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 Post subject: Price of items going up
PostPosted: Fri Nov 02, 2007 6:47 am 
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It seems that everything on Neopets is going up now. I recently looks on the Shop Wizards for a pile of dung (don't ask why) and it's now 30 NP a piece. Just a month ago, it was 1 NP a piece. A while ago, codestones were 6000 NP max, now going up to 8000 or 9000 a stone.

What do you think is the cause of this?


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 Post subject: Re: Price of items going up
PostPosted: Fri Nov 02, 2007 8:25 am 
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Dung is now 'wearable', so it has a use.

Codestones are up, because of hoarders. They buy up heaps of codestones and resell them at a higher price, in the hope of making profit in such a way. Other people pick up on it and join in, so the price becomes even higher.

Also, prices going up is just a part of the economy, it's called inflation. And TNT tries to resemble the Neopian economy to the real world economy as much as possible. You used to be able to buy an ice-cream for 50 cents, now it costs like 1,50..


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 Post subject: Re: Price of items going up
PostPosted: Wed Nov 07, 2007 9:29 pm 
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Inflation on codestones is ridiculous now. Many are nearing 10k each.


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 Post subject: Re: Price of items going up
PostPosted: Wed Nov 07, 2007 9:42 pm 
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Siouxper wrote:
Inflation on codestones is ridiculous now. Many are nearing 10k each.

Ridiculous is a great word for it.
I've been lucky to have been stumbling across some playing HTML games lately, but it still doesn't help cut training costs much.


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 Post subject: Re: Price of items going up
PostPosted: Thu Nov 08, 2007 6:42 am 
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The inflation on codestones makes me wanna cry :cry: I'm using the ninja school, and some of the red codestones have gone unbuyable. When I was still training like crazy, I was paying like 150k per stat point :x


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 Post subject: Re: Price of items going up
PostPosted: Fri Nov 09, 2007 1:46 am 
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I decided to stop training because my pet costs 55k per stat point, and he horribly unbalanced, so I am continuing to lab him. I would train at the school, but codies cost so much that it would be smarter just to buy a new weapon rather than train. Thing will continue to get more and more expensive :(


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 Post subject: Re: Price of items going up
PostPosted: Fri Nov 09, 2007 2:03 am 
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Yes, codies market got deflated a little bit because of the Word scramble. But once the Word scramble did not give the usual codestone, price has again sky rocketed.


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 Post subject: Re: Price of items going up
PostPosted: Fri Nov 09, 2007 2:44 am 
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The thing is, the prices we see now only hit those prices at their peak during previous wars, and then went down REALLY soon. I don't know why the high prices are being sustained.

And Siouxper, I would get a new weapon if the ones I were looking at weren't also inflating too fast me for me to buy. :x

TnT needs to either release some codestones via the advent calendar, or release a new high-level hidden tower attacker. Or both! :D


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 Post subject: Re: Price of items going up
PostPosted: Fri Nov 09, 2007 9:39 pm 
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I'd like a mid level offensive weapon to be introduced (12 icons or more attack) to help deflate the BoDs and WoRs, they used to be at only 3 million or so, but now they're over 4 mil each.


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 Post subject: Re: Price of items going up
PostPosted: Sat Nov 10, 2007 3:02 am 
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The reason that the prices keep going up is that Qasala is hording their Neooil reserves thus causing an artificial inflation so they can make a little extra. Although, all of the cheaply manufactured but highly marked up goods coming out of Shenkuu doesn't help the Neo-economy either.


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 Post subject: Re: Price of items going up
PostPosted: Sat Nov 10, 2007 8:34 am 
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Skynetmain wrote:
The reason that the prices keep going up is that Qasala is hording their Neooil reserves thus causing an artificial inflation so they can make a little extra. Although, all of the cheaply manufactured but highly marked up goods coming out of Shenkuu doesn't help the Neo-economy either.

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 Post subject: Re: Price of items going up
PostPosted: Mon Nov 12, 2007 1:42 am 
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draconis wrote:
Skynetmain wrote:
The reason that the prices keep going up is that Qasala is hording their Neooil reserves thus causing an artificial inflation so they can make a little extra. Although, all of the cheaply manufactured but highly marked up goods coming out of Shenkuu doesn't help the Neo-economy either.

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:lol: When Neopets gave away the codestones with that word unscramble that helped to drived prices down briefly.


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 Post subject: Re: Price of items going up
PostPosted: Mon Apr 21, 2008 10:50 pm 
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Trouble with that word-scrabble, is that it isn't released nearly enough to drop the price. We could really do with another one right now, sending out random types of codestones, to help drive the price down.

I just found one of the floor - I expected to sell it for 5K, but checked the shop wizard, and I sold it for 10K. Nice tidy profit just there.


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 Post subject: Re: Price of items going up
PostPosted: Tue Apr 22, 2008 12:24 pm 
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At 70k per stat point now, I stopped labbing and stopped training. WoR/BoD really deflated once we got plot prizes (although I don't like it because I already bought a WoR a long time ago) Codestones really need to deflate now, 10.5k for one Lu Codestone is crazy.


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 Post subject: Re: Price of items going up
PostPosted: Wed Apr 23, 2008 5:17 am 
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I don't see why Tarla doesn't give out codestones. Giving out the lab map really made the price deflate. It would be the same with codestones.


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