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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Mon Sep 03, 2007 8:24 pm 
Way Beyond Godly
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Cloud bounds off screen ikn the direction of Shadow


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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Sep 04, 2007 12:13 am 
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Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy
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Round 44

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

Image
- Be a good Koopa and eat your Toad pic from a bird, a plane...

Story as of now:
Kratos Aurion heals himself, Jin, and Deoxys for +3 HP. The Hammer Bros bonk Peach and Sol for -2 damage each. The Kremlings chomp Sheik and Pikachu for -2 damage each. The remaining Metroid drains Kirby for -3 damage.
Simon: Wow. I bet we could have eliminated all of the NPCs if we attacked.
Jonathan: Yeah None of them would have survived.
Soma: It is a shame that our talents went to waste.
Kite and Nanoha are finally settling their differences.
Kite: ...so you see, I was yelling at the frog thing, not at you.
Nanoha: So you don’t hate me?
Kite: Of course not! I could never dislike you.
Nanoha: Could you say that you... care about me?
Yuno’s jaw drops.
Kite: Uh... I guess so.
Yuno faints.
Nanoha: You’re the greatest!
Nanoha jumps up and gives Kite a small peck on the cheek. Kite blushes for a second but quickly turns pale and falls over. Gregguru lowers his Poison Jab and croaks.
Kite: Damn frog...
BlackRose: Serves him right!
TR: Kite no baka...
---------------------------
Dizzy is back to normal. She and Bridget are chatting with Balmung and Etna. Flonne and Suzu are petting and grooming Amaterasu. Laharl is trying to ignore all of the good will around him. Mai comes out of Montblanc’s office on a phone.
Mai: On the phone. Great thanks. I’ll tell them. Hangs up. All of you are okay to stay here until the team returns, unless you find a way to leave beforehand.
Laharl: In other words, get the hell out!
Mai growls and grabs Laharl in a headlock, forcing him into her body.
Laharl: Let go of me, wench!
Mai gives Laharl a kiss on the cheek. He screams and passes out.
Mai: That is right. Quit being belligerent or feel my wrath.
Balmung and Bridget perk up. They look over at each other and slowly look back towards Mai.
Mai: I know what you are thinking and don’t even think for a second that I will treat you any different.
Balmung, Bridget: Yes, ma’am.
---------------------------
Larry, Roy, Ludwig and the rest of the Koopalings are out and about around their embassy.
Iggy: And I said, supercollider, I just met her!
The other Koopalings groan.
Wendy: If you didn’t have a shell, I would kick you.
There is a scream from further up the halls. The Koopalings rush forward to find a bunch of animal-shaped robots attacking a small rabbit and a weird-looking creature.
Wendy: Do we help?
Before anyone can answer, Ludwig breathes fire and scorches a robot.
Ludwig: You! Robots! Get out of here! We’re the resident bullies!
Ludwig spits a hail of embers at the robots. Morton and Roy charge forth and unleash their fury on the robots. The others draw their wands and start fighting back. Suddenly, a pink blur runs past and smashes the robots with a large hammer. The Koopalings stop their attack, and the robots retreat. The pink hedgehog helps the little rabbit up.
Amy: Are you okay?
Cream: I think so.
Amy: Good. Let’s stay together from now on. To the Koopalings. Hey, do you know how we can get to the surface from here?
Ludwig: What for?
Amy: Geez, we were just under attack. We need our buddy to help save the day again, duh.
Morton: Annoying.
Amy swings her hammer in retort, but the Koopaling easily overpowers the attack. Ludwig gathers the others, and they whisper together for a few moments.
Ludwig: We could be headed in that direction sometime in the future. We think you could be safe with us until we move out.
Amy: How do I know I can trust you?
Ludwig: Considering what I just saw, if this were the Olympics, I would trust you more in the hammer throw than our father.

0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Example Titles:
Turok: Dinosaur Hunter; Metroid Prime Hunter; One-Winged Angel; Jedi Outcast

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.

Starting/Maximum HP = 50

Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +190 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Characters
Gogo-----------------------------41 (No attack or heal x2)
Bracket A - Mon & Tues
Donkey Kong-------------------43
Pichu-----------------------------47
Simon Belmont-----------------50 ¥
Paine-----------------------------50 ¥
Fox McCloud-------------------28 ¥
Ganondorf-----------------------48 ¥
Ness------------------------------49
Falco Lombardi-----------------50
Kirby-----------------------------46 ¥
Ryu (BoF)-----------------------49 ¥
Ice Climbers---------------------50
Joanna Dark---------------------50 ¥
Tohno Shiki---------------------50 ¥
Zero------------------------------47 ¥
Cloud Strife---------------------50 ¥ (No attack or heal x2)
Sora------------------------------50 ¥
Takamachi Nanoha-------------50 ¥
X---------------------------------50 ¥
Edge-----------------------------46
Siegfried Schtauffen------------50
Purin-----------------------------45
Jeran and Lisha-----------------48 ¥
Zelda-----------------------------38 ¥
Marth----------------------------42 ¥
Yuki Akira----------------------49 ¥
Blaze-----------------------------47
Ryu (SF)-------------------------49
Shadow--------------------------4 ¥
Geno-----------------------------50 ¥
Sheik-----------------------------49
Jonathan and Charlotte--------50 ¥
Samanosuke---------------------47 ¥ (Wed to Fran)
Kasumi---------------------------48 ¥
Yuna-----------------------------38 ¥
Wario----------------------------17
Squall Leonhart-----------------45 ¥
Bracket B - Thur & Fri
Diddy Kong---------------------46 ¥
Samus Aran---------------------47
Captain Falcon------------------45
Prince----------------------------50 ¥
Fei Fong Wong-----------------50 ¥
Deoxys---------------------------48 ¥
Aerith Gainsborough-----------48 ¥
Kyle Katarn---------------------47 ¥
Nyasu (TR)---------------------48 ¥
Young Link---------------------47
Terry Bogard-------------------48 ¥
Fran------------------------------50 (Wed to Samanosuke)
Chun-li---------------------------43
Tails------------------------------50 ¥
Kazama Jin----------------------50
Beatrix---------------------------43
Pikachu--------------------------47
Kratos Aurion-------------------50 ¥ (No attack or heal)
Silver-----------------------------47 ¥
Kratos---------------------------48 ¥
Tina Branford-------------------50 ¥
Soma Cruz----------------------50 ¥
Princess Peach------------------48
Kite------------------------------48 ¥
Chrono---------------------------50 ¥
Saber-----------------------------50 ¥
Ramza Beoulve-----------------47 ¥
Hayabusa Ryu------------------50
Master Chief--------------------45 (RFG x3)
Knuckles-------------------------46 ¥
Rikku----------------------------47 ¥
Liu Kang------------------------50 ¥
Sol Badguy----------------------48 ¥
Alucard--------------------------49 ¥
Link------------------------------49
Auron----------------------------49 ¥

NPC Stats (B-C or B*-C = Character-type Bosses (do not die immediately))
Metroid B ---------------------- 4 HP (Immune to regular)
Deku Scrub x2 ---------------- 2 HP
Tonberry ----------------------- 5 HP (Immune to special)

Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
King Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 39
Sonic - Shadow - Light - Round 40

NPC Kills (NPC, # defeated, # sent):
Goomba - 5 - 10
Octorok - 3 - 7
Slime - 0 - 5
Koopa Troopa - 1 - 2
Spiny - 3 - 3
Deku Scrub - 0 - 2
Hammer Bros - 1 - 3
Kremling - 0 - 2
Heartless - 2 - 2
Paratroopa - 3 - 3
Redead - 2 - 3
Cactuar - 0 - 0
Like-Like - 1 - 2
Red Bubble - 0 - 0
Blue Bubble - 1 - 2
Bomb - 0 - 2
Boo - 0 - 0
Shyguy - 1 - 2
Wiggler - 1 - 1
Dodongo - 0 - 0
Lakitu - 1 - 1
Stalfos - 0 - 0
Moblin - 1 - 1
Zu - 1 - 1
Tonberry - 0 - 1
Iron Knuckle - 0 - 0
Metroid - 1 - 2
Malboro - 0 - 0
Thwomp - X - 2
Floor Master - X - 0

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 214 (A - 0, J - 1, M - 2, V - 2) T = 15 (Free Pokeball, Beam Saber x2)
Roxas_x - 500 (max) (A - 2, J - 2, M - 0, V - 0) T = 2
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 310 (A - 2, J - 1, M - 4 (max), V - 1) T = 4
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 252 (A - 0, J - 3, M - 2, V - 1) T = 6
Byakuya - 20 (A - 0, J - 0, M - 0, V - 0) T = 1
GM Choice - 17


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Point Redemption

Number of FS-es Left to Use: 48

Pokémon List:
2, 3, 4, 5, 6, 7, 8, 10, 11, 12, 13, 14, 15, 16, 17, 19, 20, 21, 22, 23, 24, 25, 28, 29, 30, 31, 32


Summon Materia Effects:
Found here

Djinni System Information
Found here!

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
Previous HRB Rules. Not valid for use. Will repost.
Request Info! - Down for now
How to Gogo - Enjoy!

Game Site:
Overall, found here.

Round 44 Announcements:
1: Bracket B is are Active! Bracket A is Inactive!
2: Djinni Guide: Name - Squall; Location - Character List; Found by - Seriously! It was right there!
3: I hope you liked the commercial parodies. They are really fun to write. If you have suggestions, feel free to PM me. I will be doing more of the ‘who’s greatest’ discussions since they are pretty fun to write. Drools over the idea of more Mac vs PC commercials.
4: Read me! Or at least the ones written by your beloved GM
5: Done with the Reference List! I am glad to get it out of the way early so we have more time for other stuff (and so I don’t have to do this once class restarts). Entries are now being taken.
6: Since I am very sick of these names, the Djinni is one of these, or is it: Granite, Flint, Reflux, Smog, or Aroma.
7: I will still post the war signups sometime this week to get it done sooner than later.
8: Yay for two things in the plot! 1) First Mario and Sonic characters interacting. 2) A cameo mention of Mario & Sonic at the Olympics :P
9: Nice little twist on the Brackets. I got bored. What more can I say?
10: Bracket B is are Active! Bracket A is Inactive!


This Round's Weapons:
1 Super Scope: -1 damage to distributed any way to up to four characters

This Round's Dresspheres (Square Enix only!):
None

This Round's Specials:
1) Auron: Shooting Star: -5 damage to one character
2) Terry: Power Geyser: -7 damage to one character and -2 damage to Terry
3) None
4) None
FS: None

This Round's Stage:
None

This Round's Mini-game:
Count the References:
Reference Information: I will not be doing as huge numbers like last game. I will still be doing some obvious references and double references like last game. Watch the announcements as well, again.
Hints:
1) Start here and go to here
2) Best piece of conflicting advice: if you are not sure if it is a reference, put it down. But, if you are not sure if it is a reference, don’t put it down.
3) Best overall advice, here is my reference count. You milage may vary, but this is what you have to match, near, or beat:
5+3+4+9+7+10+3+5+5+1+2+5+5+1+0+1+2+1+5+7+3+5+8+3+1+2+2+1+4+3+12=Lots!
4) Lastly, do not forget the Guard Armor or Giga Koopa scenes!
Prize Information:
Most Found - +125 Points and ????
Second Most Found - +75 Points and ????
All entries - +20 Points and a title
Entry Dates: Sept 1 - 8
Winners posted: Sept 10

Entrants: Roxas (may want to expand),

Entry Format:
Code:
Day #:
Reference - Source - Approximate location of reference in the post.
Next reference
Day #+1: etc


This Round's NPCs:
2 Deku Scrub: 2/0 HP. +2 points when defeated. Deals -2 damage to one character that took no action at the end of the round. They appear for one round
1 Tonberry: 5 HP. +5 points when defeated. Immune to specials. Deals -5 damage to one character at the end of the round. They stay until defeated.
1 Metroid: 5 HP. +5 points when defeated. Immune to regular attacks. Deals - 3 damage to one character at the end of this round. Instantly defeated by any DS9er or Team Sephiroth special.

This Round's Faction Ability:
None

Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


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Set by Cukupan
Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Sep 04, 2007 1:19 am 
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Terry power geysers Beatrix for -7 damage to her and -2 to himself.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Sep 04, 2007 6:03 am 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Auron Hands Tails a flask of shooting star.

Tails wakes up with a headache and -5 damage


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Sep 04, 2007 6:44 am 
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Get: Scorch, from the Plot, and Reflux, from Announcements

Tails kicks Auron for -3 damage in retaliation for spiking his drink.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Sep 04, 2007 1:18 pm 
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Peach picks up the super scope and kaputs all of the Deku Scrubs (-2 damage to each).


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Sep 04, 2007 11:10 pm 
Way Beyond Godly
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Joined: Mon May 31, 2004 6:44 am
Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Samus hits Diddy Kong for -3 damage

Get Hail, Fury
Quote:
Ludwig spits a hail of embers at the robots. Morton and Roy charge forth and unleash their fury on the robots. The others draw their wands and start fighting back. Suddenly


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 Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Sep 04, 2007 11:15 pm 
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Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy
Gender: Male
Round 45

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.

Image
- ‘My peanut’ pic from up-up-down-down-right-left...

Story as of now:
The Tonberry waddles over to Fei and doinks him for -5 damage. The Metroid drains Hayabusa Ryu for -3 damage. Montblanc’s group has arrived on field and are briefing everyone on recent developments. Snake is over with Sam. They are whispering and pointing at Pit, who is eating something.
Pit: This is pretty good. What did you say it was?
Snake: Jelly.
Pit: I can tell that, but what kind? The flavor is... unusual.
Snake: Sort of like chicken?
Pit: Yeah! Very much so!
Snake just smiles an nods. Pit shrugs and keeps eating. Across the field, Montblanc is conferring with Phoenix and Reno. All three of them are grimacing and shaking their heads slightly.
---------------------------
Some more refugees have entered the clan hall. A bubbly, scantily clan girl is chatting with a transfixed Balmung and Bridget. Mai is explaining the ropes to a pair of knights. Laharl is hiding from all of the ‘well-developed’ women that are now swarming the area.
Mai: So I guess you can help out with basic defense... the front door is really the only way in...
Suzu: Sam and Snake.
Mai: Oh, right. And the air ducts, but we have that covered, ne Suzu-Suzu?
Suzu: I am but a child, I do not know this world you adults live in.
Suzu takes a sip of tea.
Maru: ...and then when I can’t dance any more, I just rest for a few seconds and suddenly I can spin and spin and spin for hours on end!
Balmung: That is amazing. Stops the male knight. Buddy, all I have are large bills. Can I get trade you for some singles?
Dart: What?
Balmung: You know... some singles for the dancer...
Maru: Crushes Balmung under her hammer. What kind of dancer do you think I am! Hmpf! I am going to lay down.
Bridget: Hands over a teddy bear. Here, take Roger with you. I guarantee that he does not have a video camera in him.
Maru: Why thank you! You’re a sweet little girl.
Bridget: Uh...
Before Bridget can respond, Maru dances away into a back room. There is a scream as Laharl runs the opposite direction.
---------------------------
Amy and Cream are meeting with King Koopa in the DRK embassy. Koopa Jr is doing some business in the background.
Amy: I really don’t get the feeling this a safe place...
Koopa: Nonsense! This is a perfectly safe place. And pretty too. We just planted some flowers.
Petey devours a refrigerator whole and spits out the magnets.
Iggy: Hey! My ‘A+’ science report was on there!
Cream: Oneesan! Scary!
Amy: Yeah... I think we will be leaving.
Suddenly, Sephiroth bursts into the room.
Sephiroth: I’m supposed to be in this scene!
Kamek gets out his wand and teleports Sephiroth away.
Amy: What was that?
Koopa Jr: According to this fax, a ‘big nothing’.
Koopa: Well, with that settled, we can at least offer some ice cream before you go.
Cream: Aisu? Honto desuka! Domo arigato gozaimasu, Koopa-ojisan!
Cream rushes off to get the ice cream before Amy can object.

0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.

Starting/Maximum HP = 50

Factions: (** = Active Ability)
Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack.
Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +190 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Characters
Gogo-----------------------------41 (No attack or heal)
Bracket A - Mon & Tues
Donkey Kong-------------------43
Pichu-----------------------------47
Simon Belmont-----------------50 ¥
Paine-----------------------------50 ¥
Fox McCloud-------------------28 ¥
Ganondorf-----------------------48 ¥
Ness------------------------------49
Falco Lombardi-----------------50
Kirby-----------------------------46 ¥
Ryu (BoF)-----------------------49 ¥
Ice Climbers---------------------50
Joanna Dark---------------------50 ¥
Tohno Shiki---------------------50 ¥
Zero------------------------------47 ¥
Cloud Strife---------------------50 ¥ (No attack or heal x2)
Sora------------------------------50 ¥
Takamachi Nanoha-------------50 ¥
X---------------------------------50 ¥
Edge-----------------------------46
Siegfried Schtauffen------------50
Purin-----------------------------45
Jeran and Lisha-----------------48 ¥
Zelda-----------------------------38 ¥
Marth----------------------------42 ¥
Yuki Akira----------------------49 ¥
Blaze-----------------------------47
Ryu (SF)-------------------------49
Shadow--------------------------4 ¥
Geno-----------------------------50 ¥
Sheik-----------------------------49
Jonathan and Charlotte--------50 ¥
Samanosuke---------------------47 ¥ (Wed to Fran)
Kasumi---------------------------48 ¥
Yuna-----------------------------38 ¥
Wario----------------------------17
Squall Leonhart-----------------45 ¥
Bracket B - Thur & Fri
Diddy Kong---------------------42 ¥
Samus Aran---------------------46
Captain Falcon------------------44
Prince----------------------------49 ¥
Fei Fong Wong-----------------44 ¥
Deoxys---------------------------47 ¥
Aerith Gainsborough-----------47 ¥
Kyle Katarn---------------------46 ¥
Nyasu (TR)---------------------47 ¥
Young Link---------------------46
Terry Bogard-------------------45 ¥
Fran------------------------------49 (Wed to Samanosuke)
Chun-li---------------------------42
Tails------------------------------44 ¥
Kazama Jin----------------------49
Beatrix---------------------------35
Pikachu--------------------------46
Kratos Aurion-------------------49 ¥
Silver-----------------------------46 ¥
Kratos---------------------------47 ¥
Tina Branford-------------------38 ¥
Soma Cruz----------------------49 ¥
Princess Peach------------------47
Kite------------------------------47 ¥
Chrono---------------------------49 ¥
Saber-----------------------------49 ¥
Ramza Beoulve-----------------46 ¥
Hayabusa Ryu------------------46
Master Chief--------------------45 (RFG x2)
Knuckles-------------------------45 ¥
Rikku----------------------------46 ¥
Liu Kang------------------------49 ¥
Sol Badguy----------------------47 ¥
Alucard--------------------------48 ¥
Link------------------------------48
Auron----------------------------48 ¥

NPC Stats (B-C or B*-C = Character-type Bosses (do not die immediately))
Heartless x4 ------------------- 1 HP
Metroid B ---------------------- 3 HP (Immune to regular)
Tonberry ----------------------- 4 HP (Immune to special)

Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!

Eliminations (Victim, Character, Player, Round):
Yoshi - Roy - Christopher - Round 008
Roxas - Shadow - Light - Round 022
Plusle and Minun - Shadow - Light - Round 023
King Koopa - Fox - Light - Round 024
Mario - Sonic - Light - Round 027
Roy - Mewtwo - Light - Round 028
Black Mage - Shadow - Light - Round 32
Mewtwo - Auron via Haures - Christopher - Round 033
Luigi - Auron via Haures - Christopher - Round 033
Giga Koopa - Auron via Haures - Christopher - Round 033
Guard Armor - Samus - Christopher - Round 035
Mr Game & Watch - Ice Climber - Christopher - Round 39
Sonic - Shadow - Light - Round 40

NPC Kills (NPC, # defeated, # sent):
Goomba - 5 - 10
Octorok - 3 - 7
Slime - 0 - 5
Koopa Troopa - 1 - 2
Spiny - 3 - 3
Deku Scrub - 2 - 2
Hammer Bros - 1 - 3
Kremling - 0 - 2
Heartless - 2 - 2
Paratroopa - 3 - 3
Redead - 2 - 3
Cactuar - 0 - 0
Like-Like - 1 - 2
Red Bubble - 0 - 0
Blue Bubble - 1 - 2
Bomb - 0 - 2
Boo - 0 - 0
Shyguy - 1 - 2
Wiggler - 1 - 1
Dodongo - 0 - 0
Lakitu - 1 - 1
Stalfos - 0 - 0
Moblin - 1 - 1
Zu - 1 - 1
Tonberry - 0 - 1
Iron Knuckle - 0 - 0
Metroid - 1 - 2
Malboro - 0 - 0
Thwomp - X - 2
Floor Master - X - 0

Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T
Christopher - 214 (A - 1, J - 1, M - 2, V - 2) T = 15 (Free Pokeball, Beam Saber x2)
Roxas_x - 500 (max) (A - 2, J - 2, M - 0, V - 0) T = 2
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2)
Typhoon - 310 (A - 2, J - 1, M - 4 (max), V - 1) T = 4
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Light - 252 (A - 0, J - 3, M - 2, V - 1) T = 6
Byakuya - 24 (A - 0, J - 0, M - 0, V - 0) T = 1
GM Choice - 17


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - Aerith of Square Enix
SSBB 3: Melancholy of SSBB - ????
SSBB 4: 100 - ????


Point Redemption

Number of FS-es Left to Use: 48

Pokémon List:
2, 3, 4, 5, 6, 7, 8, 10, 11, 12, 13, 14, 15, 16, 17, 19, 20, 21, 22, 23, 24, 25, 28, 29, 30, 31, 32


Summon Materia Effects:
Found here

Djinni System Information
Found here!

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
Changes made in SSBB 3 here. Enjoy!
Previous HRB Rules. Not valid for use. Will repost.
Request Info! - Down for now
How to Gogo - Enjoy!

Game Site:
Overall, found here.

Round 45 Announcements:
1: Bracket B is are Active! Bracket A is Inactive!
2: Djinni Guide: Name - Fury; Location - Plot; Found by - Christopher
3: I hope you liked the commercial parodies. They are really fun to write. If you have suggestions, feel free to PM me. I will be doing more of the ‘who’s greatest’ discussions since they are pretty fun to write. Drools over the idea of more Mac vs PC commercials.
4: Read me! Or at least the ones written by your beloved GM
5: Done with the Reference List! I am glad to get it out of the way early so we have more time for other stuff (and so I don’t have to do this once class restarts). Entries are now being taken.
6: Since I am very sick of these names, the Djinni is one of these, or is it: Granite, Flint, Reflux, Smog, or Aroma.
7: I will still post the war signups sometime this week to get it done sooner than later.
8: Okay. Let me lay it out straight about the reference list. Roxas only sent in a list with one entry. And it was a fairly obvious one at that. One is the number to beat. You can beat that with one of most days of the contest.
9: Go Tina! This should help clear the field a little.
10: I'm not working for the rest if the summer (until Sept 17) so I can be around to do more if it is needed.
11: I need to check some numbers. Here are some Djinni capture counts: (Ch: 11, L: 6, Ty: 8, R: 5). If these seem inaccurate, PM me.
12: Bracket B is are Active! Bracket A is Inactive!


This Round's Weapons:
1 Gibson SG: -4 damage to one character. Can be used by Inactive Characters. Also, +10 Points if you post the first 100 words or ten lines to the lyrics of a song, or a link to where it can be heard, found on any Guitar Hero game. Include song title.

This Round's Dresspheres (Square Enix only!):
None

This Round's Specials:
1) Tina: Ultima: Automatic. -1 damage to all other active characters. Tina loses HP = (# other active characters)/3 (rounded up)
2) Sol: Gun Flame: -4 damage to one character
3) None
4) None
FS: None

This Round's Stage:
None

This Round's Mini-game:
Count the References:
Reference Information: I will not be doing as huge numbers like last game. I will still be doing some obvious references and double references like last game. Watch the announcements as well, again.
Hints:
1) Start here and go to here
2) Best piece of conflicting advice: if you are not sure if it is a reference, put it down. But, if you are not sure if it is a reference, don’t put it down.
3) Best overall advice, here is my reference count. You milage may vary, but this is what you have to match, near, or beat:
5+3+4+9+7+10+3+5+5+1+2+5+5+1+0+1+2+1+5+7+3+5+8+3+1+2+2+1+4+3+12=Lots!
4) Lastly, do not forget the Guard Armor or Giga Koopa scenes!
Prize Information:
Most Found - +125 Points and ????
Second Most Found - +75 Points and ????
All entries - +20 Points and a title
Entry Dates: Sept 1 - 8 (midnight PST)
Winners posted: Sept 10

Entrants: Roxas (may want to expand),

Entry Format:
Code:
Day #:
Reference - Source - Approximate location of reference in the post.
Next reference
Day #+1: etc


This Round's NPCs:
4 Heartless: 1/0 HP. +1 point when defeated. Deals -1 damage to one inactive character each at the end of the round. They only appear for one round.
1 Tonberry: 5 HP. +5 points when defeated. Immune to specials. Deals -5 damage to one character at the end of the round. They stay until defeated.
1 Metroid: 5 HP. +5 points when defeated. Immune to regular attacks. Deals - 3 damage to one character at the end of this round. Instantly defeated by any DS9er or Team Sephiroth special.

This Round's Faction Ability:
None

Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!

http://www.ugoplayer.com/music/eggsong_ ... v=1#bottom


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Tue Sep 04, 2007 11:44 pm 
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Sol throws a flaming gun at a weakened-by-ultima Metroid for -4 damage


I need a new sig. >_>


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Sep 05, 2007 1:41 am 
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Tina casts Ultima.

Sky, it's Meru, not Maru. Maru is the bow-wielding Prince of Milmarna from the Arc the Lad series. :)

*runs off to dance with Meru*


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Sep 05, 2007 1:55 am 
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Typhoon wrote:
Sky, it's Meru, not Maru. Maru is the bow-wielding Prince of Milmarna from the Arc the Lad series. :)

You try writing plot at midnight to 2 AM and see it you keep the names straight. *Pretends not to mentally note Arc* Yeah, and Maru is in my spell check already too thanks to Trek's Kobayashi Maru scenario.

Typhoon wrote:
*runs off to dance with Meru*

Hope you brought singles...

Typhoon wrote:
Tina casts Ultima.

Ultima is automatic. You may make another action. I will not hint that you may like the Gibson.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Sep 05, 2007 3:56 am 
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Yeah, but Sol hasn't gotten to use his Gun Flame yet (-4 damage to Chun-Li by the way) and I wanted a Heartless to fall over.


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Sep 05, 2007 4:34 am 
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Typhoon wrote:
Yeah, but Sol hasn't gotten to use his Gun Flame yet (-4 damage to Chun-Li by the way) and I wanted a Heartless to fall over.

Psst. Roxas used it. This is bordering along shtick by now :D


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Sep 05, 2007 5:04 am 
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Simple solution, change Sol to Gogo. :D


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 Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
PostPosted: Wed Sep 05, 2007 5:22 am 
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Typhoon wrote:
Simple solution, change Sol to Gogo. :D

As not to get me in trouble, you're an intelligent rump, but you cannot use Gogo since he is still out due to the... Cloud mime (?) a couple rounds ago.


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