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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Nov 19, 2007 9:27 pm 
Way Beyond Godly
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Get Fizz, Cannon - Announcements


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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Nov 20, 2007 12:40 am 
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Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy
Gender: Male
Round 121

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

Image
- Iceberg! pic from NOAA

Story as of now:
A nice former US Vice President is looking to hand out a Smash Ball.
Al G: Now... who should this go to?
The former VP finds a good person to give the prize to, Ice Climber. With their massive boost of power, Ice Climber fight local effects of global warming by creating a giant Iceberg to cool the SSB Arena. There is much slipping as the massive hunk of ice starts freezing.
-----------------------
A small group is on a clan hunt to get supplies for the celebration of Thanksgiving in the US in a couple days.
Bridget: We need yams!
Lucia: I really don’t know what you want to do with those.
Bridget: Yam stew. Very yummy.
Lucia: If you say so...
Leon: Focus. We have mission to complete. We need these supplies for Milfie and Cream to make a great meal. Now, where do we find a turkey?
Meta Knight: Knocks Pit out with a blow to the back of the head. Got one. I’m heading back.
Meta Knight starts walking away, leaving Pit where he fell.
Leon: That is not helping!
Meta Knight: Don’t care!
Bridget: We found yams!
Meta Knight: I care less!
Bridget looks sad.
Leon: So, uh, what are the yams for?
Bridget: I said already! They are for a stew.
Leon: Okay! Just asking.
Bridget: What does that mean?
Leon: Nothing!
The group returns to shopping, leaving Pit.

Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP regular NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.


Faction: names, Abilities and points in spoiler:
Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +200 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Starting/Maximum HP = 50

Characters
Bracket A - Mon
Terry Bogard-------------------30 ¥
Samus Aran---------------------44
Simon Belmont-----------------32 ¥
Jonathan and Charlotte--------39
Ness------------------------------41
Alucard--------------------------39 ¥
Fran------------------------------38 (Wed to Samanosuke)
Aerith Gainsborough-----------30 (No attack or heal x2)
Jeran and Lisha-----------------43 ¥
Blaze-----------------------------41
Rikku----------------------------35 ¥
Pikachu--------------------------40
Bracket B - Tues
Young Link---------------------46
Tohno Shiki---------------------40 ¥
Soma Cruz----------------------43 ¥
Geno-----------------------------28 ¥
Ryu (BoF)-----------------------30
Diddy Kong---------------------35 ¥
Chun-li---------------------------41
Auron----------------------------42 ¥
Ryu (SF)-------------------------41
Kazama Jin----------------------32
Kratos---------------------------38 ¥
Nyasu (TR)---------------------35
Bracket C - Thurs
Chrono---------------------------42 ¥
Purin-----------------------------13
Takamachi Nanoha-------------46
Cloud Strife---------------------17
Kratos Aurion-------------------28 ¥
Paine-----------------------------41 ¥
Kyle Katarn---------------------39 ¥
Pichu-----------------------------33
Ice Climber----------------------35
Yuki Akira----------------------40 ¥
Sol Badguy----------------------44 ¥
Bracket D - Fri
Squall Leonhart-----------------34 ¥
Zero------------------------------42
Edge-----------------------------46
Liu Kang------------------------38 ¥
Prince----------------------------39 ¥
Joanna Dark---------------------43 ¥
Master Chief--------------------32
Samanosuke---------------------43 ¥ (Wed to Fran)
Kite------------------------------41
Saber-----------------------------44

NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately))
Dark Trooper 1-----------------30 (Immune to specials)

Chief of Arena Security - Commander Takuto Meyers of Angel Troupe.
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!


NPC Kills (NPC, # defeated, # sent):
Goomba - 5 - 10
Octorok - 4 - 9
Slime - 0 - 5
Koopa Troopa - 1 - 2
Spiny - 3 - 3
Deku Scrub - 2 - 2
Hammer Bros - 1 - 3
Kremling - 0 - 2
Heartless - 3 - 12
Paratroopa - 3 - 5
Redead - 2 - 3
Cactuar - 1 - 2
Like-Like - 1 - 2
Red Bubble - 0 - 1
Blue Bubble - 2 - 3
Bomb - 0 - 2
Boo - 1 - 1
Shyguy - 1 - 2
Wiggler - 1 - 1
Dodongo - 1 - 1
Lakitu - 1 - 1
Stalfos - 1 - 1
Moblin - 1 - 1
Zu - 1 - 1
Tonberry - 1 - 1
Iron Knuckle - 1 - 1
Metroid - 1 - 2
Malboro - 1 - 1
Thwomp - X - 2
Floor Master - X - 0

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
King Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor 1 - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 039
Sonic - Shadow - Light - Round 040
Shadow - Shadow - Roxas - Round 047
Fox - Nanoha - Byakuya - Round 050
Wario - Kirby - Byakuya - Round 051
Ramza - Cloud miming Falcon - Typhoon - Round 054
Donkey Kong - Kratos - Christopher - Round 055
Tina - Ganondorf - Byakuya - Round 056
Iggy, Larry, Wendy, Ludwig, Lemmy, CC Koopa, Smithy - Pikachu, Yuna, Young Link, Gogo miming Young Link, Kratos A, X - Byakuya x6, Light - Round 060, 063, 065 x2, 071, 074, 082
Zant, Agahnim, Giant Chu-Chu, KB & LB, Helmaroc King - Pichu, Fei, ????, Simon, Ganondorf - Byakuya x5 - Round 064, 076, 07? 081, 090
Yoshi, Guard Armor A, B, Dark Trooper B, Dark Armor A, B, Sigma, P&P - Geno, Saber, Joanna, Auron, None, Chun-li, Twinrova, Metroid Prime - Typhoon, Christopher x4, None x3 - Round 064, 074, 075, 088, 091 x4
Tails - Typhoon - Round 068
Gorea, Quadraxis - Gorea, Shiron via Gaburaisu - None x2 - Round 072, 086
Mushroom Kingdom - Byakuya - Simon - Round 074
Peach - Byakuya - Simon - Round 074
Kirby - Kirby - Christopher - Round 074
Ike, Shirona, Katt, Famfrit, Reno, Leon, Isaac, Pit, Lucia, Viewtiful Joe - Kirby, Blaze, O’Malley, Sora, None, Rikku, Ganondorf, Ness, Zelda, Chun-li - Christopherx2, Typhoon x4, None x3 - Round 074, 077, 084, 086, 088, 089 x2, 090, 091
Yuna - Yuna - Typhoon - Round 074
Gogo - Gogo - Christopher - Round 077
Marth - Chun-li - Byakuya - Round 080
Link - Saber via Nerid - Round 082
Sheik - Kite via Haures - Christopher - Round 083
Deoxys - Young Link - Byakuya - Round 090
Zelda - Hayabusha Ryu - Christopher - Round 090
Silver - Aerith - Byakuya - Round 091
Koopalings x7 - People x3, Ryu (SF), Soma x3 - Byakuya x2, Light, Christopher x4 - Round 060-065, 097, 099 x3
Armos 1, 2, 3 - Cloud x2, Nyasu - Byakuya x3 - Round 096, 100
Jenova - Cloud - Byakuya - Round 097
X - Joanna - Christopher - Round 098
Captain Falcon - Nyasu - Christopher - Round 100
Beatrix - Knuckles - Byakuya - Round 102
Knuckles - Kratos - Typhoon - Round 102
Siegfried - Kasumi - Byakuya - Round 106
Kasumi - Blaze - Christopher - Round 111
Ganondorf - Zero - Byakuya - Round 112
Sora - Ryu (BoF) - Typhoon - Round 113
Fei - Fran - Christopher - Round 116
Hayabusa Ryu - Rikku - Christopher - Round 119
Falco - Pikachu - Typhoon - Round 119

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 500 (max) (A - 2, J - 1, M - 1, V - 2) T = 21 (Beam Saber x2)
Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 500 (max) (A - 3, J - 1, M - 4 (max), V - 3) T = 13
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 292 (A - 0, J - 3, M - 3, V - 1) T = 6
Byakuya - 340 (A - 0, J - 4 (max), M - 4 (max), V - 2) T = 12
Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0
GM Choice - 170


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Game Info in Spoiler:
Point Redemption

Number of FS-es Left to Use: 28

Pokémon List:
3, 4, 5, 6, 8, 10, 12, 14, 16, 19, 20, 22, 23, 24, 29, 30, 32, 33, 34, 35


Summon Materia Effects:
Found here

Djinni System Information
Found here!

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
Previous HRB Rules. Not valid for use. Will repost.
Request Info! - Down for now
How to Gogo - Enjoy!

Game Site:
Overall, found here.


Round 121 Announcements:
1: Bracket A is Active! Bracket D, B, C are Inactive!
2: Djinni Guide: Name - ??; Location - Announcements; Found by - ??
3: Read me! Or at least the ones written by your beloved GM
4: Work in progress
5: The lost art of the list dictates: Gust, Breath, Breeze, Steam, Mist, Chill, Cannon, Core, Forge, Vine, Mold, Iron, and Obama
6: No other specials this round. Letting Kratos do all of the work. Nice knowing Bracket A....
7: Despite being Ice Climber, that is pretty cool looking.
8: Since there will be a holiday in the US in a few days, there will be no plot for a couple days at the end of the week. There will be some plot around those days though.
9: Bracket A is Active! Bracket D, B, C are Inactive!

This Round's Weapons:
1 Ray Gun: -3 damage to two characters

This Round's Dresspheres (Square Enix only!):
None

This Round's Specials:
1) Simon: Cross: -3 damage to three characters and -3 damage to Simon
2) Terry: Power Wave: -6 damage to one character and -1 damage to Terry
3) None
4) None
FS: Ice Climber: Iceberg: -5 damage to three characters. All characters besides Ice Climber receive -1 damage with every action this round. Ice Climber receive one less damage when targeted for rest of this round. Ice Climber are removed from the game for six rounds.

This Round's Faction Ability:
None

This Round's Stage:
None

This Round's Mini-game:
None

This Round's NPCs:
1 Dark Trooper Phase 3: 30 HP! Randomly, once? per game. Makes two attacks per round, one special, one regular. Immune to specials. Specials: Assault Cannon: -5 damage to one character. Missile Barrage: -3 damage to three characters and -2 to self. Strafing Run: -1 damage to every member of a Faction. Energy Shield: +4 HP to Dark trooper and immune to weapons.

Quick but important poll!
If you want to be polled (no need to enter but it is highly recommended), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


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Set by Cukupan
Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Nov 20, 2007 2:39 am 
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The Ice Climbers' iceberg freezes Terry, Simon, and Rikku for -5 damage each, unless that's not legal, in which case they freeze Alcuard and J+C instead of Terry and Simon.

Get:Mold, Iron, from Announcements.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Nov 20, 2007 2:49 am 
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Byakuya San wrote:
The Ice Climbers' iceberg freezes Terry, Simon, and Rikku for -5 damage each, unless that's not legal, in which case they freeze Alcuard and J+C instead of Terry and Simon.

It is fine with the first three :)


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Set by Cukupan
Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Nov 20, 2007 3:58 am 
Way Beyond Godly
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Terry hits Simon for -6 damage and -1 damage

Get Core, Forge - Announcements

5pm: Simon being cross, hits Terry, Ness, Alucard, and himself for -3 damage

5am: Rikku fires the ray gun at Simon and Terry for -3 damage each


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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Nov 21, 2007 12:30 am 
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Round 122

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

Image
- It is the freaking ninja! pic from Philanthropy.net

Story as of now:
The Dark Armor fires a Missile Barrage at Auron, Young Link, and Soma for -3 damage each.
-----------------------
Leon’s group is still on a clan hunt to get supplies for the celebration of Thanksgiving in the US in a couple days.
Lucia: I can’t find the stuffing.
Pit: Did you try the last aisle?
Lucia: Yes! I’ve looked all over the store.
Pit: Geez. Calm down. I’ll help out.
Pit leaps up and flies over the aisles.
Bridget: Good trick.
Lucia: What trick?
Pit lands and hands over a few boxes of stuffing.
Bridget: We need beets!
Pit groans and flies off again.
Bridget: Giggles. This is fun.

Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP regular NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.


Faction: names, Abilities and points in spoiler:
Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +200 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Starting/Maximum HP = 50

Characters
Bracket A - Mon
Terry Bogard-------------------17 ¥
Samus Aran---------------------44
Simon Belmont-----------------14 ¥
Jonathan and Charlotte--------39
Ness------------------------------38
Alucard--------------------------36 ¥
Fran------------------------------38 (Wed to Samanosuke)
Aerith Gainsborough-----------30 (No attack or heal)
Jeran and Lisha-----------------43 ¥
Blaze-----------------------------41
Rikku----------------------------29 ¥
Pikachu--------------------------40
Bracket B - Tues
Young Link---------------------43
Tohno Shiki---------------------40 ¥
Soma Cruz----------------------40 ¥
Geno-----------------------------28 ¥
Ryu (BoF)-----------------------30
Diddy Kong---------------------35 ¥
Chun-li---------------------------41
Auron----------------------------39 ¥
Ryu (SF)-------------------------41
Kazama Jin----------------------32
Kratos---------------------------38 ¥
Nyasu (TR)---------------------35
Bracket C - Thurs
Chrono---------------------------42 ¥
Purin-----------------------------13
Takamachi Nanoha-------------46
Cloud Strife---------------------17
Kratos Aurion-------------------28 ¥
Paine-----------------------------41 ¥
Kyle Katarn---------------------39 ¥
Pichu-----------------------------33
Ice Climber----------------------35 (RFG x6)
Yuki Akira----------------------40 ¥
Sol Badguy----------------------44 ¥
Bracket D - Fri
Squall Leonhart-----------------34 ¥
Zero------------------------------42
Edge-----------------------------46
Liu Kang------------------------38 ¥
Prince----------------------------39 ¥
Joanna Dark---------------------43 ¥
Master Chief--------------------32
Samanosuke---------------------43 ¥ (Wed to Fran)
Kite------------------------------41
Saber-----------------------------44

NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately))
Dark Trooper 1-----------------28 (Immune to specials)

Chief of Arena Security - Commander Takuto Meyers of Angel Troupe.
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!


NPC Kills (NPC, # defeated, # sent):
Goomba - 5 - 10
Octorok - 4 - 9
Slime - 0 - 5
Koopa Troopa - 1 - 2
Spiny - 3 - 3
Deku Scrub - 2 - 2
Hammer Bros - 1 - 3
Kremling - 0 - 2
Heartless - 3 - 12
Paratroopa - 3 - 5
Redead - 2 - 3
Cactuar - 1 - 2
Like-Like - 1 - 2
Red Bubble - 0 - 1
Blue Bubble - 2 - 3
Bomb - 0 - 2
Boo - 1 - 1
Shyguy - 1 - 2
Wiggler - 1 - 1
Dodongo - 1 - 1
Lakitu - 1 - 1
Stalfos - 1 - 1
Moblin - 1 - 1
Zu - 1 - 1
Tonberry - 1 - 1
Iron Knuckle - 1 - 1
Metroid - 1 - 2
Malboro - 1 - 1
Thwomp - X - 2
Floor Master - X - 0

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
King Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor 1 - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 039
Sonic - Shadow - Light - Round 040
Shadow - Shadow - Roxas - Round 047
Fox - Nanoha - Byakuya - Round 050
Wario - Kirby - Byakuya - Round 051
Ramza - Cloud miming Falcon - Typhoon - Round 054
Donkey Kong - Kratos - Christopher - Round 055
Tina - Ganondorf - Byakuya - Round 056
Iggy, Larry, Wendy, Ludwig, Lemmy, CC Koopa, Smithy - Pikachu, Yuna, Young Link, Gogo miming Young Link, Kratos A, X - Byakuya x6, Light - Round 060, 063, 065 x2, 071, 074, 082
Zant, Agahnim, Giant Chu-Chu, KB & LB, Helmaroc King - Pichu, Fei, ????, Simon, Ganondorf - Byakuya x5 - Round 064, 076, 07? 081, 090
Yoshi, Guard Armor A, B, Dark Trooper B, Dark Armor A, B, Sigma, P&P - Geno, Saber, Joanna, Auron, None, Chun-li, Twinrova, Metroid Prime - Typhoon, Christopher x4, None x3 - Round 064, 074, 075, 088, 091 x4
Tails - Typhoon - Round 068
Gorea, Quadraxis - Gorea, Shiron via Gaburaisu - None x2 - Round 072, 086
Mushroom Kingdom - Byakuya - Simon - Round 074
Peach - Byakuya - Simon - Round 074
Kirby - Kirby - Christopher - Round 074
Ike, Shirona, Katt, Famfrit, Reno, Leon, Isaac, Pit, Lucia, Viewtiful Joe - Kirby, Blaze, O’Malley, Sora, None, Rikku, Ganondorf, Ness, Zelda, Chun-li - Christopherx2, Typhoon x4, None x3 - Round 074, 077, 084, 086, 088, 089 x2, 090, 091
Yuna - Yuna - Typhoon - Round 074
Gogo - Gogo - Christopher - Round 077
Marth - Chun-li - Byakuya - Round 080
Link - Saber via Nerid - Round 082
Sheik - Kite via Haures - Christopher - Round 083
Deoxys - Young Link - Byakuya - Round 090
Zelda - Hayabusha Ryu - Christopher - Round 090
Silver - Aerith - Byakuya - Round 091
Koopalings x7 - People x3, Ryu (SF), Soma x3 - Byakuya x2, Light, Christopher x4 - Round 060-065, 097, 099 x3
Armos 1, 2, 3 - Cloud x2, Nyasu - Byakuya x3 - Round 096, 100
Jenova - Cloud - Byakuya - Round 097
X - Joanna - Christopher - Round 098
Captain Falcon - Nyasu - Christopher - Round 100
Beatrix - Knuckles - Byakuya - Round 102
Knuckles - Kratos - Typhoon - Round 102
Siegfried - Kasumi - Byakuya - Round 106
Kasumi - Blaze - Christopher - Round 111
Ganondorf - Zero - Byakuya - Round 112
Sora - Ryu (BoF) - Typhoon - Round 113
Fei - Fran - Christopher - Round 116
Hayabusa Ryu - Rikku - Christopher - Round 119
Falco - Pikachu - Typhoon - Round 119

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 500 (max) (A - 2, J - 1, M - 1, V - 2) T = 21 (Beam Saber x2)
Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 500 (max) (A - 3, J - 1, M - 4 (max), V - 3) T = 13
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 292 (A - 0, J - 3, M - 3, V - 1) T = 6
Byakuya - 340 (A - 0, J - 4 (max), M - 4 (max), V - 3) T = 12
Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0
GM Choice - 170


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Game Info in Spoiler:
Point Redemption

Number of FS-es Left to Use: 28

Pokémon List:
3, 4, 5, 8, 10, 12, 14, 16, 19, 20, 22, 23, 24, 29, 30, 32, 33, 34, 35


Summon Materia Effects:
Found here

Djinni System Information
Found here!

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
Previous HRB Rules. Not valid for use. Will repost.
Request Info! - Down for now
How to Gogo - Enjoy!

Game Site:
Overall, found here.


Round 122 Announcements:
1: Bracket B is Active! Bracket D, A, C are Inactive!
2: Djinni Guide: Name - Iron; Location - Announcements; Found by - Byakuya
3: Read me! Or at least the ones written by your beloved GM
4: Work in progress
5: The lost art of the list dictates: Gust, Breath, Breeze, Steam, Mist, Chill, Cannon, Core, Forge, Vine, Mold, Crystal, and
6: Since there will be a holiday in the US in a few days, there will be no plot for a couple days at the end of the week. There will be some plot around those days though.
7: Early update since I have to run out to the Apple store to see one of my friends.
8: Wow. Thanks for last round. That was a ton of damage with so few actions. Thank you again.
9: Bracket B is Active! Bracket D, A, C are Inactive!
10: Annoucement! Due to the forum being inaccessible for at least 6 hr (to me at least) last night, all regular players automatically get an extra action this round. I just want to make it up to you for having everything shut down beyond our control.

This Round's Weapons:
1 Star Rod: -4 damage to one character and -2 damage to another

This Round's Dresspheres (Square Enix only!):
None

This Round's Specials:
1) Shiki: Rikuto: -4 damage to one character regardless of defenses (Hits through reflection, immunity, and absorption)
2) Kratos: Rage of Titans: Automatic. Kratos can make unlimited attacks. He deals x1.5 damage (rounded up) per attack and can use weapons. Kratos gets -1 damage per attack in addition to weapon effects. Also counts as a regular attack
3) None
4) None
FS: None

This Round's Faction Ability:
None

This Round's Stage:
None

This Round's Mini-game:
None

This Round's NPCs:
1 Dark Trooper Phase 3: 30 HP! Randomly, once? per game. Makes two attacks per round, one special, one regular. Immune to specials. Specials: Assault Cannon: -5 damage to one character. Missile Barrage: -3 damage to three characters and -2 to self. Strafing Run: -1 damage to every member of a Faction. Energy Shield: +4 HP to Dark trooper and immune to weapons.

Quick but important poll!
If you want to be polled (no need to enter but it is highly recommended), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


Image
Set by Cukupan
Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Nov 21, 2007 10:35 pm 
Honorary Member
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Joined: Mon Jun 25, 2007 3:27 pm
Location: SOMEWHERE.
Gender: Male
Kratos not-Aurion, enraged that he didn't get to use his FS, kicks Geno in a fit of rage for -5 damage.

Get:Core, Mold, from Announcements.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Nov 21, 2007 10:52 pm 
Way Beyond Godly
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Joined: Mon May 31, 2004 6:44 am
Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Get Steam, Mist - Announcements

Kratos Smashes Nyasu with the Star rod for -6 damage(?) and Geno for -3 damage and takes -1 daamge himself.


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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Nov 22, 2007 1:29 am 
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Joined: Mon Sep 12, 2005 3:45 pm
Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy
Gender: Male
Round 123

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

Image
- New Character?: Star Wolf pic from 3π/ℏ

Story as of now:
The Dark Trooper nails with a -5 damage Assault Cannon blast. Shiki shanks Young Link for -4 damage.
-----------------------
Leon is stalking something down the aisles. He has a shotgun out and is preparing to strike.
Leon: I have you now!
Keith: Kweh!
Leon unloads as Keith flees.
Pit: What’s going on!?
Leon: Be wery, wery qwiet. I’m hunting wabbits, I mean, twurkeys.
Leon reloads and gives chase.

Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP regular NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.


Faction: names, Abilities and points in spoiler:
Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +200 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Starting/Maximum HP = 50

Characters
Bracket A - Mon
Terry Bogard-------------------17 ¥
Samus Aran---------------------44
Simon Belmont-----------------14 ¥
Jonathan and Charlotte--------39
Ness------------------------------38
Alucard--------------------------36 ¥
Fran------------------------------38 (Wed to Samanosuke)
Aerith Gainsborough-----------30 (No attack or heal)
Jeran and Lisha-----------------43 ¥
Blaze-----------------------------41
Rikku----------------------------29 ¥
Pikachu--------------------------40
Bracket B - Tues
Young Link---------------------43-4
Tohno Shiki---------------------40 ¥
Soma Cruz----------------------40 ¥
Geno-----------------------------28-8 ¥
Ryu (BoF)-----------------------30
Diddy Kong---------------------35 ¥
Chun-li---------------------------41
Auron----------------------------39 ¥
Ryu (SF)-------------------------41
Kazama Jin----------------------32
Kratos---------------------------38-1 ¥
Nyasu (TR)---------------------35-6
Bracket C - Thurs
Chrono---------------------------42 ¥
Purin-----------------------------13
Takamachi Nanoha-------------46
Cloud Strife---------------------17
Kratos Aurion-------------------28 ¥
Paine-----------------------------41 ¥
Kyle Katarn---------------------39 ¥
Pichu-----------------------------33
Ice Climber----------------------35 (RFG x6)
Yuki Akira----------------------40 ¥
Sol Badguy----------------------44 ¥
Bracket D - Fri
Squall Leonhart-----------------34 ¥
Zero------------------------------42
Edge-----------------------------46-5
Liu Kang------------------------38 ¥
Prince----------------------------39 ¥
Joanna Dark---------------------43 ¥
Master Chief--------------------32
Samanosuke---------------------43 ¥ (Wed to Fran)
Kite------------------------------41
Saber-----------------------------44+4 (Immune to damage)

NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately))
Dark Trooper 1-----------------28 (Immune to specials)

Chief of Arena Security - Commander Takuto Meyers of Angel Troupe.
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!


NPC Kills (NPC, # defeated, # sent):
Goomba - 5 - 10
Octorok - 4 - 9
Slime - 0 - 5
Koopa Troopa - 1 - 2
Spiny - 3 - 3
Deku Scrub - 2 - 2
Hammer Bros - 1 - 3
Kremling - 0 - 2
Heartless - 3 - 12
Paratroopa - 3 - 5
Redead - 2 - 3
Cactuar - 1 - 2
Like-Like - 1 - 2
Red Bubble - 0 - 1
Blue Bubble - 2 - 3
Bomb - 0 - 2
Boo - 1 - 1
Shyguy - 1 - 2
Wiggler - 1 - 1
Dodongo - 1 - 1
Lakitu - 1 - 1
Stalfos - 1 - 1
Moblin - 1 - 1
Zu - 1 - 1
Tonberry - 1 - 1
Iron Knuckle - 1 - 1
Metroid - 1 - 2
Malboro - 1 - 1
Thwomp - X - 2
Floor Master - X - 0

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
King Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor 1 - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 039
Sonic - Shadow - Light - Round 040
Shadow - Shadow - Roxas - Round 047
Fox - Nanoha - Byakuya - Round 050
Wario - Kirby - Byakuya - Round 051
Ramza - Cloud miming Falcon - Typhoon - Round 054
Donkey Kong - Kratos - Christopher - Round 055
Tina - Ganondorf - Byakuya - Round 056
Iggy, Larry, Wendy, Ludwig, Lemmy, CC Koopa, Smithy - Pikachu, Yuna, Young Link, Gogo miming Young Link, Kratos A, X - Byakuya x6, Light - Round 060, 063, 065 x2, 071, 074, 082
Zant, Agahnim, Giant Chu-Chu, KB & LB, Helmaroc King - Pichu, Fei, ????, Simon, Ganondorf - Byakuya x5 - Round 064, 076, 07? 081, 090
Yoshi, Guard Armor A, B, Dark Trooper B, Dark Armor A, B, Sigma, P&P - Geno, Saber, Joanna, Auron, None, Chun-li, Twinrova, Metroid Prime - Typhoon, Christopher x4, None x3 - Round 064, 074, 075, 088, 091 x4
Tails - Typhoon - Round 068
Gorea, Quadraxis - Gorea, Shiron via Gaburaisu - None x2 - Round 072, 086
Mushroom Kingdom - Byakuya - Simon - Round 074
Peach - Byakuya - Simon - Round 074
Kirby - Kirby - Christopher - Round 074
Ike, Shirona, Katt, Famfrit, Reno, Leon, Isaac, Pit, Lucia, Viewtiful Joe - Kirby, Blaze, O’Malley, Sora, None, Rikku, Ganondorf, Ness, Zelda, Chun-li - Christopherx2, Typhoon x4, None x3 - Round 074, 077, 084, 086, 088, 089 x2, 090, 091
Yuna - Yuna - Typhoon - Round 074
Gogo - Gogo - Christopher - Round 077
Marth - Chun-li - Byakuya - Round 080
Link - Saber via Nerid - Round 082
Sheik - Kite via Haures - Christopher - Round 083
Deoxys - Young Link - Byakuya - Round 090
Zelda - Hayabusha Ryu - Christopher - Round 090
Silver - Aerith - Byakuya - Round 091
Koopalings x7 - People x3, Ryu (SF), Soma x3 - Byakuya x2, Light, Christopher x4 - Round 060-065, 097, 099 x3
Armos 1, 2, 3 - Cloud x2, Nyasu - Byakuya x3 - Round 096, 100
Jenova - Cloud - Byakuya - Round 097
X - Joanna - Christopher - Round 098
Captain Falcon - Nyasu - Christopher - Round 100
Beatrix - Knuckles - Byakuya - Round 102
Knuckles - Kratos - Typhoon - Round 102
Siegfried - Kasumi - Byakuya - Round 106
Kasumi - Blaze - Christopher - Round 111
Ganondorf - Zero - Byakuya - Round 112
Sora - Ryu (BoF) - Typhoon - Round 113
Fei - Fran - Christopher - Round 116
Hayabusa Ryu - Rikku - Christopher - Round 119
Falco - Pikachu - Typhoon - Round 119

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 500 (max) (A - 2, J - 1, M - 1, V - 2) T = 21 (Beam Saber x2)
Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 500 (max) (A - 3, J - 1, M - 4 (max), V - 3) T = 13
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 292 (A - 0, J - 3, M - 3, V - 1) T = 6
Byakuya - 340 (A - 0, J - 4 (max), M - 4 (max), V - 3) T = 12
Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0
GM Choice - 170


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Game Info in Spoiler:
Point Redemption

Number of FS-es Left to Use: 28

Pokémon List:
3, 4, 5, 8, 10, 12, 14, 16, 19, 20, 22, 23, 24, 29, 30, 32, 33, 34, 35


Summon Materia Effects:
Found here

Djinni System Information
Found here!

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
Previous HRB Rules. Not valid for use. Will repost.
Request Info! - Down for now
How to Gogo - Enjoy!

Game Site:
Overall, found here.


Round 123 Announcements:
1: Bracket B is Active! Bracket D, A, C are Active!
2: Djinni Guide: Name - ??; Location - Announcements; Found by -
3: Read me! Or at least the ones written by your beloved GM
4: Work in progress
5: The lost art of the list dictates: Gust, Breath, Breeze, Steam, Mist, Chill, Cannon, Core, Forge, Vine, Mold, Crystal, and
6: Since there will be a holiday in the US in a few days, there will be no plot for a couple days at the end of the week. There will be some plot around those days though.
7: Thank you to Christopher and Byakuya for actually making an action last round. (I was getting sorta irked a little). Ya both earned a bonus action to be used this round.
8: Bracket B is Active! Bracket D, A, C are Active!

This Round's Weapons:
1 Lon Lon Milk: +4 HP. After use, Character cannot take anymore actions this round.

This Round's Dresspheres (Square Enix only!):
1 Mascot - Party Time: -5 damage to one character. Sphere user is automatically immune to regular attacks

This Round's Specials:
1) Ness: PSI Magnet: Automatic. Ness absorbs all attacks sent his way this round. Ness cannot make any actions.
2) Ryu (BoF): Kaiser Dragon: -3 damage to three characters and Ryu
3) Katarn: Lightsaber Skills: Automatic. Reflect all non-Special attacks. Reflected attacks deal an additional point of damage to the attacker. Katarn takes no actions this round.
4) Saber: Avalon: Automatic. +4 HP and Saber is immune to damage. Saber cannot make other actions.
FS:

This Round's Faction Ability:
None

This Round's Stage:
Brinstar: Raising acid! -1 damage to all characters that were attacked or took no action at end of round

This Round's Mini-game:
None

This Round's NPCs:
1 Dark Trooper Phase 3: 30 HP! Randomly, once? per game. Makes two attacks per round, one special, one regular. Immune to specials. Specials: Assault Cannon: -5 damage to one character. Missile Barrage: -3 damage to three characters and -2 to self. Strafing Run: -1 damage to every member of a Faction. Energy Shield: +4 HP to Dark trooper and immune to weapons.

Quick but important poll!
If you want to be polled (no need to enter but it is highly recommended), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Nov 22, 2007 2:18 am 
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Excuse me for being sick! :roll:


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Nov 22, 2007 3:09 am 
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Typhoon wrote:
Excuse me for being sick! :roll:

Sorry. I had seen them off and on a couple times today. Since I am trying to appear as a nice guy, I'll let you cash in the downage payback from last round today.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Nov 22, 2007 8:25 am 
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Skynetmain wrote:
Typhoon wrote:
Excuse me for being sick! :roll:

Sorry. I had seen them off and on a couple times today. Since I am trying to appear as a nice guy, I'll let you cash in the downage payback from last round today.


I'm still sick, I'm tired, my brain's not working. This means what?


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Thu Nov 22, 2007 8:47 am 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Ryu unleashes the Dragon on Terry, Simon, Purin and self for -3 damage ech

Bonus!

Rikku uses the Mascot sphere to hit Sol for -5 damage

Get Mold, Crystal
- Announcements

5am: Auron drinks his milk for +4hp


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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Fri Nov 23, 2007 12:30 am 
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Round 124

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

Image
- Saki anyone? pic from Happy Thanksgiving USA!

Story as of now:
The Dark Trooper takes a day off from hurting since Reno jams a turkey leg in the droid’s input slot. Nothing else happened since everyone was in the US stuffing themselves with turkey.
-----------------------
[Dude. In that pic above, doesn't Saki look a little like Tidus?]

Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP regular NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.


Faction: names, Abilities and points in spoiler:
Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +200 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Starting/Maximum HP = 50

Characters
Bracket A - Mon
Terry Bogard-------------------14 ¥
Samus Aran---------------------44
Simon Belmont-----------------11 ¥
Jonathan and Charlotte--------39
Ness------------------------------38
Alucard--------------------------36 ¥
Fran------------------------------38 (Wed to Samanosuke)
Aerith Gainsborough-----------30
Jeran and Lisha-----------------43 ¥
Blaze-----------------------------41
Rikku----------------------------29 ¥
Pikachu--------------------------40
Bracket B - Tues
Young Link---------------------39
Tohno Shiki---------------------40 ¥
Soma Cruz----------------------40 ¥
Geno-----------------------------20 ¥
Ryu (BoF)-----------------------27
Diddy Kong---------------------35 ¥
Chun-li---------------------------41
Auron----------------------------43 ¥
Ryu (SF)-------------------------41
Kazama Jin----------------------32
Kratos---------------------------37 ¥
Nyasu (TR)---------------------29
Bracket C - Thurs
Chrono---------------------------42 ¥
Purin-----------------------------10
Takamachi Nanoha-------------46
Cloud Strife---------------------17
Kratos Aurion-------------------28 ¥
Paine-----------------------------41 ¥
Kyle Katarn---------------------39 ¥
Pichu-----------------------------33
Ice Climber----------------------35 (RFG x5)
Yuki Akira----------------------40 ¥
Sol Badguy----------------------39 ¥
Bracket D - Fri
Squall Leonhart-----------------34 ¥
Zero------------------------------42
Edge-----------------------------41
Liu Kang------------------------38 ¥
Prince----------------------------39 ¥
Joanna Dark---------------------43 ¥
Master Chief--------------------32
Samanosuke---------------------43 ¥ (Wed to Fran)
Kite------------------------------41
Saber-----------------------------48

NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately))
Dark Trooper 1-----------------28 (Immune to specials)

Chief of Arena Security - Commander Takuto Meyers of Angel Troupe.
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!


NPC Kills (NPC, # defeated, # sent):
Goomba - 5 - 10
Octorok - 4 - 9
Slime - 0 - 5
Koopa Troopa - 1 - 2
Spiny - 3 - 3
Deku Scrub - 2 - 2
Hammer Bros - 1 - 3
Kremling - 0 - 2
Heartless - 3 - 12
Paratroopa - 3 - 5
Redead - 2 - 3
Cactuar - 1 - 2
Like-Like - 1 - 2
Red Bubble - 0 - 1
Blue Bubble - 2 - 3
Bomb - 0 - 2
Boo - 1 - 1
Shyguy - 1 - 2
Wiggler - 1 - 1
Dodongo - 1 - 1
Lakitu - 1 - 1
Stalfos - 1 - 1
Moblin - 1 - 1
Zu - 1 - 1
Tonberry - 1 - 1
Iron Knuckle - 1 - 1
Metroid - 1 - 2
Malboro - 1 - 1
Thwomp - X - 2
Floor Master - X - 0

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
King Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor 1 - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 039
Sonic - Shadow - Light - Round 040
Shadow - Shadow - Roxas - Round 047
Fox - Nanoha - Byakuya - Round 050
Wario - Kirby - Byakuya - Round 051
Ramza - Cloud miming Falcon - Typhoon - Round 054
Donkey Kong - Kratos - Christopher - Round 055
Tina - Ganondorf - Byakuya - Round 056
Iggy, Larry, Wendy, Ludwig, Lemmy, CC Koopa, Smithy - Pikachu, Yuna, Young Link, Gogo miming Young Link, Kratos A, X - Byakuya x6, Light - Round 060, 063, 065 x2, 071, 074, 082
Zant, Agahnim, Giant Chu-Chu, KB & LB, Helmaroc King - Pichu, Fei, ????, Simon, Ganondorf - Byakuya x5 - Round 064, 076, 07? 081, 090
Yoshi, Guard Armor A, B, Dark Trooper B, Dark Armor A, B, Sigma, P&P - Geno, Saber, Joanna, Auron, None, Chun-li, Twinrova, Metroid Prime - Typhoon, Christopher x4, None x3 - Round 064, 074, 075, 088, 091 x4
Tails - Typhoon - Round 068
Gorea, Quadraxis - Gorea, Shiron via Gaburaisu - None x2 - Round 072, 086
Mushroom Kingdom - Byakuya - Simon - Round 074
Peach - Byakuya - Simon - Round 074
Kirby - Kirby - Christopher - Round 074
Ike, Shirona, Katt, Famfrit, Reno, Leon, Isaac, Pit, Lucia, Viewtiful Joe - Kirby, Blaze, O’Malley, Sora, None, Rikku, Ganondorf, Ness, Zelda, Chun-li - Christopherx2, Typhoon x4, None x3 - Round 074, 077, 084, 086, 088, 089 x2, 090, 091
Yuna - Yuna - Typhoon - Round 074
Gogo - Gogo - Christopher - Round 077
Marth - Chun-li - Byakuya - Round 080
Link - Saber via Nerid - Round 082
Sheik - Kite via Haures - Christopher - Round 083
Deoxys - Young Link - Byakuya - Round 090
Zelda - Hayabusha Ryu - Christopher - Round 090
Silver - Aerith - Byakuya - Round 091
Koopalings x7 - People x3, Ryu (SF), Soma x3 - Byakuya x2, Light, Christopher x4 - Round 060-065, 097, 099 x3
Armos 1, 2, 3 - Cloud x2, Nyasu - Byakuya x3 - Round 096, 100
Jenova - Cloud - Byakuya - Round 097
X - Joanna - Christopher - Round 098
Captain Falcon - Nyasu - Christopher - Round 100
Beatrix - Knuckles - Byakuya - Round 102
Knuckles - Kratos - Typhoon - Round 102
Siegfried - Kasumi - Byakuya - Round 106
Kasumi - Blaze - Christopher - Round 111
Ganondorf - Zero - Byakuya - Round 112
Sora - Ryu (BoF) - Typhoon - Round 113
Fei - Fran - Christopher - Round 116
Hayabusa Ryu - Rikku - Christopher - Round 119
Falco - Pikachu - Typhoon - Round 119

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 350 (A - 2, J - 1, M - 1, V - 4 (max)) T = 21 (Beam Saber x2)
Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 500 (max) (A - 3, J - 1, M - 4 (max), V - 3) T = 13
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 292 (A - 0, J - 3, M - 3, V - 1) T = 6
Byakuya - 340 (A - 0, J - 4 (max), M - 4 (max), V - 3) T = 12
Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0
GM Choice - 170


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Game Info in Spoiler:
Point Redemption

Number of FS-es Left to Use: 28

Pokémon List:
3, 4, 5, 8, 10, 12, 14, 16, 19, 20, 22, 23, 24, 29, 30, 32, 33, 34, 35


Summon Materia Effects:
Found here

Djinni System Information
Found here!

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
Previous HRB Rules. Not valid for use. Will repost.
Request Info! - Down for now
How to Gogo - Enjoy!

Game Site:
Overall, found here.


Round 124 Announcements:
1: Bracket B is Active! Bracket D, A, C are Active!
2: Djinni Guide: Name - Mold; Location - Announcements; Found by - Christopher
3: Read me! Or at least the ones written by your beloved GM
4: Work in progress
5: The lost art of the list dictates: Gust, Breath, Breeze, Steam, Mist, Chill, Cannon, Core, Forge, Vine, Ground, Crystal, and Turkey
6: Turkey day here in the US. All of the specials and weapons are someway related to what this day is well-known for: eating and food. It comes complete with a tryptophan bloated up Purin than needs to Rest.
7: As a Thanksgiving treat, I am once again giving all players (even if it is your first action ever) a bonus move this round.
8: Christopher bought a Venus Djinni for 150 points. So that is two Venus ones counting the one he claimed this round.
9: Bracket B is Active! Bracket D, A, C are Active!

This Round's Weapons:
1 Maxim Tomato: Automatic. +25 HP. Character with the most damage receives the item at the end of the round. Cannot be Thrown

This Round's Dresspheres (Square Enix only!):
1 Blue Mage - Blue Magic: -1 damage to one character that is using a special. Sphere user can use that special on a different character or gains the automatic effect. Cannot target FS users

This Round's Specials:
1) Purin: Rest: -10 damage to one character. Target cannot attack or heal for the rest of the round. Can target special users. Purin cannot attack or heal for the next two next rounds
2) Nyasu: Bite: -4 damage to one character. Targets cannot attack or heal for the rest of the round. Cannot target special users.
3) Zero: VWS: Automatic. Zero uses Kirby’s Swallow: -1 damage to one character that is using a special. Kirby can use that special on a different character or gains the automatic effect. Cannot target FS users
4) Rikku: Mix: Automatic. Rikku gains the use of Super Mushroom: After use, Character deals -6 damage until the end of the round. Cannot be Thrown
FS: None

This Round's Faction Ability:
None

This Round's Stage:
None

This Round's Mini-game:
None

This Round's NPCs:
1 Dark Trooper Phase 3: 30 HP! Randomly, once? per game. Makes two attacks per round, one special, one regular. Immune to specials. Specials: Assault Cannon: -5 damage to one character. Missile Barrage: -3 damage to three characters and -2 to self. Strafing Run: -1 damage to every member of a Faction. Energy Shield: +4 HP to Dark trooper and immune to weapons.

Quick but important poll!
If you want to be polled (no need to enter but it is highly recommended), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


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Set by Cukupan
Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Fri Nov 23, 2007 12:46 am 
Way Beyond Godly
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Joined: Mon May 31, 2004 6:44 am
Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Bonus action: Purin gives Nyasu a nice rest for -10 damage

Auron Summons Haures on Terry, Simon, and Purin for -6 damage for the time being...


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