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PostPosted: Thu Apr 26, 2007 10:38 am 
PPT Trainee
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Chrono smacks a Metroid and a Goomba for -5 damage and -6 damage respectively


I need a new sig. >_>


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 Post subject:
PostPosted: Thu Apr 26, 2007 11:52 am 
Way Beyond Godly
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Auron clonks Sephiroth for -6 damage


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PostPosted: Thu Apr 26, 2007 4:31 pm 
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Yuna grabs the dressphere to heal another +3 HP, then helps Agahnim, and Twinrova heal for +3 HP each.


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PostPosted: Fri Apr 27, 2007 12:06 am 
Way Beyond Godly
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okamotosan18 wrote:
Yuna grabs the dressphere to heal another +3 HP, then helps Agahnim, and Twinrova heal for +3 HP each.


Already used.

Rikku clonks Sephiroth for -6 damage


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 Post subject: SSBB 2: Shadows of the Brawl [How to play on each update]
PostPosted: Fri Apr 27, 2007 2:34 am 
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Round 110

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.

Aerith
- pic from Picture Shrine

[Again too worn out and busy to write funness. Here is the long and short of it]
GM: Sleepy.
Rufus: Bubble Bobble!
GM: Too sleepy.
----------------------------------------
Ridley Fires on Aerith.
Aerith: :cry:
Cloud: RAWR!
Ridley: :cry:
Seph: :evil:
Seph hits Cloud. Vaati = ominous. Laser Orbs zap Deoxys and Koopa Jr.
Vaati: :evil:
Ganon: :evil:
Ganon gores Katt. Kamek Blasts Peach. Koopa Jr bites Vaati. Famfrit Brinies on Sephiroth.
Montblanc: Kupo!
Yuna: :hug: + MB
Reno: Jealous.
Reno hits Wizzrobe.
Snake: Mac.
Sam: PC.
Joanna: Linux!
All = :lol:
Pit: Kill!
Snake + cardboard box = hidden. Sam = running. Pit = yell really loud. Meta Knight = pantses Pit. All = :roflol:

0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Super Smash Attacks (SSA): SSA actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The SSA use counter does not reset until all characters have used their SSA. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available SSA are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

<s> Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime SSAs or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.</s>

Starting/Maximum HP = 50

Factions: (** = Active Ability)
Castlevania: +30 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +50 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +90 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Defeated - Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Pokémon: +50 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Defeated - Sephiroth: +50 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +170 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +70 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Characters
Aerith----------------------------46
Auron----------------------------41
Alucard--------------------------45 ¥
Beatrix---------------------------16
Blaze-----------------------------46 ¥
Chrono---------------------------36 ¥
Chun-li---------------------------41
Cloud----------------------------35 ¥
Edge-----------------------------44 ¥
Fei--------------------------------45 ¥
Geno-----------------------------40 ¥ (Wed to Peach)
Hayabusa Ryu------------------40
Jeran and Lisha-----------------32
Joanna---------------------------46 (Reflect attacks)
Kasumi---------------------------42
Kirby-----------------------------44
Kite------------------------------42 (RFG x2)
Kyle Katarn---------------------35 ¥ (Reflect attacks, see below)
Link------------------------------41 (No attack or heal)
Liu-------------------------------23 ¥
Ness------------------------------40
Paine-----------------------------42
Peach----------------------------37 (Wed to Geno)
Plusle and Minun---------------33
Prince----------------------------46 ¥
Purin-----------------------------41
Rikku----------------------------48 ¥
Ryu-------------------------------35
Sheik-----------------------------49
Siegfried-------------------------47 ¥
Simon----------------------------43 ¥
Soma-----------------------------40 ¥
Squall----------------------------43
Terry-----------------------------38 ¥
Wario----------------------------49
X---------------------------------44 ¥
Yuna-----------------------------50
Young Link---------------------36
Zelda-----------------------------28
Zero------------------------------20 ¥

NPC Stats
See below

Eliminations (Victim, Character, Player, Round):
Koopa - Roy - Christopher - Round 15
Giga Koopa - Wario - Okamoto - Round 21
Sonic - Black Mage - Okamoto - Round 25
Guard Armor 1 - X - Okamoto - Round 26
Donkey Kong - Prince - Typhoon - Round 28
Kongo Jungle - Rikku - Typhoon - Round 29
Diddy Kong - Yoshi - Typhoon - Round 29
Deoxys - Gogo miming X - Typhoon - Round 33
Mario - Yoshi via HRB - Typhoon - Round 35
Captain Falcon - Kirby - Okamoto - Round 36
Silver - Gogo miming Falco - Christopher - Round 39
Dark Trooper 1 - Rikku - Typhoon - Round 43
Elena - Zero - Typhoon - Round 44
Rude - Ryu - Okamoto - Round 46
Tseng - Paine - Christopher - Round 47
Samus - Rikku - Christopher - Round 54
Sora - Yuna - Okamoto - Round 55
Marth - Jenova - None - Round 57
Jenova - Roy - Christopher - Round 60
Ice Climbers - Aerith - Puppy Lover - Round 63
Tails - Aerith - Typhoon - Round 69
Yoshi - Gogo miming Black Mage - Christopher - Round 70
Roy - Kasumi - Typhoon - Round 73
Pikachu - Aerith - Okamoto - Round 74
Knuckles - Aerith - Okamoto - Round 74
Luigi - Black Mage - Christopher - Round 77
Ramza - Pichu - Okamoto - Round 78
Gogo - Himself - Christopher - Round 78
Mewtwo - Kite - Christopher - Round 79
Ganondorf - Joanna - Christopher - Round 80
Master Hand - Rikku - Christopher - Round 83
Fox - Okamoto - Paine - Round 88
Black Mage - Okamoto - Paine - Round 88
Sol - Auron - Christopher - Round 90
Shadow - Mr Game & Watch - Tested - Round 93
Pichu - Paine - Christopher - Round 95
Team Sephiroth - Mr Game & Watch - Tested - Round 98
Falco - Mr Game & Watch - Tested - Round 98
Dark Armor - Plusle and Minun - Typhoon - Round 102
Mr Game & Watch -Rikku - Christopher - Round 103
Tina - Geno - Okamoto - Round 103
Koopalings - Rikku, Beatrix - Roxas x2 - Round 103, 106
Colonel Johnson, Yoshi - Auron, Rikku - Christopher x2 - Round 105, 107
Petey Piranha - Squall - Roxas - Round 108
Armos-es - - - Round ??, ??, ??

Points: Max = 3*cos(2π)*(6!/4) - (2^3)(25^0.5) ± ln(1)
Blk Mage - 281
Stinkyllama - 56
Christopher - 265 (max)
Noo - 313
Ryan - 188
Roxas_x - 181
Okamoto - 491 (Free Summon Materia)
Typhoon - 331
MJ - 3
Puppy Lover - 12
Uncle Xyzzy - 115
L-Neko - 1
GM Choice - 115


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - ????


Point Redemption

Number of SSAs Left to Use: 21

Pokémon List:
2, 4, 5, 9, 10, 11, 12, 17, 18, 22, 23, 24, 27, 28, 30


Summon Materia Effects:
Found here

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
HRB Rules. Enjoy!
Request Info! - Active-ish
<s>How to Gogo - Enjoy!</s>

Game Site:
Overall, found here.
Preview movies, found here.

Round 110 Announcements:
1: Brackets?! What are those?
2: I hope you liked the commercial parodies. They are really fun to write. If you have suggestions, feel free to PM me. I will be doing more of the ‘who’s greatest’ discussions since they are pretty fun to write. Both features should return after the war. Drools over the idea of more Mac vs PC commercials.
3: [Insert cheap plug for My set contest]. Tell all of your friends! It is all the rage!
4: Notes for the war: 1) All of the ‘major’ action will be noted in the plot. Actions will be bolded. 2) NPCs marked (B) or (B*) are Bosses. The (B*) means they have to be defeated or they will stay after the event is over. 3) There will be a log of each day’s NPC actions below the Announcements. Also, next to each NPC special I will note the Character or NPC they have targeted. 4) All NPC data is listed below. It will be kept up to date. NPCs with high HP will ‘respawn’ when they are defeated.
5: Event Requests: Send specials and targets once more.
6: Sorry for the pitiful update. Busy and hungry and busy.

This Round's Weapons:
1 Max Repel: After use, Character cannot attack or be attacked for the next two rounds. Cannot be Thrown

This Round's Dressphere - Square Enix use only!:
Mime - Mime: After use, Sphere user takes no action for the rest of the round, but copies the last move that was made before the start of the next round. Cannot mime SSA users.

This Round's Specials:
1) Katarn: Lightsaber Skills: Automatic. Reflect all non-Special attacks. Reflected attacks deal an additional point of damage to the attacker. Katarn takes no actions this round.
2) Joanna: Laptop Gun: Automatic. Reflect all attacks directed at Joanna this round. Joanna cannot make any actions.
SSA: Auron: Unsent: Stays active until used. When Auron reaches 0 or less HP, he does not die, but he is returned with 30 HP, but cannot heal or use weapons for the rest of the game. Auron cannot attack or heal for the next three rounds after use
SSA: None

This Round's NPC Specials:
1) Vaati: Laser Orbs: -3 damage to two characters. Targeted - Deoxys, Koopa Jr
2) Ridley: Fire Breath - Targeted - Aerith
3) Famfrit: Briny Cannonade - Targeted - Sephiroth
4) Kamek: Magic Blast - Targeted - Peach

This Round's NPC Log:
See the plot

This Round's Stage:
None

This Round's Mini-game:
War Event
Overview: You do not have to participate if you do not want to join. The war will run even if there is no one participating in it. As an added bonus, the war will only occasionally spill over into the rest of the game. That means that even though there are many strong NPCs and Bosses on the field, not all of them, not even a quarter of them, probably less than five of them, will attack each round. Example will be like a few stray Goombas or a Dark Trooper or Vaati or something like that will make one attack against the player controlled characters. To reiterate: Participation is optional and the war will barely affect the rest of the game.

Strategy:
Do not overtly go after your objectives. There are enough other players and GM controlled NPCs to complete them for you if you give them time. Each Boss has at least one special (previously defeated and future characters will have their specials) that they will use to strike back, heal up or otherwise hinder your plans.

NPC controls:
The GM will handle all NPC and Boss actions. Most of the time they will be fighting each other so they can be ignored. NPCs and Bosses defeated will not be counted in official records unless the defeat is significant (i.e. Koopa Jr). High HP NPCs (i.e. Darknuts) are likely to be dropped if many of them are defeated. High HP NPCs (i.e. Metroids) are targeted one at a time. Several low HP NPCs (i.e. Goombas) can easily be defeated each round. (Hint: Lots of Goombas eliminated = lots of points, but few would attack each round if at all!)

Player Control?:
Although most of the action will be done by the GM, he will allow supporters to make suggestions about the plot and which specials their team should use.

Rewards: (To be handed out at event’s end)
Complete Primary Objectives: Free move for any time and pick the Pokeball. (If more than one player qualifies, the first to PM before the week’s end gets the pick for that week).
Complete Secondary Objectives: +100 points
If none of the above are completed:
Complete an objective (both Primary and Secondary): +15 points per objective complete

This Round's NPC(s):
NPC Stats - Heros
Montblanc-----------------------31 (B-C) (RGF x2)
Famfrit---------------------------29 (x0.5 damage received) (B)
Katt------------------------------23 (B-C)
Kratos---------------------------30 (B-C)
Samanosuke---------------------29 (B-C)
Master Chief--------------------30 (B-C)
Leon-----------------------------25 (B-C)
Meta Knight---------------------26 (B-C)
Pit--------------------------------27 (B-C)
Snake----------------------------26 (B-C)
Sam------------------------------26 (B-C)
ZS Samus-----------------------29 (B-C)
Reno-----------------------------26 (B-C)
Phoenix--------------------------20 (Immune to specials) (B-C)

NPC Stats - Sephiroth
Sephiroth------------------------18 (B-C)
Ridley----------------------------15 (B-C)
Doc/O’Malley-------------------18 (B-C)
Deoxys---------------------------9 (B-C)
Captain Falcon------------------15 (B-C)
Falco-----------------------------13 (B-C)
Marth----------------------------16 (B-C)
Heartless *X ------------------ 1 HP
Space Pirate *X -------------- 2 HP
Metroid *X ------------------ 5 HP
Dark Trooper X----------------17 (B) (Immune to specials)
Guard Armor X-----------------13 (B)

NPC Stats - Ganon
Monster Ganon-----------------17 (B-C)
Wind Mage Vaati---------------57 (B-C)
Agahnim-------------------------19 (Immune to weapons) (B)
Twinrova------------------------12 (Immune to specials) (B)
Helmaroc King------------------19 (Immune to regular) (B)
Octorok *X ------------------- 1 HP
Keese *X ---------------------- 1 HP
Peahat *X --------------------- 1 HP (Immune to regular)
Stalfos *X --------------------- 3 HP
Moblin *X -------------------- 3 HP
Lizalfos *X ------------------- 3 HP
Wizzrobe *X ----------------- 2 HP
Darknut *X ------------------- 5 HP (Immune to weapons)
Iron Knuckle *X ------------- 5 HP (Immune to weapons)
Armos 1-------------------------6 (Immune to specials) (B*)
Armos 2-------------------------5 (Immune to specials) (B*)
Armos 3-------------------------5 (Immune to specials) (B*)

NPC Stats - Koopa
Clown Car Koopa--------------31 (Immune to regular) (B)
Koopa Jr-------------------------42 (Immune to regular) (B-C)
Birdo-----------------------------12 (B)
Smithy---------------------------18 (B)
Kamek---------------------------20 (B) (Immune to weapons)
Roy-------------------------------5 (Immune to specials) (B*)
Iggy------------------------------5 (Immune to specials) (B*)
Wendy O.-----------------------1 (Immune to specials) (B*)
Morton--------------------------3 (Immune to specials) (B*)
Larry Koopa--------------------5 (Immune to specials) (B*)
Goomba *X ------------------- 1 HP
Spiny *X ----------------------- 1 HP (Immune to regular)
Koopa Troopa *X ----------- 2 HP
Paratroopa *X ---------------- 1 HP
Hammer Bros *X ------------ 2 HP
Magikoopa *X --------------- 1 HP (Immune to weapons)
Boo *X ------------------------ 3 HP

X = a very large number
B-C or B*-C = Character-type Bosses (do not die immediately)

This Round's Faction Ability:
None

Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!


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I *heart* R
I'm on a boat like a boss


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 Post subject:
PostPosted: Fri Apr 27, 2007 4:06 am 
Way Beyond Godly
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Joined: Mon May 31, 2004 6:44 am
Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Auron attacks Boo for -3 damage


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 Post subject:
PostPosted: Fri Apr 27, 2007 4:39 am 
PPT God
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Location: Since it's not a rule to put real info in here to help people, I live in Lala land
[just kidding]Purin attacks another Boo for -3 damage.[/just kidding] :P


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Last edited by okamotosan18 on Fri Apr 27, 2007 4:56 am, edited 1 time in total.

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 Post subject:
PostPosted: Fri Apr 27, 2007 4:50 am 
Way Beyond Godly
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Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
ZOMG. There are so many other enemies to attack =/


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 Post subject:
PostPosted: Fri Apr 27, 2007 4:55 am 
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Rikku smacks [color=red]Vaati[/u] for -3 damage.


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 Post subject:
PostPosted: Fri Apr 27, 2007 4:57 am 
PPT God
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Purin attacks Morton for -3 damage.


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 Post subject:
PostPosted: Fri Apr 27, 2007 5:47 am 
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I'm putting to bed a misconception that some people my be having.

Christopher did not have advance knowledge of Kite's SSA. The only SSAs I have given out are ones related to character requests or teams' specials. SSAs are not given out since knowledge of them could give a player a powerful advantage.

In unrelated news:
Adlai: To Leela. A guy could fall head over heels for you. As for myself, I could be interested too.


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I *heart* R
I'm on a boat like a boss


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 Post subject:
PostPosted: Fri Apr 27, 2007 10:24 am 
PPT Trainee
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Joined: Wed Nov 15, 2006 12:46 am
Location: Getting back in da groove
Gender: Male
Cloud slashes through 2 Goombas and Wendy O for -1 damage each


I need a new sig. >_>


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 Post subject:
PostPosted: Fri Apr 27, 2007 9:29 pm 
Way Beyond Godly
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Joined: Mon May 31, 2004 6:44 am
Location: New Zealand Weapon: HaaH Sword Species: Human Alignment: Chaotic Neutral
Zelda hits Boo for -1 damage, and a Koopa Troopa for -2 damage


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 Post subject:
PostPosted: Fri Apr 27, 2007 11:21 pm 
PPT God
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Hayabusa Ryu attacks Birdo for -3 damage.


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 Post subject: SSBB 2: Shadows of the Brawl [How to play on each update]
PostPosted: Sat Apr 28, 2007 12:21 am 
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Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy
Gender: Male
Round 111

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.

[img][/img]
- ?? pic from ??

Despite his wish to double cross and destroy him, Sephiroth calls Koopa Jr over to talk.
Sephiroth: Do you know why I have asked you here?
Koopa Jr: Sounds like Fred Flintstone. I believe you wish to lure me into some sort of trap. If you try, I will crush you to Rubble and grind you into the Bedrock!
Sephiroth: Such an act would be unnecessary. As much as I would love to string you up, I propose the opposite.
Koopa Jr: An alliance?
Sephiroth: One that lasts at least this one round, longer if needed.
Koopa Jr: A one round alliance? I am in, but if you double cross me... You’re dead to me, can opener!
Sephiroth: Let’s hope it doesn’t come to that.
Deoxys uses Psycho Boost to blast Leon for -8 damage. A Guard Armor crushes Ness for -4 damage. A swarm of Metroids start eating Peahats.
Koopa Jr: Well, they seem generous.
Koopa: Let’s jet, son.
Koopa Jr: Yabba-dabba-doo.
Koopa Jr leads the remaining Koopalings to smash some Lizalfos and Moblins. One of the Moblins stabs Iggy for -2 damage. Birdo fires an Egg Shot on Ganon, Snake, and Paine for -2 damage each. Koopa Jr bursts through and bites Twinrova for -3 damage. She yells and tries swiping him off. She ends up aiming a Magma Beam and blasting Koopa Jr off for -4 damage.
Vaati: What a pitiful attempt at a double team.
Vaati creates a wave of energy that blasts some Space Pirates and strikes Sephiroth for -2 damage.
Sam: This is pretty nice having the enemies gang up and fight each other.
Kratos: That just makes an enemy team twice as strong. Me like.
Kratos runs out and takes Sephiroth for -3 damage before getting smacked away for -2 damage.
Chief: Fool.
Master Chief activates his Energy Sword and slashes Birdo for -6 damage.

0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Super Smash Attacks (SSA): SSA actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The SSA use counter does not reset until all characters have used their SSA. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available SSA are marked with the Yen symbol (¥)

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

<s> Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime SSAs or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.</s>

Starting/Maximum HP = 50

Factions: (** = Active Ability)
Castlevania: +30 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +50 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +90 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Defeated - Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Pokémon: +50 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Defeated - Sephiroth: +50 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +170 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +70 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Characters
Aerith----------------------------46
Auron----------------------------41
Alucard--------------------------45 ¥
Beatrix---------------------------16
Blaze-----------------------------46 ¥
Chrono---------------------------36 ¥
Chun-li---------------------------41
Cloud----------------------------35 ¥
Edge-----------------------------44 ¥
Fei--------------------------------45 ¥
Geno-----------------------------40 ¥ (Wed to Peach)
Hayabusa Ryu------------------40
Jeran and Lisha-----------------32
Joanna---------------------------46
Kasumi---------------------------42
Kirby-----------------------------44
Kite------------------------------42 (RFG)
Kyle Katarn---------------------35 ¥
Link------------------------------41
Liu-------------------------------23 ¥
Ness------------------------------36
Paine-----------------------------40
Peach----------------------------37 (Wed to Geno)
Plusle and Minun---------------33
Prince----------------------------46 ¥
Purin-----------------------------41
Rikku----------------------------48 ¥
Ryu-------------------------------35
Sheik-----------------------------49
Siegfried-------------------------47 ¥
Simon----------------------------43 ¥
Soma-----------------------------40 ¥
Squall----------------------------43
Terry-----------------------------38 ¥
Wario----------------------------49
X---------------------------------44 ¥
Yuna-----------------------------50
Young Link---------------------36
Zelda-----------------------------28
Zero------------------------------20 ¥

NPC Stats
See below

Eliminations (Victim, Character, Player, Round):
Koopa - Roy - Christopher - Round 15
Giga Koopa - Wario - Okamoto - Round 21
Sonic - Black Mage - Okamoto - Round 25
Guard Armor 1 - X - Okamoto - Round 26
Donkey Kong - Prince - Typhoon - Round 28
Kongo Jungle - Rikku - Typhoon - Round 29
Diddy Kong - Yoshi - Typhoon - Round 29
Deoxys - Gogo miming X - Typhoon - Round 33
Mario - Yoshi via HRB - Typhoon - Round 35
Captain Falcon - Kirby - Okamoto - Round 36
Silver - Gogo miming Falco - Christopher - Round 39
Dark Trooper 1 - Rikku - Typhoon - Round 43
Elena - Zero - Typhoon - Round 44
Rude - Ryu - Okamoto - Round 46
Tseng - Paine - Christopher - Round 47
Samus - Rikku - Christopher - Round 54
Sora - Yuna - Okamoto - Round 55
Marth - Jenova - None - Round 57
Jenova - Roy - Christopher - Round 60
Ice Climbers - Aerith - Puppy Lover - Round 63
Tails - Aerith - Typhoon - Round 69
Yoshi - Gogo miming Black Mage - Christopher - Round 70
Roy - Kasumi - Typhoon - Round 73
Pikachu - Aerith - Okamoto - Round 74
Knuckles - Aerith - Okamoto - Round 74
Luigi - Black Mage - Christopher - Round 77
Ramza - Pichu - Okamoto - Round 78
Gogo - Himself - Christopher - Round 78
Mewtwo - Kite - Christopher - Round 79
Ganondorf - Joanna - Christopher - Round 80
Master Hand - Rikku - Christopher - Round 83
Fox - Okamoto - Paine - Round 88
Black Mage - Okamoto - Paine - Round 88
Sol - Auron - Christopher - Round 90
Shadow - Mr Game & Watch - Tested - Round 93
Pichu - Paine - Christopher - Round 95
Team Sephiroth - Mr Game & Watch - Tested - Round 98
Falco - Mr Game & Watch - Tested - Round 98
Dark Armor - Plusle and Minun - Typhoon - Round 102
Mr Game & Watch -Rikku - Christopher - Round 103
Tina - Geno - Okamoto - Round 103
Koopalings - Rikku, Beatrix - Roxas x2 - Round 103, 106
Colonel Johnson, Yoshi - Auron, Rikku - Christopher x2 - Round 105, 107
Petey Piranha - Squall - Roxas - Round 108
Armos-es - - - Round ??, ??, ??

Points: Max = 3*cos(2π)*(6!/4) - (2^3)(25^0.5) ± ln(1)
Blk Mage - 281
Stinkyllama - 56
Christopher - 272
Noo - 313
Ryan - 188
Roxas_x - 188
Okamoto - 496 (Free Summon Materia)
Typhoon - 331
MJ - 3
Puppy Lover - 12
Uncle Xyzzy - 115
L-Neko - 1
GM Choice - 115


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - ????


Point Redemption

Number of SSAs Left to Use: 21

Pokémon List:
2, 4, 5, 9, 10, 11, 12, 17, 18, 22, 23, 24, 27, 28, 30


Summon Materia Effects:
Found here

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
HRB Rules. Enjoy!
Request Info! - Active-ish
<s>How to Gogo - Enjoy!</s>

Game Site:
Overall, found here.
Preview movies, found here.

Round 110 Announcements:
1: Brackets?! What are those?
2: I hope you liked the commercial parodies. They are really fun to write. If you have suggestions, feel free to PM me. I will be doing more of the ‘who’s greatest’ discussions since they are pretty fun to write. Both features should return after the war. Drools over the idea of more Mac vs PC commercials.
3: [Insert cheap plug for My set contest]. Tell all of your friends! It is all the rage!
4: Notes for the war: 1) All of the ‘major’ action will be noted in the plot. Actions will be bolded. 2) NPCs marked (B) or (B*) are Bosses. The (B*) means they have to be defeated or they will stay after the event is over. 3) There will be a log of each day’s NPC actions below the Announcements. Also, next to each NPC special I will note the Character or NPC they have targeted. 4) All NPC data is listed below. It will be kept up to date. NPCs with high HP will ‘respawn’ when they are defeated.
5: Event Requests: Send specials and targets once more.
6: Hard Quantum test today. Fortunately it was easier than I feared.
7: Free-ish weekend. Hope it goes well.

This Round's Weapons:
1 Super Scope: -1 damage to distributed any way to up to four characters

This Round's Dressphere - Square Enix use only!:
Monk - Chakra: +3 HP and sphere user cannot attack or be attacked for the rest of the round

This Round's Specials:
1) Paine: Power Break: -5 damage to one character
2) Wario: Metal Wario: Automatic. Wario receives 1 less damage when attacked, but only deals -2 damage when attacking. Cannot be targeted by specials and is immune to Stage effects. Also counts as a regular attack.
3) Alucard: Hellfire: -3 damage to two characters
SSA: Auron: Unsent: Stays active until used. When Auron reaches 0 or less HP, he does not die, but he is returned with 30 HP, but cannot heal or use weapons for the rest of the game. Auron cannot attack or heal for the next three rounds after use
SSA: None

This Round's NPC Specials:
1) Twinrova: Magma Beam: -4 damage to one character. Target gets -2 damage at the end of the round. Targeted - Koopa Jr
2) Deoxys: Psycho Boost: -8 damage to one character and -3 to Deoxys. Targeted - Leon
3) Birdo: Egg Shot: -2 damage to three characters. Targeted -
4) Master Chief: Energy Sword: -6 damage to one character and -1 damage to Master Chief. Targeted -

This Round's NPC Log:
See plot - Don’t feel like writing it all out

This Round's Stage:
None

This Round's Mini-game:
War Event
Overview: You do not have to participate if you do not want to join. The war will run even if there is no one participating in it. As an added bonus, the war will only occasionally spill over into the rest of the game. That means that even though there are many strong NPCs and Bosses on the field, not all of them, not even a quarter of them, probably less than five of them, will attack each round. Example will be like a few stray Goombas or a Dark Trooper or Vaati or something like that will make one attack against the player controlled characters. To reiterate: Participation is optional and the war will barely affect the rest of the game.

Strategy:
Do not overtly go after your objectives. There are enough other players and GM controlled NPCs to complete them for you if you give them time. Each Boss has at least one special (previously defeated and future characters will have their specials) that they will use to strike back, heal up or otherwise hinder your plans.

NPC controls:
The GM will handle all NPC and Boss actions. Most of the time they will be fighting each other so they can be ignored. NPCs and Bosses defeated will not be counted in official records unless the defeat is significant (i.e. Koopa Jr). High HP NPCs (i.e. Darknuts) are likely to be dropped if many of them are defeated. High HP NPCs (i.e. Metroids) are targeted one at a time. Several low HP NPCs (i.e. Goombas) can easily be defeated each round. (Hint: Lots of Goombas eliminated = lots of points, but few would attack each round if at all!)

Player Control?:
Although most of the action will be done by the GM, he will allow supporters to make suggestions about the plot and which specials their team should use.

Rewards: (To be handed out at event’s end)
Complete Primary Objectives: Free move for any time and pick the Pokeball. (If more than one player qualifies, the first to PM before the week’s end gets the pick for that week).
Complete Secondary Objectives: +100 points
If none of the above are completed:
Complete an objective (both Primary and Secondary): +15 points per objective complete

This Round's NPC(s):
NPC Stats - Heros
Montblanc-----------------------31 (B-C) (RGF x2)
Famfrit---------------------------29 (x0.5 damage received) (B)
Katt------------------------------23 (B-C)
Kratos---------------------------28 (B-C)
Samanosuke---------------------29 (B-C)
Master Chief--------------------30 (B-C)
Leon-----------------------------17 (B-C)
Meta Knight---------------------26 (B-C)
Pit--------------------------------27 (B-C)
Snake----------------------------24 (B-C)
Sam------------------------------26 (B-C)
ZS Samus-----------------------29 (B-C)
Reno-----------------------------26 (B-C)
Phoenix--------------------------20 (Immune to specials) (B-C)

NPC Stats - Sephiroth
Sephiroth------------------------13 (B-C)
Ridley----------------------------15 (B-C)
Doc/O’Malley-------------------18 (B-C)
Deoxys---------------------------6 (B-C)
Captain Falcon------------------15 (B-C)
Falco-----------------------------13 (B-C)
Marth----------------------------16 (B-C)
Heartless *X ------------------ 1 HP
Space Pirate *X -------------- 2 HP
Metroid *X ------------------ 5 HP
Dark Trooper X----------------17 (B) (Immune to specials)
Guard Armor X-----------------13 (B)

NPC Stats - Ganon
Monster Ganon-----------------15 (B-C)
Wind Mage Vaati---------------54 (B-C)
Agahnim-------------------------19 (Immune to weapons) (B)
Twinrova------------------------9 (Immune to specials) (B)
Helmaroc King------------------19 (Immune to regular) (B)
Octorok *X ------------------- 1 HP
Keese *X ---------------------- 1 HP
Peahat *X --------------------- 1 HP (Immune to regular)
Stalfos *X --------------------- 3 HP
Moblin *X -------------------- 3 HP
Lizalfos *X ------------------- 3 HP
Wizzrobe *X ----------------- 2 HP
Darknut *X ------------------- 5 HP (Immune to weapons)
Iron Knuckle *X ------------- 5 HP (Immune to weapons)
Armos 1-------------------------6 (Immune to specials) (B*)
Armos 2-------------------------5 (Immune to specials) (B*)
Armos 3-------------------------5 (Immune to specials) (B*)

NPC Stats - Koopa
Clown Car Koopa--------------31 (Immune to regular) (B)
Koopa Jr-------------------------38 (Immune to regular) (B-C)
Birdo-----------------------------3 (B)
Smithy---------------------------18 (B)
Kamek---------------------------20 (B) (Immune to weapons)
Roy-------------------------------5 (Immune to specials) (B*)
Iggy------------------------------3 (Immune to specials) (B*)
Larry Koopa--------------------5 (Immune to specials) (B*)
Goomba *X ------------------- 1 HP
Spiny *X ----------------------- 1 HP (Immune to regular)
Koopa Troopa *X ----------- 2 HP
Paratroopa *X ---------------- 1 HP
Hammer Bros *X ------------ 2 HP
Magikoopa *X --------------- 1 HP (Immune to weapons)
Boo *X ------------------------ 3 HP

X = a very large number
B-C or B*-C = Character-type Bosses (do not die immediately)

This Round's Faction Ability:
None

Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!


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Set by Cukupan
Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


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