Christopher - Round 035 Mr Game & Watch - Ice Climber - Christopher - Round 039 Sonic - Shadow - Light - Round 040 Shadow - Shadow - Roxas - Round 047 Fox - Nanoha - Byakuya - Round 050 Wario - Kirby - Byakuya - Round 051 Ramza - Cloud miming Falcon - Typhoon - Round 054 Donkey Kong - Kratos - Christopher - Round 055 Tina - Ganondorf - Byakuya - Round 056 Iggy, Larry, Wendy, Ludwig, Lemmy, CC Koopa, Smithy - Pikachu, Yuna, Young Link, Gogo miming Young Link, Kratos A, X - Byakuya x6, Light - Round 060, 063, 065 x2, 071, 074, 082 Zant, Agahnim, Giant Chu-Chu, KB & LB, Helmaroc King - Pichu, Fei, ????, Simon, Ganondorf - Byakuya x5 - Round 064, 076, 07? 081, 090 Yoshi, Guard Armor A, B, Dark Trooper B, Dark Armor A, B, Sigma, P&P - Geno, Saber, Joanna, Auron, None, Chun-li, Twinrova, Metroid Prime - Typhoon, Christopher x4, None x3 - Round 064, 074, 075, 088, 091 x4 Tails - Typhoon - Round 068 Gorea, Quadraxis - Gorea, Shiron via Gaburaisu - None x2 - Round 072, 086 Mushroom Kingdom - Byakuya - Simon - Round 074 Peach - Byakuya - Simon - Round 074 Kirby - Kirby - Christopher - Round 074 Ike, Shirona, Katt, Famfrit, Reno, Leon, Isaac, Pit, Lucia, Viewtiful Joe - Kirby, Blaze, O’Malley, Sora, None, Rikku, Ganondorf, Ness, Zelda, Chun-li - Christopherx2, Typhoon x4, None x3 - Round 074, 077, 084, 086, 088, 089 x2, 090, 091 Yuna - Yuna - Typhoon - Round 074 Gogo - Gogo - Christopher - Round 077 Marth - Chun-li - Byakuya - Round 080 Link - Saber via Nerid - Round 082 Sheik - Kite via Haures - Christopher - Round 083 Deoxys - Young Link - Byakuya - Round 090 Zelda - Hayabusha Ryu - Christopher - Round 090 Silver - Aerith - Byakuya - Round 091 Koopalings x7 - People x3, Ryu (SF), Soma x3 - Byakuya x2, Light, Christopher x4 - Round 060-065, 097, 099 x3 Armos 1, 2, 3 - Cloud x2, Nyasu - Byakuya x3 - Round 096, 100 Jenova - Cloud - Byakuya - Round 097 X - Joanna - Christopher - Round 098 Captain Falcon - Nyasu - Christopher - Round 100 Beatrix - Knuckles - Byakuya - Round 102 Knuckles - Kratos - Typhoon - Round 102 Siegfried - Kasumi - Byakuya - Round 106 Kasumi - Blaze - Christopher - Round 111 Ganondorf - Zero - Byakuya - Round 112 Sora - Ryu (BoF) - Typhoon - Round 113 Fei - Fran - Christopher - Round 116 Hayabusa Ryu - Rikku - Christopher - Round 119 Falco - Pikachu - Typhoon - Round 119 Simon - Paine - Christopher - Round 124 Purin - Auron via Haures - Christopher - Round 124 Nyasu - Nanoha - Byakuya - Round 126
Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T Christopher - 405 (A - 1, J - 1, M - 1, V - 1) T = 21 (Beam Saber x2) Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3 Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2) Typhoon - 500 (max) (A - 4 (max), J - 1, M - 4 (max), V - 3) T = 13 Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0 Light - 292 (A - 0, J - 3, M - 3, V - 1) T = 6 Byakuya - 370 (A - 0, J - 4 (max), M - 4 (max), V - 4 (max)) T = 12 Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0 GM Choice - 45
Past Winners: SSBM 1 - Samus of DS9ers SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon SSBM 3: All-Stars Unite - Roy of Team Hyrule SSBB 1: The Brawl Begins - Rikku of Square Enix SSBB 2: Shadows of the Brawl - Aerith of Square Enix SSBB 3: Melancholy of SSBB - ???? SSBB 4: 100 - ????
Round 132 Announcements: 1: Bracket D is Active! Bracket A, C, B are Inactive! 2: Djinni Guide: Name - ??; Location - Announcements; Found by - 3: Read me! Or at least the ones written by your beloved GM 4: Done 5: The lost art of the list dictates: Gust, Breath, Breeze, Steam, Mist, Chill, Coal, Fever, Forge, Vine, Ground, Mold, and Mildew 6: There is no chin under Kyle Katarn's beard. There is only another fist. 7: Hey. I didn’t make that last one up. I got it straight from a Star Wars newsletter. 8: I am now out of class for the quarter. I have a final on Tuesday and another on Friday and I am done for the rest of the year. Twilight Princess. I am looking at you... (and Phantom Hourglass and XD and Emerald) 9: Bracket D is Active! Bracket A, C, B are Inactive!
This Round's Weapons: 1 Smash Ball: -2 damage to user. User cannot take anymore actions this round. User’s FS is activated next round.
This Round's Dresspheres (Square Enix only!): None
This Round's Specials: 1) Master Chief John-117: Energy Sword: -6 damage to one character and -1 damage to Master Chief 2) Paine: Gil Toss - Player spends X points. Paine deals -X/2 damage (rounded up) to up to three characters. No more than -10 damage total. 3) None 4) None FS: None
This Round's Faction Ability: None
This Round's Stage: None
This Round's Mini-game: None
This Round's NPCs: 1 Dark Trooper Phase 3: 30 HP! Randomly, once? per game. Makes two attacks per round, one special, one regular. Immune to specials. Specials: Assault Cannon: -5 damage to one character. Missile Barrage: -3 damage to three characters and -2 to self. Strafing Run: -1 damage to every member of a Faction. Energy Shield: +4 HP to Dark trooper and immune to weapons.
Quick but important poll! If you want to be polled (no need to enter but it is highly recommended), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!
Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
Posted: Sun Dec 02, 2007 12:57 am
Honorary Member
Posts: 5276 Joined: Mon Sep 12, 2005 3:45 pm Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy Gender:
Round 133
SSBB = Super Smash Brothers Brawl To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible. Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.
Story as of now: The Dark Trooper blasts Chun-li for -5 damage from its Assault Cannon. Nanoha has baked cookies and is sharing them with BlackRose and Terajima Ryokou as a peace offering. BR: These are good. TR: Yes, what kind are they. Nanoha mumbles something while backing away. Kite: Hey! Cookies! Kite steals a cookie and is about to bite. Nanoha: Don’t eat that! They are garlic cookies! BR: What?! TR: I don’t feel good. Nanoha: Eep! BlackRose and Terajima Ryokou arm their weapons and chase off Nanoha. Kite: These are good. Yuno: Very. ----------------------- Mai, May and Isaac are finishing hanging up the lights. Meru and Amy are hammering in additional hooks down the line. Mai: This looks really nice. May: Thanks. I was the head of the decorating committee with the Jellyfish. Mai: It shows. Isaac, plug it in. I want to see how it looks. Isaac gets out a Djinni and goes to the electrical outlet. Mai: What the heck is that thing for!? Isaac: I wanted to make sure the system was Ground-ed. Mai: Idiot. May: Speaking of such, where is Pit? I thought you gave him a special assignment. Mai: I did. He is hanging quite nicely. Mai motions. Pit is seen hanging by his neck from a string of lights. He is flapping his wings like crazy to stay up. Laharl: All right! A pinata! ----------------------- Some friends had joined Sam, Snake, Leon and Gordon at an air soft store. Gordon: Gets hit several times. Damn it, Leon! I’m a doctor, not a target! Leon: Then watch your back better. Leon gets hit on the back of the head with a shot. Jill: Good advice, pretty boy. Leon: That was one unwanted Valentine. Jill shots Leon again. A long haired person runs past, shooting everyone. Raiden: I finally have friends! I am so happy! Snake pops out and plasters Raiden. Raiden: Yay! My friends are giving me attention. The others moan and shoot Raiden as well. Gordon: I was just wondering, who is going to pay for this mess? Snake: Well, Sam obviously. Sam: What? Why me? Snake: You’re the oldest. You obviously have the most credit cards to pay for this. Sam: Why don’t we just rob your friend instead? Raiden is too overjoyed to have friends that he is running around the store like crazy. Snake picks his pocket during one of those laps.
Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.
Preferred Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.] Example attack: ‘ Sonic attacks Link for -3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]
Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]
Simple Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.] Example attack: ‘ Sonic attacks Link for-3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2 Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo’
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]
Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]
Preferred Heal format: ‘[Character] heals for +2 HP [Do not forget the green and bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]
Simple Heal format: ‘[Character] heals for +2 HP [Do not forget the bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[b][Character] heals for +2 HP[/b]
Specials follow the same format where appropriate.
Specials and weapons should be used before regular attacks can be used.
Special users can defeat one 1 or 2 HP regular NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).
Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)
Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.
Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.
Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help. Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round. Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.
Faction: names, Abilities and points in spoiler:
Factions: (** = Active Ability) Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials) Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items) Independent: +0 - None (duh, they have no team) Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down) Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack. Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters. Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack. Square Enix: +200 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)
Starting/Maximum HP = 50
Characters Bracket A - Mon Aerith Gainsborough-----------30 Alucard--------------------------35 ¥ Blaze-----------------------------41 (No attack, heal or target) Chrono---------------------------39 ¥ Chun-li---------------------------36 Cloud Strife---------------------17 Jeran and Lisha-----------------39 ¥ Jonathan and Charlotte--------38 Kite------------------------------41 Kratos Aurion-------------------28 ¥ (No attack or heal x2) Pichu-----------------------------33 Bracket B - Tues Pikachu--------------------------36 Ryu (SF)-------------------------37 Saber-----------------------------43 Sol Badguy----------------------37 ¥ Soma Cruz----------------------11 ¥ Takamachi Nanoha-------------44 Terry Bogard-------------------7 (RFG x2) Tohno Shiki---------------------39 ¥ Young Link---------------------38 Zero------------------------------38 Bracket C - Thurs Auron----------------------------38 ¥ Diddy Kong---------------------26 ¥ Edge-----------------------------41 Fran------------------------------38 (Wed to Samanosuke) Geno-----------------------------16 ¥ Ice Climber----------------------35 Joanna Dark---------------------38 ¥ Kazama Jin----------------------30 Kratos---------------------------32 ¥ Kyle Katarn---------------------39 ¥ Liu Kang------------------------38 ¥ Bracket D - Fri Ness------------------------------38 Paine-----------------------------37 ¥ Prince----------------------------38 ¥ Rikku----------------------------29 ¥ Ryu (BoF)-----------------------11 Samanosuke---------------------37 ¥ (Wed to Fran) Samus Aran---------------------41 Squall Leonhart-----------------31 ¥ Yuki Akira----------------------38
NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately)) Dark Trooper 1-----------------21 (Immune to specials)
Chief of Arena Security - Commander Takuto Meyers of Angel Troupe. Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!
Eliminations (Victim, Character, Player, Round): Yoshi - Roy - Christopher - Round 008 Roxas - Shadow - Light - Round 022 Plusle and Minun - Shadow - Light - Round 023 King Koopa - Fox - Light - Round 024 Mario - Sonic - Light - Round 027 Roy - Mewtwo - Light - Round 028 Black Mage - Shadow - Light - Round 32 Mewtwo - Auron via Haures - Christopher - Round 033 Luigi - Auron via Haures - Christopher - Round 033 Giga Koopa - Auron via Haures - Christopher - Round 033 Guard Armor 1 - Samus - Christopher - Round 035 Mr Game & Watch - Ice Climber - Christopher - Round 039 Sonic - Shadow - Light - Round 040 Shadow - Shadow - Roxas - Round 047 Fox - Nanoha - Byakuya - Round 050 Wario - Kirby - Byakuya - Round 051 Ramza - Cloud miming Falcon - Typhoon - Round 054 Donkey Kong - Kratos - Christopher - Round 055 Tina - Ganondorf - Byakuya - Round 056 Iggy, Larry, Wendy, Ludwig, Lemmy, CC Koopa, Smithy - Pikachu, Yuna, Young Link, Gogo miming Young Link, Kratos A, X - Byakuya x6, Light - Round 060, 063, 065 x2, 071, 074, 082 Zant, Agahnim, Giant Chu-Chu, KB & LB, Helmaroc King - Pichu, Fei, ????, Simon, Ganondorf - Byakuya x5 - Round 064, 076, 07? 081, 090 Yoshi, Guard Armor A, B, Dark Trooper B, Dark Armor A, B, Sigma, P&P - Geno, Saber, Joanna, Auron, None, Chun-li, Twinrova, Metroid Prime - Typhoon, Christopher x4, None x3 - Round 064, 074, 075, 088, 091 x4 Tails - Typhoon - Round 068 Gorea, Quadraxis - Gorea, Shiron via Gaburaisu - None x2 - Round 072, 086 Mushroom Kingdom - Byakuya - Simon - Round 074 Peach - Byakuya - Simon - Round 074 Kirby - Kirby - Christopher - Round 074 Ike, Shirona, Katt, Famfrit, Reno, Leon, Isaac, Pit, Lucia, Viewtiful Joe - Kirby, Blaze, O’Malley, Sora, None, Rikku, Ganondorf, Ness, Zelda, Chun-li - Christopherx2, Typhoon x4, None x3 - Round 074, 077, 084, 086, 088, 089 x2, 090, 091 Yuna - Yuna - Typhoon - Round 074 Gogo - Gogo - Christopher - Round 077 Marth - Chun-li - Byakuya - Round 080 Link - Saber via Nerid - Round 082 Sheik - Kite via Haures - Christopher - Round 083 Deoxys - Young Link - Byakuya - Round 090 Zelda - Hayabusha Ryu - Christopher - Round 090 Silver - Aerith - Byakuya - Round 091 Koopalings x7 - People x3, Ryu (SF), Soma x3 - Byakuya x2, Light, Christopher x4 - Round 060-065, 097, 099 x3 Armos 1, 2, 3 - Cloud x2, Nyasu - Byakuya x3 - Round 096, 100 Jenova - Cloud - Byakuya - Round 097 X - Joanna - Christopher - Round 098 Captain Falcon - Nyasu - Christopher - Round 100 Beatrix - Knuckles - Byakuya - Round 102 Knuckles - Kratos - Typhoon - Round 102 Siegfried - Kasumi - Byakuya - Round 106 Kasumi - Blaze - Christopher - Round 111 Ganondorf - Zero - Byakuya - Round 112 Sora - Ryu (BoF) - Typhoon - Round 113 Fei - Fran - Christopher - Round 116 Hayabusa Ryu - Rikku - Christopher - Round 119 Falco - Pikachu - Typhoon - Round 119 Simon - Paine - Christopher - Round 124 Purin - Auron via Haures - Christopher - Round 124 Nyasu - Nanoha - Byakuya - Round 126 Master Chief John-117 - Rikku - Typhoon - Round 132
Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T Christopher - 405 (A - 1, J - 2, M - 1, V - 1) T = 21 (Beam Saber x2) Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3 Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2) Typhoon - 500 (max) (A - 4 (max), J - 1, M - 4 (max), V - 3) T = 13 Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0 Light - 292 (A - 0, J - 3, M - 3, V - 1) T = 6 Byakuya - 370 (A - 0, J - 4 (max), M - 4 (max), V - 4 (max)) T = 12 Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0 GM Choice - 70
Past Winners: SSBM 1 - Samus of DS9ers SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon SSBM 3: All-Stars Unite - Roy of Team Hyrule SSBB 1: The Brawl Begins - Rikku of Square Enix SSBB 2: Shadows of the Brawl - Aerith of Square Enix SSBB 3: Melancholy of SSBB - ???? SSBB 4: 100 - ????
Round 132 Announcements: 1: Bracket D is Active! Bracket A, C, B are Active! 2: Djinni Guide: Name - Breeze; Location - Announcements; Found by - Christopher 3: Read me! Or at least the ones written by your beloved GM 4: Done 5: The lost art of the list dictates: Gust, Breath, Steam, Mist, Chill, Coal, Fever, Forge, Vine, Ground, Mold, and Garlic 6: Raiden is fun to make fun of. I almost did something different, but I didn’t think this was the appropriate for this site. 7: It is the Garlic Off today at 1800 PST. Since I want to share the garlicy goodness, post garlic things. Note: Wario and Gilroy CA do not count. PS: Garlic Chip Cookies = Yummy 8: David Hayter, who wrote the screenplays for X-Men, and Superman Returns, has been the voice of Solid Snake since MGS. He will appear in SSBB as Snake as well. 9: Yay! I was right! I predicted that Ty would get Master Chief, and I was right. 10: Gust and Breath are the last two Zeus Djinni until someone uses some. 11: Bracket D is Active! Bracket A, C, B are Active!
This Round's Dresspheres (Square Enix only!): 1 Gambler 2 - Slots: Three d6 are rolled. The average of the rolls (rounded to nearest integer) is dealt to one target character. Player gains that many points
This Round's Specials: 1) Ice Climber: Ice Shot: -2 damage to two characters 2) Samanosuke: Bishamon Sword: -10 damage to one character. Target cannot attack or heal for the rest of the round. Can target special users. Samanosuke cannot attack or heal for the next two next rounds 3) Blaze: Blazing Speed: Automatic. Blaze cannot attack, be healed, or be attacked 4) Pikachu: Thunder Jolt: -4 damage to one character FS: Akira: Dragon Lance: -10 damage to one character. Target cannot attack or heal for the rest of the round. Can target special users. Akira cannot attack or heal for the next two next rounds
This Round's Faction Ability: None
This Round's Stage: None
This Round's Mini-game: None
This Round's NPCs: 1 Dark Trooper Phase 3: 30 HP! Randomly, once? per game. Makes two attacks per round, one special, one regular. Immune to specials. Specials: Assault Cannon: -5 damage to one character. Missile Barrage: -3 damage to three characters and -2 to self. Strafing Run: -1 damage to every member of a Faction. Energy Shield: +4 HP to Dark trooper and immune to weapons.
Quick but important poll! If you want to be polled (no need to enter but it is highly recommended), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!
Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
Posted: Mon Dec 03, 2007 12:49 am
Honorary Member
Posts: 5276 Joined: Mon Sep 12, 2005 3:45 pm Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy Gender:
Round 134
SSBB = Super Smash Brothers Brawl To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible. Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.
Story as of now: Pikachu zaps Rikku for -4 damage while helping her cook. The GM hands Rikku a Pokeball as prize for most garlicy dish. She frees Matadogas. The Pokémon uses Poison Gas to suffocate Nanoha, Ryu (SF), Pichu, and Samanosuke for -2 damage. The Dark Armor tries to clear the air by blasting Sol, Kratos, and Paine for -3 damage via a Missile Barrage.
Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.
Preferred Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.] Example attack: ‘ Sonic attacks Link for -3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]
Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]
Simple Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.] Example attack: ‘ Sonic attacks Link for-3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2 Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo’
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]
Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]
Preferred Heal format: ‘[Character] heals for +2 HP [Do not forget the green and bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]
Simple Heal format: ‘[Character] heals for +2 HP [Do not forget the bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[b][Character] heals for +2 HP[/b]
Specials follow the same format where appropriate.
Specials and weapons should be used before regular attacks can be used.
Special users can defeat one 1 or 2 HP regular NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).
Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)
Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.
Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.
Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help. Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round. Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.
Faction: names, Abilities and points in spoiler:
Factions: (** = Active Ability) Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials) Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items) Independent: +0 - None (duh, they have no team) Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down) Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack. Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters. Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack. Square Enix: +200 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)
Starting/Maximum HP = 50
Characters Bracket A - Mon Pichu-----------------------------33 (no attack or heal) Pikachu--------------------------36 Ryu (SF)-------------------------37 Saber-----------------------------43 Sol Badguy----------------------37 ¥ Takamachi Nanoha-------------44 Terry Bogard-------------------7 (RFG) Tohno Shiki---------------------39 ¥ Young Link---------------------38 Zero------------------------------38 Bracket B - Tues Kyle Katarn---------------------39 ¥ Liu Kang------------------------38 ¥ Ness------------------------------38 Paine-----------------------------37 ¥ Prince----------------------------38 ¥ Rikku----------------------------29 ¥ Samanosuke---------------------37 ¥ (Wed to Fran) (No attack or heal x2) Samus Aran---------------------41 Squall Leonhart-----------------31 ¥ Yuki Akira----------------------38 (No attack or heal x2) Bracket C - Thurs Aerith Gainsborough-----------30 Alucard--------------------------35 ¥ Blaze-----------------------------41 Chrono---------------------------39 ¥ Chun-li---------------------------36 Cloud Strife---------------------17 Jeran and Lisha-----------------39 ¥ Jonathan and Charlotte--------38 Kite------------------------------41 Kratos Aurion-------------------28 ¥ (No attack or heal) Bracket D - Fri Auron----------------------------38 ¥ Diddy Kong---------------------26 ¥ Edge-----------------------------41 Fran------------------------------38 (Wed to Samanosuke) Geno-----------------------------16 ¥ Ice Climber----------------------35 Joanna Dark---------------------38 ¥ Kazama Jin----------------------30 Kratos---------------------------32 ¥
NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately)) Dark Trooper 1-----------------21 (Immune to specials)
Chief of Arena Security - Commander Takuto Meyers of Angel Troupe. Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!
Eliminations (Victim, Character, Player, Round): Yoshi - Roy - Christopher - Round 008 Roxas - Shadow - Light - Round 022 Plusle and Minun - Shadow - Light - Round 023 Koopa - Fox - Light - Round 024 Mario - Sonic - Light - Round 027 Roy - Mewtwo - Light - Round 028 Black Mage - Shadow - Light - Round 32 Mewtwo - Auron via Haures - Christopher - Round 033 Luigi - Auron via Haures - Christopher - Round 033 Giga Koopa - Auron via Haures - Christopher - Round 033 Guard Armor 1 - Samus - Christopher - Round 035 Mr Game & Watch - Ice Climber - Christopher - Round 039 Sonic - Shadow - Light - Round 040 Shadow - Shadow - Roxas - Round 047 Fox - Nanoha - Byakuya - Round 050 Wario - Kirby - Byakuya - Round 051 Ramza - Cloud miming Falcon - Typhoon - Round 054 Donkey Kong - Kratos - Christopher - Round 055 Tina - Ganondorf - Byakuya - Round 056 Iggy, Larry, Wendy, Ludwig, Lemmy, CC Koopa, Smithy - Pikachu, Yuna, Young Link, Gogo miming Young Link, Kratos A, X - Byakuya x6, Light - Round 060, 063, 065 x2, 071, 074, 082 Zant, Agahnim, Giant Chu-Chu, KB & LB, Helmaroc King - Pichu, Fei, ????, Simon, Ganondorf - Byakuya x5 - Round 064, 076, 07? 081, 090 Yoshi, Guard Armor A, B, Dark Trooper B, Dark Armor A, B, Sigma, P&P - Geno, Saber, Joanna, Auron, None, Chun-li, Twinrova, Metroid Prime - Typhoon, Christopher x4, None x3 - Round 064, 074, 075, 088, 091 x4 Tails - Typhoon - Round 068 Gorea, Quadraxis - Gorea, Shiron via Gaburaisu - None x2 - Round 072, 086 Mushroom Kingdom - Byakuya - Simon - Round 074 Peach - Byakuya - Simon - Round 074 Kirby - Kirby - Christopher - Round 074 Ike, Shirona, Katt, Famfrit, Reno, Leon, Isaac, Pit, Lucia, Viewtiful Joe - Kirby, Blaze, O’Malley, Sora, None, Rikku, Ganondorf, Ness, Zelda, Chun-li - Christopherx2, Typhoon x4, None x3 - Round 074, 077, 084, 086, 088, 089 x2, 090, 091 Yuna - Yuna - Typhoon - Round 074 Gogo - Gogo - Christopher - Round 077 Marth - Chun-li - Byakuya - Round 080 Link - Saber via Nerid - Round 082 Sheik - Kite via Haures - Christopher - Round 083 Deoxys - Young Link - Byakuya - Round 090 Zelda - Hayabusha Ryu - Christopher - Round 090 Silver - Aerith - Byakuya - Round 091 Koopalings x7 - People x3, Ryu (SF), Soma x3 - Byakuya x2, Light, Christopher x4 - Round 060-065, 097, 099 x3 Armos 1, 2, 3 - Cloud x2, Nyasu - Byakuya x3 - Round 096, 100 Jenova - Cloud - Byakuya - Round 097 X - Joanna - Christopher - Round 098 Captain Falcon - Nyasu - Christopher - Round 100 Beatrix - Knuckles - Byakuya - Round 102 Knuckles - Kratos - Typhoon - Round 102 Siegfried - Kasumi - Byakuya - Round 106 Kasumi - Blaze - Christopher - Round 111 Ganondorf - Zero - Byakuya - Round 112 Sora - Ryu (BoF) - Typhoon - Round 113 Fei - Fran - Christopher - Round 116 Hayabusa Ryu - Rikku - Christopher - Round 119 Falco - Pikachu - Typhoon - Round 119 Simon - Paine - Christopher - Round 124 Purin - Auron via Haures - Christopher - Round 124 Nyasu - Nanoha - Byakuya - Round 126 Master Chief John-117 - Rikku - Typhoon - Round 132 Ryu (BoF) - Chun-li - Byakuya - Round 133 Soma - Chun-li - Byakuya - Round 133
Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T Christopher - 405 (A - 1, J - 2, M - 1, V - 1) T = 21 (Beam Saber x2) Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3 Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2) Typhoon - 500 (max) (A - 4 (max), J - 2, M - 4 (max), V - 3) T = 13 Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0 Light - 292 (A - 0, J - 3, M - 3, V - 1) T = 6 Byakuya - 370+50 (A - 0, J - 4 (max), M - 4 (max), V - 4 (max)) T = 12 Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0 GM Choice - 70
Past Winners: SSBM 1 - Samus of DS9ers SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon SSBM 3: All-Stars Unite - Roy of Team Hyrule SSBB 1: The Brawl Begins - Rikku of Square Enix SSBB 2: Shadows of the Brawl - Aerith of Square Enix SSBB 3: Melancholy of SSBB - ???? SSBB 4: 100 - ????
Round 134 Announcements: 1: Bracket D is Active! Bracket A, C, B are Active! 2: Djinni Guide: Name - Breath; Location - Announcements; Found by - Typhoon 3: Read me! Or at least the ones written by your beloved GM 4: Done 5: The lost art of the list dictates: Gust, Steam, Mist, Chill, Coal, Fever, Forge, Vine, Ground, Mold, and 6: Reorganization: Same Brackets. Different order. 7: Reorganization facts: Saber and Shiki do some more... ‘eta’ rated things in their games before they had a show; Although J&L, J&C, Alucard, Soma, Chrono, Kratos A, and Sol do not have shows, they have appeared in the requisite format; All of the Pokémon Company team members have appeared in at least one Pokémon movie. 8: Its clobbering time! Saber, Kratos, and Prince will help dish out the hurt. Flame on! 9: Bracket D is Active! Bracket A, C, B are Active!
This Round's Weapons: 1 Super Scope: -1 damage to distributed any way to up to four characters 1 Red Shell: -1 damage to one character and all Active members of the character’s Faction. (Targeted Independent Faction members do not spread the damage)
This Round's Dresspheres (Square Enix only!): None
This Round's Specials: 1) Aerith: Pulse of Life: +3 HP to two other characters and Aerith. Aerith cannot make any action next round. 2) Ness: PSI Thunder: Choose one: Deal -4 damage to one character or deal -6 damage to one character and -1 damage to Ness 3) Pichu: Double Team: Automatic. Pichu cannot attack, heal, or be attacked for the rest of the round 4) Jin: Evil Intent: -5 damage to one character FS: None
This Round's Faction Ability: Mythology: Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
This Round's Stage: None
This Round's Mini-game: None
This Round's NPCs: 1 Dark Trooper Phase 3: 30 HP! Randomly, once? per game. Makes two attacks per round, one special, one regular. Immune to specials. Specials: Assault Cannon: -5 damage to one character. Missile Barrage: -3 damage to three characters and -2 to self. Strafing Run: -1 damage to every member of a Faction. Energy Shield: +4 HP to Dark trooper and immune to weapons.
Quick but important poll! If you want to be polled (no need to enter but it is highly recommended), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!
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