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PostPosted: Thu Mar 01, 2007 9:04 pm 
PPT God
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Sol uses fafnir on Marth for -6 damage, and some recoil -1 damage.

hehe, the original special was not used :P


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PostPosted: Thu Mar 01, 2007 9:09 pm 
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Christopher wrote:
Des that negate all attacks in the round?


It des... after the use of the device.


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PostPosted: Thu Mar 01, 2007 9:38 pm 
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Skynetmain wrote:
Christopher wrote:
Des that negate all attacks in the round?


It des... after the use of the device.


You should add that part in then.


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 Post subject: SSBB 2: Shadows of the Brawl [How to play on each update]
PostPosted: Fri Mar 02, 2007 1:32 am 
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Round 54

SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.

Story as of now:
Image
- Tunisian Pikachu pic from Wiki

The Tonberry waddles to Munro.
Tonberry: Doink
Munro: Doink this.
Munro blasts the Tonberry with his type-3 phaser. Keith declares ‘Kweh!’ and runs over to Sol. He hugs him healing both for +2 HP. X, jealous and needing a hug, aims and shoots the giant penguin for -4 damage. Birdo shoots eggs at Sheik, Terry, and Rikku, hitting each for -2 damage. Despite eating a few Sol-s last round, Kirby is still hungry and starts looking for his next meal.
Reno: Draws his sword and rides his chocobo between Kirby and Yuna. Don’t you dare think about it! If you take one step towards Yuna, I will roast you over a fire like the marshmallow you are!
Yuna: Awww! That is the nicest thing you have done.
Reno: Really! Want to consummate that statement?
Yuna: Kicks Reno into Kirby’s pot. You are such a creep!
-----------------------------------------------------------
Sephiroth has taken a break from glaring at the monitor to relax. He takes aim with a dart and throws. Ridley squawks and dives for cover.
Ridley: Can’t you relax some other way?
Sephiroth: Throws a dart and Doc/O’Malley barely dodges. I am perfectly relaxed!
O’Malley: Someone tranquilize him now!
Doc: I can’t! I’m too scared, and I think my armor is leaking.
O’Malley: That is you, you fool!
Sephiroth throws another dart at the colonel, but he dives behind another Dark Trooper. The droid falls apart at the impact of the dart.
Colonel: We’re doomed, aren’t we?
Ridley: I think that goes without saying.
Sephiroth: Damn. Out of darts. Draws his sword. On to kendo practice.
All of Sephiroth’s allies flee in terror.
-----------------------------------------------------------
Snake and Sam are using their spy gear to bust into a hatch they found on the ground.
Pit: Are you sure this is it?
Leon: It has to be. All villains like hiding in hatches since they are usually lowdown, dirty snakes.
A bullet some how leaves Snake’s gun and enters Leon’s foot.
Snake: Puts away a mysteriously smoking pistol. Quiet. He have to hack into this as silently as possible.
Sam: I’m in. The access code is six parts. I’ll read each as they come.
Snake: Roger, Sam.
The Others groan at the joke.
Sam: Eight, sixteen, four, forty-two, twenty-three, fifteen.
Snake inputs the last number, and the hatch opens. A thick black smoke flows out and encircles the group. There is a clamber from in the hatch. A pair of forms climb out.
Yojimbo: Falls out of the hatch. Thanks for the help there, brother. It was so cold down there, even a polar bear would freeze.
Gilgamish: Groans. I am so sore. From my heady to my Taily.
Pit: Do you need anything?
Yojimbo: Water.
Gilgamish: Booze.
Meta Knight: I’ll have Munro get you to sickbay. Come on. This wasn’t it.
Meta Knight continues the search for Sephiroth.
Snake: I wish we had a car.
Leon: Yeah. Maybe a VW van.
Sam: That would be fun.

0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.

Preferred Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.]
Example attack: ‘ Sonic attacks Link for -3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]

Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]


Simple Attack format:[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.]
Example attack: ‘ Sonic attacks Link for-3 damage
Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2
Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]

Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]


Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]


Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]
Example heal: ‘ Kirby heals for +2 HP
Code:
[b][Character] heals for +2 HP[/b]


Specials follow the same format where appropriate.

Specials and weapons should be used before regular attacks can be used.

Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).

Super Smash Attacks (SSA): SSA actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The SSA use counter does not reset until all characters have used their SSA. To activate: either use a Smash Emblem or buy it with some points. They may not be ready at the start of the game, but I’ll finish them as soon as possible.

Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.

Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime SSAs or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.
Sample use:
Code:
[b]Gogo mimes [Last Character Used] and [Copies the last action as player sees fit][/b]


Starting/Maximum HP = 50

Factions: (** = Active Ability)
Castlevania: +30 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +50 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +90 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Defeated - Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Pokémon: +50 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +60 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +160 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +70 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)

Characters
Gogo---------------------------14

Bracket A - Mon & Tues
Plusle and Minun-------------47
Jeran and Lisha---------------46
Hayabusa Ryu----------------47
Mr Game & Watch-----------46
Ice Climber--------------------33
Kyle Katarn-------------------44
Black Mage-------------------41
Ganondorf---------------------33
Siegfried-----------------------49
Young Link-------------------45
Knuckles----------------------46
Alucard------------------------45
Beatrix-------------------------37
Pikachu------------------------40
Shadow------------------------41
Aerith--------------------------43
Chrono------------------------49
Chun-li-------------------------44
Joanna-------------------------45
Kasumi------------------------41
Mewtwo-----------------------33
Prince--------------------------48
Squall--------------------------44
Auron--------------------------48
Blaze---------------------------48
Cloud--------------------------50
Falco---------------------------43
Kirby---------------------------49
Luigi---------------------------44
Marth--------------------------13
Paine---------------------------50

Bracket B - Thurs & Fri
Peach--------------------------50 (Wed to Geno)
Pichu---------------------------48
Purin---------------------------47
Ramza-------------------------35
Rikku--------------------------47
Samus--------------------------15
Sheik---------------------------46
Simon--------------------------47
Tails----------------------------44
Terry---------------------------48
Wario--------------------------48
Yoshi--------------------------38
Zelda---------------------------45
Edge---------------------------47
Geno---------------------------48 (Wed to Peach)
Kite----------------------------47
Link----------------------------46
Ness----------------------------48
Soma--------------------------44
Sora----------------------------9
Tina----------------------------45
Yuna---------------------------50
Zero----------------------------45
Fei------------------------------50
Fox-----------------------------48
Liu-----------------------------45
Roy----------------------------31
Ryu----------------------------47
Sol-----------------------------39
X-------------------------------45

NPC Stats
Keith---------------------------14

Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!

Eliminations (Victim, Character, Player, Round):
Koopa - Roy - Christopher - Round 15
Giga Koopa - Wario - Okamoto - Round 21
Sonic - Black Mage - Okamoto - Round 25
Guard Armor - X - Okamoto - Round 26
Donkey Kong - Prince - Typhoon - Round 28
Kongo Jungle - Rikku - Typhoon - Round 29
Diddy Kong - Yoshi - Typhoon - Round 29
Deoxys - Gogo miming X - Typhoon - Round 33
Mario - Yoshi via HRB - Typhoon - Round 35
Captain Falcon - Kirby - Okamoto - Round 36
Silver - Gogo miming Falco - Christopher - Round 39
Dark Trooper 1 - Rikku - Typhoon - Round 43
Elena - Zero - Typhoon - Round 44
Rude - Ryu - Okamoto - Round 46
Tseng - Paine - Christopher - Round 47
Sora - - -
Marth - - -
Samus - - -
Keith - - -

NPC Kills (NPC, # defeated, # sent):
Goomba - 13 - 24
Octorok - 3 - 11
Slime - 7 - 8
Koopa Troopa - 8 - 12
Spiny - 9 - 9
Deku Scrub - 3 - 8
Hammer Bros - 5 - 8
Kremling - 2 - 6
Heartless - 11 - 24
Paratroopa - 3 - 6
Redead - 5 - 9
Cactuar - 2 - 3
Like-Like - 2 - 4
Red Bubble - 1 - 7
Blue Bubble - 1 - 3
Bomb - 0 - 2
Wiggler - 0 - 2
Dodongo - 1 - 1
Lakitu - 2 - 2
Stalfos - 4 - 4
Moblin - 2 - 2
Zu - 2 - 2
Tonberry - 3 - 4
Iron Knuckle - 2 - 2
Metroid - 5 - 5
Malboro - 2 - 2
Thwomp - X - 1
Boo - X - 1
Floor Master - X - 2


Points: Max = 3*cos(2π)*(6!/4) - (2^3)(25^0.5) ± ln(1)
Blk Mage - 281
Stinkyllama - 56
Christopher - 178
Noo - 313
Ryan - 188
Roxas_x - 52
Okamoto - 353
Typhoon - 303
MJ - 3
GM Choice - 83


Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - ????


Point Redemption

Pokémon List:
1, 2, 4, 5, 9, 10, 11, 12, 14, 16, 17, 18, 19, 20, 22, 23, 24, 25, 26, 27, 28, 29, 30


Summon Materia Effects:
Found here

Character Profiles:
Found here. Enjoy!

Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
HRB Rules. Enjoy!
Request Info! - From past game. Will re-post towards the end of the game.
How to Gogo - Enjoy!

Game Site:
Overall, found here.
Preview movies, found here.

Round 54 Announcements:
1: Bracket B is Active! Bracket A is Inactive!
2: I am reposting the prizes because... I will allow limited use of SSAs! Since most are not even written or have been used or mentioned
3: The Cloak and several other items have been modified as per a request.
4: Booya. Being a poor student that has no income has earned me a Pell grant. Took two years of filing as dependant to finally get me free money.
5: Sorry for the lateness. Got caught up trying to write the plot and then stomach troubles.
6: Lost references brought to by boredom and liking the episode last night.
7: Little request (one Typhoon may like if acted upon): if Keith can be defeated on (not before or after) Friday’s round (Round 55), that would make the Pokeball contest really easy to write for the next round. Just a little hint of what may be to come.
8: Bracket B is Active! Bracket A is Inactive!
(: Edit: D'oh! Forgot to do the Stage effects. (Not the first time this has happened with this Stage).

This Round's Weapons:
1 Elixir: +5 HP. After use, Character cannot take anymore actions this round.

This Round's Dressphere - Square Enix use only!:
Blue Mage - Blue Magic: -1 damage to one character that is using a special. Sphere user can use that special on a different character or gains the automatic effect.

This Round's Specials:
Gogo - Mime: See above
1) Fox: Fox Illusion: -2 damage to one character. Fox cannot be attacked for the rest of the round after using this move
2) Yuna: Dressphere Change: Choose one: Gunner - Cheap Shot: -4 damage to one character regardless of defenses (Hits through reflection, immunity, and absorption); Dark Knight - Darkness: -3 damage to three characters and Yuna; Lady Luck - Lucky Shot: -3 damage to one character and +5 points to player
3) None
4) None
5) Kirby: Swallow: -1 damage to one character that is using a special. Kirby can use that special on a different character or gains the automatic effect.
SSA: Kirby: Cook: Automatic. Swallow is active for the next three rounds. Kirby is removed from the game for two rounds after the SSA ends.

This Round's Stage:
None

This Round's Mini-game:
Clan Hunt
I am looking for new wallpapers and am willing to ‘pay’ if you assist in the ‘hunt’. If you can point me towards any websites that have good, anime-style (better if series-based) wallpapers, you will earn +5 points per link. No more than 5 links per day please. Thanks for any help.

This Round's NPC(s):
Keith!: 15 HP. +??? When defeated. He always targets the last character to make an action. The action taken is determined by a coin flip. Heads - Fire Breath: -5 damage to target and -1 damage to Keith. Tails - Huggy Time!: +2 HP to target and Keith.

This Round's Faction Ability:
None

Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!


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Set by Cukupan
Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


Last edited by Skynetmain on Fri Mar 02, 2007 7:45 pm, edited 2 times in total.

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 Post subject:
PostPosted: Fri Mar 02, 2007 1:38 am 
PPT Toddler
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Whee!
Zelda grabs the elixir and heals for +5 HP.


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 Post subject: SSBB 2 Point Redemption and Summon Materia
PostPosted: Fri Mar 02, 2007 1:38 am 
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Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy
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Point Redemption (v3.55.1):
PM me your request, and it will activate in the next round. All point spending will be announced at the start of the round. Purchases do not count as an action since they are ‘behind the scenes’ until they are announced. Use of a purchased item or special counts as your action in the next round. All dates and times are for the US Pacific Time Zone, which is NST (Neopian Standard Time) for those that don’t know where/when that is.
Note: Excess points earned will go to the GM’s Choice pot to be spent on gifts for the masses.
*SSA related prizes may not be active at the start of or during this game
1 - Cheap Prize: Give me your Neopets name and I’ll send you a ‘junk’ item from my SDB, or I’ll PM you the link to a ‘random’ pic from one of the Japanese fan art sites I frequent. Your choice.
15 - Item Purchase 1: I will activate an extra weapon of my choice (Beam Sword, Fan, Green Shell, Super Scope, Lip’s Stick, Fire Flower, Lon Lon Milk, Gibson SG) for the round
25 - Special Purchase 1: Character of your choice will get to use an unused special in the next round (not for private use). Special will count against total (official) use of that special.
25 - Item Purchase 2: I will activate a weapon of your choice
25 - Summon NPC 1: I will activate a random NPC
40 - Item Purchase 3: I will activate a weapon of my choice for your private use
50 - Smashing. Simply Smashing 1: Either a Smash Emblem is activated next round or a random, unused SSA is activated next round
60 - Item Purchase 4: I will activate a weapon of your choice for your private use
60 - Summon NPC 2: I will activate a NPC of your choice
100 - Special Purchase 2: Character of your choice will get to use any special of your choice activated next round (not for private use). Special will count against total (official) use of that special.
100 - Activate Character: Character of your choice becomes active or inactive until the next switch
125 - Smashing. Simply Smashing 2: Unused SSA of your choice is activated next round
150 - Espers Rule: Activate a Summon Materia guaranteed to deal damage with a random user.
200 - I Choose You: Activate a Pokeball of your choice with random targets and user. Counts as official use of that Pokeball.
250 - Special Purchase 3: Character of your choice will get to use any special of your choice for your private use. Does not count against total (official) use of that special
275 - Smashing. Simply Smashing 3: Any SSA of your choice is activated next round
300 - Go team, go 1: A random Faction Ability will activate next round (Can be bought for Mon-Sat only)
400 - I Choose You Too: Choose the next Pokeball contest (Can be bought for Sat only)
500 - Go team, go 2: Faction Ability of your choice will activate next round (Can be bought for Mon-Sat only)
500 - Special Item: Phoenix Down: Can be used to restore any defeated character to play with 10 HP. Returned Characters are Independent.
500 - Debug mode: For one round, the player chooses up to three of the following: Specials, Active/Inactive characters, weapons, Dresspheres, Stage, NPCs, Faction Ability, NPC targets, and/or Mini-game. Player can make any Announcements. Player can only make one action that round.

Summon Materia:
0 - Lagomorph: None: Nothing happens
1 - Carbuncle: Ruby Light: +3 HP, Summoner is immune to specials and weapons until the end of the round
2 - Siren: Silent Voice: Three characters take no action next round
3 - Shiva: Diamond Dust: -3 damage to two characters
4 - Ramuh: Judgement Bolt -1 damage to five characters
5 - Lagomorph: None: Nothing happens
6 - Golem: Earth Wall: Summoner is immune to all damage for two rounds
7 - Ifrit: Hell Fire: -3 damage to four characters
8 - Leviathan: Tsunami: -2 to five characters
9 - Bahamut: Mega Flare: -3 to five characters


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Set by Cukupan
Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


Last edited by Skynetmain on Wed Mar 21, 2007 5:19 pm, edited 1 time in total.

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 Post subject:
PostPosted: Fri Mar 02, 2007 1:42 am 
PPT God
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lol, does someone want people to start spending points? :P

Gogo mimes Zelda, downs a bottle of Elixir, and heals for +5 HP.


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 Post subject:
PostPosted: Fri Mar 02, 2007 1:46 am 
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okamotosan18 wrote:
lol, does someone want people to start spending points? :P


Not really. I will only start bugging you if you get max points and keep earning without spending. I just reposted since I am allowing limited SSA use. If you want to spend some, go ahead.


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I *heart* R
I'm on a boat like a boss


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 Post subject:
PostPosted: Fri Mar 02, 2007 3:58 am 
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Kirby Swallows Yuna and uses the Dark Knight dressphere, inflicting Darkness on Roy, Samus, and Keith for -3 damage each, taking -3 damage in return.


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 Post subject:
PostPosted: Fri Mar 02, 2007 5:33 pm 
PPT God
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Yuna and uses the Dark Knight dressphere, and uses Darkness on Samus, Sora, and Keith for -3 damage each, then -3 damage in recoil.


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 Post subject:
PostPosted: Fri Mar 02, 2007 6:36 pm 
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[u]Gogo mimes Yuna and uses the Dark Knight Dressphere, inflicting -3 damage on Sora, Keith, and Samus and taking -3 recoil damage.


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 Post subject:
PostPosted: Fri Mar 02, 2007 6:52 pm 
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Typhoon wrote:
[u]Gogo mimes Yuna and uses the Dark Knight Dressphere, inflicting -3 damage on Sora, Keith, and Samus and taking -3 recoil damage.


Gogo already mimed Zelda's healing. Feel free to make another action.


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Ohayo Nippon every Sunday at LW
I *heart* R
I'm on a boat like a boss


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 Post subject:
PostPosted: Fri Mar 02, 2007 6:59 pm 
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Ooops. Didn't notice. Sorry, Sky x_x

Rikku slips into the Blue Mage dressphere, doing -1 damage to Yuna and activating Darkness for -3 damage to Sora, Samus, and Roy, taking -3 recoil damage.

(I hope I did that right :hug:)


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 Post subject:
PostPosted: Fri Mar 02, 2007 7:28 pm 
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right. time to start racking up points for Sora's rez. <_<

Peachattacks teh Tornberry for -3 damage


I need a new sig. >_>


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 Post subject:
PostPosted: Fri Mar 02, 2007 7:46 pm 
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Roxas_X wrote:
Peachattacks teh Tornberry for -3 damage


Oops. My bad. Sorry :oops: I forgot to remove the Tonberry from that part of the update. Boo to getting on autopilot these last few days. I'll redirect towards Samus, since she is weak, unless you say otherwise. Sorry again.


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I *heart* R
I'm on a boat like a boss


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