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 Post subject: Re: SSBB 2: Shadows of the Brawl [How to play on each update]
PostPosted: Wed Jun 20, 2007 12:55 am 
Way Beyond Godly
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The BFG explodes on Terry, Simon, Wario, and Siegfried for -3 damage each. Nobody knows which one touched it :P


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 Post subject: Re: SSBB 2: Shadows of the Brawl [How to play on each update]
PostPosted: Wed Jun 20, 2007 3:10 am 
PPT Student
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Sakura blows flower petals at Jeran and Lisha, somehow doing -6 damage. o.O They're not that sharp, people!


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 Post subject: Re: SSBB 2: Shadows of the Brawl [How to play on each update]
PostPosted: Wed Jun 20, 2007 5:10 am 
Way Beyond Godly
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Typhoon wrote:
Sakura blows flower petals at Jeran and Lisha, somehow doing -6 damage. o.O They're not that sharp, people!


Bellosom begs to differ and uses Petal Dance on Typhoon :P

And in other news, Edge launches a combined land and air force at Polan...Terry for -5 damage


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 Post subject: Re: SSBB 2: Shadows of the Brawl [How to play on each update]
PostPosted: Wed Jun 20, 2007 5:34 pm 
PPT Trainee
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Rikku casts Stop on Siegfried, then proceeds to punt him several times for a total of -4 damage

I know its Demi, but this is funner!


I need a new sig. >_>


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 Post subject: Re: SSBB 2: Shadows of the Brawl [How to play on each update]
PostPosted: Wed Jun 20, 2007 11:59 pm 
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Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy
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Round 165

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.

Image
- Lucario pic from Serebii.net

Yuna gets some oxygen to calm her laughter. Rikku removes the Dressphere.
Yuna: That was too funny an outfit. I can’t believe you actually wore it.
Rikku: Be nice!
Yuna: When I am done laughing.
Riiku growls and throws a Dressphere at Yuna. It hits her and changes Yuna to cheerleader form.
Rikku: Quick! Save her, save the world!
Reno: I’m coming!
Yuna: What?
Reno ride past on his chocobo and picks up Yuna. He carries her off to safety.
Yuna: I’ll get my revenge!
Rikku laughs and runs away. Suddenly, Valefor swoops from the sky and snatches Rikku.
Paine: Serves them right.
Yoshi: Yoshi... [Trans: So, uh, Paine... I have this sister who is really cute...]
Paine: Shut up!
Paine gets out her sword and chases Yoshi away.
--------------------------------
Pit and Meta Knight have moved to painting the walls.
Pit: Painting the walls-es red...
Meta Knight paints over Pit’s face.
Meta Knight: Shut up.
Pit paints over Meta Knight’s helmet. Meta Knight throws some paint back. The two start a paint fight, getting all the colors everywhere.
Snake: Knock it off! If I wanted modern art, we’d have taco and beer night again.
Kratos: Taco and beer night! Gets out a giant sombrero. Ole!
Samanosuke: Where did you get that?
Kratos just shrugs.
Katt: Someone say tacos and beer!
Snake: No!
Kratos: Si!
Katt: Ole!
Snake: Oi.
Katt gets out a guitar and starts going mariachi
Leon: Taco and beer night again?
Snake: No!
Leon: Good. I hate modern art.
Kratos: Hey. Where are the tacos?

0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Example Titles:
Turok: Dinosaur Hunter; Metroid Prime Hunter; One-Winged Angel; Jedi Outcast

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.


Starting/Maximum HP = 50

Factions: (** = Active Ability)
Castlevania: +30 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +50 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +90 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Defeated - Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +?0
Defeated - Pokémon: +50 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Defeated - Sephiroth: +50 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +170 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +70 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Characters
Aerith-----------------------------48
Auron-----------------------------31 (No weapons or heal)
Blaze------------------------------39 ¥
Edge------------------------------28 ¥
Hayabusa Ryu-------------------34
Jeran and Lisha-----------------2
Kasumi---------------------------29
Kirby-----------------------------32
Paine------------------------------23
Rikku-----------------------------26 (No attack or heal)
Sheik-----------------------------32
Siegfried-------------------------10 ¥ (No attack or heal)
Simon----------------------------15
Terry------------------------------26 ¥
X----------------------------------29
Wario-----------------------------30
Yoshi-----------------------------21
Young Link----------------------35
Yuna------------------------------41
Zelda------------------------------28

NPC Stats
None

Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!

Eliminations (Victim, Character, Player, Round):
Koopa - Roy - Christopher - Round 15
Giga Koopa - Wario - Okamoto - Round 21
Sonic - Black Mage - Okamoto - Round 25
Guard Armor 1 - X - Okamoto - Round 26
Donkey Kong - Prince - Typhoon - Round 28
Kongo Jungle - Rikku - Typhoon - Round 29
Diddy Kong - Yoshi - Typhoon - Round 29
Deoxys - Gogo miming X - Typhoon - Round 33
Mario - Yoshi via HRB - Typhoon - Round 35
Captain Falcon - Kirby - Okamoto - Round 36
Silver - Gogo miming Falco - Christopher - Round 39
Dark Trooper 1 - Rikku - Typhoon - Round 43
Elena - Zero - Typhoon - Round 44
Rude - Ryu - Okamoto - Round 46
Tseng - Paine - Christopher - Round 47
Samus - Rikku - Christopher - Round 54
Sora - Yuna - Okamoto - Round 55
Marth - Jenova - None - Round 57
Jenova - Roy - Christopher - Round 60
Ice Climbers - Aerith - Puppy Lover - Round 63
Tails - Aerith - Typhoon - Round 69
Yoshi - Gogo miming Black Mage - Christopher - Round 70
Roy - Kasumi - Typhoon - Round 73
Pikachu - Aerith - Okamoto - Round 74
Knuckles - Aerith - Okamoto - Round 74
Luigi - Black Mage - Christopher - Round 77
Ramza - Pichu - Okamoto - Round 78
Gogo - Himself - Christopher - Round 78
Mewtwo - Kite - Christopher - Round 79
Ganondorf - Joanna - Christopher - Round 80
Master Hand - Rikku - Christopher - Round 83
Fox - Okamoto - Paine - Round 88
Black Mage - Okamoto - Paine - Round 88
Sol - Auron - Christopher - Round 90
Shadow - Mr Game & Watch - Tested - Round 93
Pichu - Paine - Christopher - Round 95
Team Sephiroth - Mr Game & Watch - Tested - Round 98
Falco - Mr Game & Watch - Tested - Round 98
Dark Armor - Plusle and Minun - Typhoon - Round 102
Mr Game & Watch - Rikku - Christopher - Round 103
Tina - Geno - Okamoto - Round 103
Koopalings x7 - Rikku, Beatrix, Cloud, Purin, Aerith, Squall x2 - Roxas x4, Okamoto, Christopher x2 - Round 103, 106, 110 x2, 111, 120 x2
Colonel Johnson, Yoshi, Deoxys, Doc/O’Malley, Marth, Falco - Auron, Rikku x2, Squall - Christopher x3, Roxas, Puppy Lover x2 - Round 105, 107, 112, 117, 120 x2
Petey Piranha, Birdo, Kamek, Clown Car Koopa - Squall, Siegfried, Auron, Joanna - Roxas, Okamoto x2, Tested - Round 108, 112, 118, 120
Armos-es - Sheik, Squall - Roxas x2, Typhoon - Round 112, 117, 123
Famfrit, Reno, Leon - None, Himself, Twinrova - None x3 - Round 118, 121, 123
Monster Ganon, Agahnim - Auron, Edge - Christopher, Roxas - Round 119, 122
Beatrix - Geno - Roxas - Round 120
Dark Trooper 2 - Zero - Puppy Lover - Round 121
Link - Purin - Puppy Lover - Round 121
Sephiroth - Edge - Roxas - Round 123
Koopa Jr - Aerith - Okamoto - Round 123
Liu - Sheik - Christopher - Round 126
Zero - Auron - Christopher - Round 128
Plusle and Minun - Auron - Christopher - Round 128
Crazy Hand - Simon - Christopher - Round 130
Kyle Katarn - Rikku - Christopher - Round 130
Joanna Dark - Cloud - Roxas - Round 131
Geno - Young Link - Puppy Lover - Round 131
Ness - Peach - Christopher - Round 132
Ryu - Rikku - Okamoto - Round 134
Mushroom Kingdom - Kasumi - Christopher - Round 137
Peach - Kasumi - Christopher - Round 137
Cloud - Terry - Okamoto - Round 138
Chrono - Kite - Typhoon - Round 140
Team Pokémon - Rikku miming Auron - Roxas - Round 140
Purin - Rikku miming Auron - Roxas - Round 140
Chun-li - Rikku miming Auron - Roxas - Round 140
Alucard - Kite via HRB - Christopher - Round 140
Prince - Sheik - Puppy Lover - Round 141
Kite - Simon - Roxas - Round 145
Soma - Yuna - Typhoon - Round 146
Squall - Wario - Roxas - Round 147
Fei - Paine - Roxas - Round 162
Jeran and Lisha - - - Round 16?
Yoshi - - - Round 1??

NPC Kills (NPC, # defeated, # sent):
Goomba - 17 - 30
Octorok - 4 - 20
Slime - 12 - 20
Koopa Troopa - 10 - 20
Spiny - 20 - 20
Deku Scrub - 7 - 15
Hammer Bros - 8 - 15
Kremling - 6 - 15
Heartless - 13 - 40
Paratroopa - 5 - 15
Redead - 8 - 15
Cactuar - 2 - 5
Like-Like - 5 - 10
Red Bubble - 1 - 10
Blue Bubble - 2 - 7
Bomb - 0 - 3
Shyguy - X - X
Wiggler - 1 - 5
Dodongo - 1 - 2
Lakitu - 5 - 5
Stalfos - 5 - 5
Moblin - 7 - 7
Zu - 3 - 3
Tonberry - 5 - 5
Iron Knuckle - 5 - 5
Metroid - 8 - 8
Malboro - 5 - 5
Thwomp - X - 5
Boo - X - 3
Floor Master - X - 7

Points: Max = 3*cos(2π)*(6!/4) - (2^3)(25^0.5) ± ln(1) (A, J, M, V) T
Blk Mage - 281
Stinkyllama - 56
Christopher - 488 (A - 0, J - 0, M - 1, V - 0) T = 1
Noo - 313
Ryan - 205
Roxas_x - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 0
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 0
Typhoon - 8 (A - 0, J - 0, M - 0, V - 0) T = 0
MJ - 3
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Uncle Xyzzy - 253 (A - 0, J - 0, M - 0, V - 0) T = 0
L-Neko - 1
GM Choice - 34


Point Redemption

Number of FS-es Left to Use: 4

Pokémon List:
2, 4, 5, 9, 11, 18, 22, 23, 27


Summon Materia Effects:
Found here

Djinni System Information
Coming soon! - Complete. Makes its first appearance in SSBB 3

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
HRB Rules. Enjoy!
Request Info! - Active
How to Gogo - Enjoy!

Game Site:
Overall, found here.
Preview movies at the bottom of the first column.

Round 165 Announcements:
1: Brackets?! I can’t do that, Dave.
2: I hope you liked the commercial parodies. They are really fun to write. If you have suggestions, feel free to PM me. I will be doing more of the ‘who’s greatest’ discussions since they are pretty fun to write. Drools over the idea of more Mac vs PC commercials.
3: Read me! Or at least the ones written by your beloved GM
4: There are just a couple more Mac vs PC commercials to do. After the latest part of the plot, I think the ‘who’s the greatest’ debates will return.
5: Minor-Major Announcement: I am going to need help writing Final Smashes for next game. Since the real SSBB isn't out yet, we will have to embellish a little for potential returning characters (Ness, Purin, Falcon, Koopa, etc). If you want to help, fire off a PM and we'll work something out.
6: Important: We have only about 2 more rounds to finish this game up before I leave for Japan. I don’t think I’ll be available to even get back to Character Request PMs and the like during that time. We have a lot of strong specials and Final Smashes left to use. Heck. Once all the current batch of FS-es are used, then all of the characters with one will get it available to use again!
7: All stages have been used! That is a first in a long time! I guess 22 weeks works :D
8: Why the choice of pic? Because I got my Lucario about 3-4 days ago, and he is easily my #2 powerhouse at best.
9: Rivercats won again! Booya!
10: I want a taco now...

This Round's Weapons:
1 Lip’s Stick: -3 damage to one character. Target gets -1 damage at the end of the round

This Round's Dressphere - Square Enix use only!:
Samurai - Zantetsu: -7 damage to one character and -2 to sphere user

This Round's Specials:
1) Auron: Banishing Blade: -4 damage to one character. Target cannot attack or heal next round
2) Kirby: Hammer: -4 damage to one character or -2 to two characters
3) Terry: Power Geyser: -7 damage to one character and -2 damage to Terry
FS: None

This Round's Stage:
Mute City: Watch out for F-Zero racers! -2 damage to all characters who took no action at end of round

This Round's Mini-game:
None

This Round's NPCs:
None

This Round's Faction Ability:
Square Enix: Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action

Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!


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Set by Cukupan
Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


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 Post subject: Re: SSBB 2: Shadows of the Brawl [How to play on each update]
PostPosted: Thu Jun 21, 2007 12:22 am 
PPT Student
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Yoshi thwacks Jeran and Lisha with Lip's Stick for -3 damage, and snickers at the thought of the end of the round...


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 Post subject: Re: SSBB 2: Shadows of the Brawl [How to play on each update]
PostPosted: Thu Jun 21, 2007 2:51 am 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Terry takes -2 damage to hit Kasumi for -7 damage


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 Post subject: Re: SSBB 2: Shadows of the Brawl [How to play on each update]
PostPosted: Thu Jun 21, 2007 8:21 am 
PPT God
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Location: Since it's not a rule to put real info in here to help people, I live in Lala land
Hey you guys! :P

Rikku makes like Kensei and slashes Blaze for -7 damage, but she wasn't as proficient with the Godsend sword and took -2 damage recoil.

hehe ^_^


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 Post subject: Re: SSBB 2: Shadows of the Brawl [How to play on each update]
PostPosted: Thu Jun 21, 2007 11:27 am 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Kirby thwacks Yoshi for -4 damage


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 Post subject: Re: SSBB 2: Shadows of the Brawl [How to play on each update]
PostPosted: Thu Jun 21, 2007 11:40 am 
PPT Trainee
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Auron was playing Guitar Hero 2. Because he coudnt do pull-offs, he drew his sword and pierced the guitar then he casted Banishing Blade and pulled it off.. Surprisingly, he beat the song.

Siegfried gets -4 damage for tripping on a cricket.


I need a new sig. >_>


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 Post subject: Re: SSBB 2: Shadows of the Brawl [How to play on each update]
PostPosted: Thu Jun 21, 2007 11:55 pm 
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Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy
Gender: Male
Round 166

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.

Image
- Aww! That’s the spot! pic from take a guess

Wario finishes up scratching himself when Rikku and Yuna return from their little misadventures.
Rikku: Why did you have Valefor attack me?
Yuna: You got me abducted by Reno.
Rikku: You laughed at me!
Yuna: You were acting like an idiot!
Rikku: You just want my precious, don’t you!
Yuna: You’re damn right I do!
Rikku slaps Yuna. Yuna slaps Rikku back. The fight quickly devolves into hair pulling and slapping.
Paine: Come on. Stop it.
Yoshi: Yoshi! [Trans: Cat fight!]
Paine: Knock that off.
Paine hits Yoshi. Yoshi sticks out his tongue and tries eating Paine’s head.
Paine: Let go of me, you stupid dinosaur!
Yoshi: Gohi [Trans: (Too garbled to be understood)]
Soon most of the characters are engaged in fighting each other in one form or another.
Wario: Oh what fevered dream wishes to tear us in twain! Oh! ‘Nother itch.
Wario resumes scratching his butt.
--------------------------------
In the clubhouse. There is a very large lump under the freshly lain carpet. Kratos and Samanosuke are chasing it with hammers.
Kratos: Stand still dang it!
Kratos swings, but the lump moves and delivers an electric shock.
Lump: Pika!
Samanosuke swings and gets a massive jolt of his own. The lump zips around the room, knocking over chairs.
Katt: Weird-moving-lump-thing!
Katt pounces but misses.
Lump: Pi-ka-chu!
The lump shoots out a blast of electricity that fries everything touching the carpet. Samus and Saber return with supplies.
Samus: Did one of you trap Pikachu under the carpet?
Lump: Pika! Pika-pika-pika. Pikachu-pika-pika-pi. [Trans: Samus! Oh I am ever so glad to see you. The idiots trapped me and these idiots are trying to kill me!]
Samus cuts a hole to free Pikachu with her laser whip.
Saber: Where is Sam and Snake?
Samus: Leon too for that matter.
--------------------------------
Sam, Snake, Leon, Pit, and Meta Knight are hiding in an air duct.
Snake: They are on to us.
Pit: How can you tell?
Snake’s alert beacon pops on.
Pit: Ah. Uh oh.
Several laser blasts start filling the air duct.

0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.

Example Titles:
Turok: Dinosaur Hunter; Metroid Prime Hunter; One-Winged Angel; Jedi Outcast

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.


Starting/Maximum HP = 50

Factions: (** = Active Ability)
Castlevania: +30 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +50 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +90 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Defeated - Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Mythology: +?0
Defeated - Pokémon: +50 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Defeated - Sephiroth: +50 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +170 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +70 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Characters
Aerith-----------------------------46
Auron-----------------------------31 (No weapons or heal)
Blaze------------------------------32 ¥
Edge------------------------------26 ¥
Hayabusa Ryu-------------------32
Kasumi---------------------------20
Kirby-----------------------------32
Paine------------------------------21
Rikku-----------------------------24
Sheik-----------------------------30
Siegfried-------------------------4 ¥
Simon----------------------------13
Terry------------------------------24 ¥
X----------------------------------27
Wario-----------------------------28
Yoshi-----------------------------17
Young Link----------------------33
Yuna------------------------------39
Zelda------------------------------26

NPC Stats
None

Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!

Eliminations (Victim, Character, Player, Round):
Koopa - Roy - Christopher - Round 15
Giga Koopa - Wario - Okamoto - Round 21
Sonic - Black Mage - Okamoto - Round 25
Guard Armor 1 - X - Okamoto - Round 26
Donkey Kong - Prince - Typhoon - Round 28
Kongo Jungle - Rikku - Typhoon - Round 29
Diddy Kong - Yoshi - Typhoon - Round 29
Deoxys - Gogo miming X - Typhoon - Round 33
Mario - Yoshi via HRB - Typhoon - Round 35
Captain Falcon - Kirby - Okamoto - Round 36
Silver - Gogo miming Falco - Christopher - Round 39
Dark Trooper 1 - Rikku - Typhoon - Round 43
Elena - Zero - Typhoon - Round 44
Rude - Ryu - Okamoto - Round 46
Tseng - Paine - Christopher - Round 47
Samus - Rikku - Christopher - Round 54
Sora - Yuna - Okamoto - Round 55
Marth - Jenova - None - Round 57
Jenova - Roy - Christopher - Round 60
Ice Climbers - Aerith - Puppy Lover - Round 63
Tails - Aerith - Typhoon - Round 69
Yoshi - Gogo miming Black Mage - Christopher - Round 70
Roy - Kasumi - Typhoon - Round 73
Pikachu - Aerith - Okamoto - Round 74
Knuckles - Aerith - Okamoto - Round 74
Luigi - Black Mage - Christopher - Round 77
Ramza - Pichu - Okamoto - Round 78
Gogo - Himself - Christopher - Round 78
Mewtwo - Kite - Christopher - Round 79
Ganondorf - Joanna - Christopher - Round 80
Master Hand - Rikku - Christopher - Round 83
Fox - Okamoto - Paine - Round 88
Black Mage - Okamoto - Paine - Round 88
Sol - Auron - Christopher - Round 90
Shadow - Mr Game & Watch - Tested - Round 93
Pichu - Paine - Christopher - Round 95
Team Sephiroth - Mr Game & Watch - Tested - Round 98
Falco - Mr Game & Watch - Tested - Round 98
Dark Armor - Plusle and Minun - Typhoon - Round 102
Mr Game & Watch - Rikku - Christopher - Round 103
Tina - Geno - Okamoto - Round 103
Koopalings x7 - Rikku, Beatrix, Cloud, Purin, Aerith, Squall x2 - Roxas x4, Okamoto, Christopher x2 - Round 103, 106, 110 x2, 111, 120 x2
Colonel Johnson, Yoshi, Deoxys, Doc/O’Malley, Marth, Falco - Auron, Rikku x2, Squall - Christopher x3, Roxas, Puppy Lover x2 - Round 105, 107, 112, 117, 120 x2
Petey Piranha, Birdo, Kamek, Clown Car Koopa - Squall, Siegfried, Auron, Joanna - Roxas, Okamoto x2, Tested - Round 108, 112, 118, 120
Armos-es - Sheik, Squall - Roxas x2, Typhoon - Round 112, 117, 123
Famfrit, Reno, Leon - None, Himself, Twinrova - None x3 - Round 118, 121, 123
Monster Ganon, Agahnim - Auron, Edge - Christopher, Roxas - Round 119, 122
Beatrix - Geno - Roxas - Round 120
Dark Trooper 2 - Zero - Puppy Lover - Round 121
Link - Purin - Puppy Lover - Round 121
Sephiroth - Edge - Roxas - Round 123
Koopa Jr - Aerith - Okamoto - Round 123
Liu - Sheik - Christopher - Round 126
Zero - Auron - Christopher - Round 128
Plusle and Minun - Auron - Christopher - Round 128
Crazy Hand - Simon - Christopher - Round 130
Kyle Katarn - Rikku - Christopher - Round 130
Joanna Dark - Cloud - Roxas - Round 131
Geno - Young Link - Puppy Lover - Round 131
Ness - Peach - Christopher - Round 132
Ryu - Rikku - Okamoto - Round 134
Mushroom Kingdom - Kasumi - Christopher - Round 137
Peach - Kasumi - Christopher - Round 137
Cloud - Terry - Okamoto - Round 138
Chrono - Kite - Typhoon - Round 140
Team Pokémon - Rikku miming Auron - Roxas - Round 140
Purin - Rikku miming Auron - Roxas - Round 140
Chun-li - Rikku miming Auron - Roxas - Round 140
Alucard - Kite via HRB - Christopher - Round 140
Prince - Sheik - Puppy Lover - Round 141
Kite - Simon - Roxas - Round 145
Soma - Yuna - Typhoon - Round 146
Squall - Wario - Roxas - Round 147
Fei - Paine - Roxas - Round 162
Jeran and Lisha - Yoshi - Typhoon - Round 16?

NPC Kills (NPC, # defeated, # sent):
Goomba - 17 - 30
Octorok - 4 - 20
Slime - 12 - 20
Koopa Troopa - 10 - 20
Spiny - 20 - 20
Deku Scrub - 7 - 15
Hammer Bros - 8 - 15
Kremling - 6 - 15
Heartless - 13 - 40
Paratroopa - 5 - 15
Redead - 8 - 15
Cactuar - 2 - 5
Like-Like - 5 - 10
Red Bubble - 1 - 10
Blue Bubble - 2 - 7
Bomb - 0 - 3
Shyguy - X - X
Wiggler - 1 - 5
Dodongo - 1 - 2
Lakitu - 5 - 5
Stalfos - 5 - 5
Moblin - 7 - 7
Zu - 3 - 3
Tonberry - 5 - 5
Iron Knuckle - 5 - 5
Metroid - 8 - 8
Malboro - 5 - 5
Thwomp - X - 5
Boo - X - 3
Floor Master - X - 7

Points: Max = 3*cos(2π)*(6!/4) - (2^3)(25^0.5) ± ln(1) (A, J, M, V) T
Blk Mage - 281
Stinkyllama - 56
Christopher - 488 (A - 0, J - 0, M - 1, V - 0) T = 1
Noo - 313
Ryan - 205
Roxas_x - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 0
Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 0
Typhoon - 33 (A - 0, J - 0, M - 0, V - 0) T = 0
MJ - 3
Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0
Uncle Xyzzy - 253 (A - 0, J - 0, M - 0, V - 0) T = 0
L-Neko - 1
GM Choice - 34


Point Redemption

Number of FS-es Left to Use: 4

Pokémon List:
2, 4, 5, 9, 11, 18, 22, 23, 27


Summon Materia Effects:
Found here

Djinni System Information
Coming soon! - Complete. Makes its first appearance in SSBB 3

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
HRB Rules. Enjoy!
Request Info! - Active
How to Gogo - Enjoy!

Game Site:
Overall, found here.
Preview movies at the bottom of the first column.

Round 166 Announcements:
1: Brackets?! I can’t do that, Dave.
2: I hope you liked the commercial parodies. They are really fun to write. If you have suggestions, feel free to PM me. I will be doing more of the ‘who’s greatest’ discussions since they are pretty fun to write. Drools over the idea of more Mac vs PC commercials.
3: Read me! Or at least the ones written by your beloved GM
4: There are just a couple more Mac vs PC commercials to do. After the latest part of the plot, I think the ‘who’s the greatest’ debates will return.
5: Minor-Major Announcement: I am going to need help writing Final Smashes for next game. Since the real SSBB isn't out yet, we will have to embellish a little for potential returning characters (Ness, Purin, Falcon, Koopa, etc). If you want to help, fire off a PM and we'll work something out.
6: Important: We have only about 1 more round to finish this game up before I leave for Japan. I don’t think I’ll be available to even get back to Character Request PMs and the like during that time. We have a lot of strong specials and Final Smashes left to use. Heck. Once all the current batch of FS-es are used, then all of the characters with one will get it available to use again!
7: Tomorrow may be the last round of gameplay, but I will dely posting the winner until late in the day (my time). That will be a good thing for all of us since it give you time to fight and me time to write.
8: Wow. With the exception of his FS, Fox has had all of his SSBM moves confirmed. He joins Pikachu, Mario, and Kirby for having all but one element confirmed.
9: We’re getting the four remaining specials to even things out next round. That is if Simon, Blaze, Wario and Paine survive that long.
10: Important! If you spent any points this game, PM me with your estimation (or numbers) of how much you spent.
11: Edge is recommended for damage to most targets. Terry or Sieg for maximum to one. That is if Sieg lives that long.

This Round's Weapons:
1 Smash Ball: -2 damage to user. User cannot take anymore actions this round. User’s FS is activated next round.

This Round's Dressphere - Square Enix use only!:
(See Below)

This Round's Specials:
1) Yuna: Summon Valefor: Choose one: -1 to four characters or -4 to one character
2) H Ryu: Windmill Shuriken: -5 damage to one character
3) Yoshi: Egg Roll: -3 damage to two characters
FS: None

This Round's Stage:
None

This Round's Mini-game:
None

This Round's NPCs:
None

This Round's Faction Ability:
Square Enix: Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action

Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!


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Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


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 Post subject: Re: SSBB 2: Shadows of the Brawl [How to play on each update]
PostPosted: Fri Jun 22, 2007 12:23 am 
Way Beyond Godly
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Edge taketh yon Smash Ball for -2 damage


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 Post subject: Re: SSBB 2: Shadows of the Brawl [How to play on each update]
PostPosted: Fri Jun 22, 2007 12:31 am 
PPT Student
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Yoshi makes like a sushi chef and continues the plot, Egg Rolling over Siegfried and Paine for -3 damage each.


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 Post subject: Re: SSBB 2: Shadows of the Brawl [How to play on each update]
PostPosted: Fri Jun 22, 2007 8:04 am 
Way Beyond Godly
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H Ryu drops an exceptionally large Windmill Shuriken on Yoshi for -5 damage


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 Post subject: Re: SSBB 2: Shadows of the Brawl [How to play on each update]
PostPosted: Fri Jun 22, 2007 2:38 pm 
PPT Trainee
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Paine chucks a calculator at Siegfried


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