Round 38
SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible.
Story as of now:
- Hammerin’ Hank pic from Wiki
Aerith summons up Siren. The Esper uses Silent Voice to rob Gogo, Pichu , and Falco. The Dark Trooper arms an Assault Cannon shot and blasts Purin for -5 damage.
Yoshi: Yoshi! [Trans: And let fire rain from the heavens to cleanse the unbelievers! Your day has come and ye shall be obliterated!]
Reno: ‘Ye’?
Samus: It is like ‘y’all’, but fancier.
Reno checks Samus out.
Reno: I bet you are really hot under your armor. Let me help you get it off.
Samus powers a Charge Shot and blasts Reno.
-----------------------------------------------------------
Sephiroth has Ridley in a headlock. The alien creature is turning various colors as he starts fading out of consciousness.
Sephiroth: Hey, Marty. Want to join our team? You could be pretty cool in a fight.
Van Buren: No thanks. I really must be moving on.
Sephiroth:
Drops the limp Ridley. That is fine. I have someone coming for just that purpose.
Colonel: A new recruit? Why haven’t I heard?
Sephiroth: I would have told you, but you were busy messing around. We can settle the debate with some... roshambo...
Colonel:
Protects himself. I’m good! I hope the new guy is tough.
-----------------------------------------------------------
One of the cloaked figures has stopped to look at a map.
Gilgamish: Okay Enkidu... We’re lost...
Gilgamish sighs and keeps going. The other figure appears where Gilgamish was.
Yojimbo: Daigoro... This way...
Yojimbo follows after Gilgamish.
0500/1700 Rule: Regardless of when the last update occurred, you may make actions
after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.
Preferred Attack format: ‘
[Character A] attacks
[Character B] for
-X damage’ [Do not forget the
underline,
red, and
bold.]
Example attack: ‘
Sonic attacks
Link for
-3 damage’
Example split attack: ‘
Chrono attacks
a goomba for
-1 damage and
Ryu for
-2 damage
Example weapon use: ‘
Zelda uses a Warp Star to deal
-3 damage to
Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]
Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]
Simple Attack format: ‘
[Character A] attacks [Character B] for -X damage’ [Do not forget the
bold.]
Example attack: ‘
Sonic attacks Link for-3 damage’
Example split attack: ‘
Chrono attacks a goomba for -1 and Ryu for -2Example weapon use: ‘
Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo’
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]
Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]
Preferred Heal format: ‘
[Character] heals for
+2 HP [Do not forget the
green and
bold.]
Example heal: ‘
Kirby heals for
+2 HP’
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]
Simple Heal format: ‘
[Character] heals for +2 HP [Do not forget the
bold.]
Example heal: ‘
Kirby heals for +2 HP’
Code:
[b][Character] heals for +2 HP[/b]
Specials follow the same format where appropriate.
Specials and weapons should be used before regular attacks can be used.
Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).
Super Smash Attacks (SSA): SSA actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The SSA use counter does not reset until all characters have used their SSA. To activate: either use a Smash Emblem or buy it with some points. They may not be ready at the start of the game, but I’ll finish them as soon as possible.
Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.
Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help.
Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round.
Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime SSAs or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.
Sample use:
Code:
[b]Gogo mimes [Last Character Used] and [Copies the last action as player sees fit][/b]
Starting/Maximum HP = 50
Factions
Castlevania: +30 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round
Deep Space 9ers: +50 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +90 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 - None (duh, they have no team)
Defeated - Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down)
Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members
Pokémon: +50 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects
Sephiroth: +60 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack.
Square Enix: +160 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +70 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)
Characters
Gogo---------------------------8 (No attack or heal)
Bracket A - Mon & Tues
Chun-li-------------------------45
Ryu----------------------------46
Wario--------------------------46
Peach--------------------------50 (Wed to Geno)
Yoshi--------------------------50
Terry---------------------------49
Pikachu------------------------45
Knuckles----------------------48
Kirby---------------------------50
Luigi---------------------------50
Link----------------------------49
Tails----------------------------46
Purin---------------------------45
Zero----------------------------43
Mewtwo-----------------------43 (No attack, heal, or target)
Samus--------------------------43
X-------------------------------50
Zelda---------------------------46
Liu-----------------------------49
Cloud--------------------------45
Simon--------------------------47
Ganondorf---------------------46
Plusle and Minun-------------47
Aerith--------------------------48 (No attack or heal)
Hayabusa Ryu----------------46
Pichu---------------------------46 (No attack or heal)
Shadow------------------------40 (No attack, heal, or target)
Fox-----------------------------50
Kasumi------------------------50
Falco---------------------------45 (No attack or heal)
Prince--------------------------47
Bracket B - Thurs & Fri
Alucard------------------------48
Kyle Katarn-------------------50
Blaze---------------------------50
Kite----------------------------46
Ness----------------------------49
Siegfried-----------------------50
Sol-----------------------------47
Squall--------------------------50
Auron--------------------------50
Marth--------------------------50
Rikku--------------------------50
Silver--------------------------11
Sora----------------------------24
Yuna---------------------------46
Chrono------------------------50
Ice Climber--------------------47
Joanna-------------------------46
Mr Game & Watch-----------43
Paine---------------------------49
Roy----------------------------48
Sheik---------------------------49
Soma--------------------------50
Young Link-------------------50
Beatrix-------------------------48
Black Mage-------------------47
Edge---------------------------48
Fei------------------------------50
Geno---------------------------44 (Wed to Peach)
Jeran and Lisha---------------49
Ramza-------------------------40
Tina----------------------------45
NPC Stats
Dark Trooper --------------- 29 HP (Immune to Specials)
Redead x2 ------------------- 2 HP
Paratroopa x2 --------------- 1 HP
Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!
Eliminations (Victim, Character, Player, Round):
Koopa - Roy - Christopher - Round 15
Giga Koopa - Wario - Okamoto - Round 21
Sonic - Black Mage - Okamoto - Round 25
Guard Armor - X - Okamoto - Round 26
Donkey Kong - Prince - Typhoon - Round 28
Kongo Jungle - Rikku - Typhoon - Round 29
Diddy Kong - Yoshi - Typhoon - Round 29
Deoxys - Gogo miming X - Typhoon - Round 33
Mario - Yoshi via HRB - Typhoon - Round 35
Captain Falcon - Kirby - Okamoto - Round 36
NPC Kills (NPC, # defeated, # sent):
Goomba - 13 - 18
Octorok - 3 - 10
Slime - 7 - 7
Koopa Troopa - 7 - 10
Spiny - 9 - 9
Deku Scrub - 2 - 5
Hammer Bros - 4 - 5
Kremling - 2 - 4
Heartless - 11 - 16
Paratroopa - 1 - 4
Redead - 3 - 7
Cactuar - 2 - 3
Like-Like - 2 - 4
Red Bubble - 1 - 5
Blue Bubble - 1 - 3
Bomb - 0 - 1
Wiggler - 0 - 2
Dodongo - 1 - 1
Lakitu - 2 - 2
Stalfos - 3 - 3
Moblin - 1 - 1
Zu - 2 - 2
Tonberry - 1 - 2
Iron Knuckle - 2 - 2
Metroid - 5 - 5
Malboro - 1 - 1
Thwomp - X - 1
Boo - X - 1
Floor Master - X - 0
Points: Max = 3*cos(2π)*(6!/4) - (2^3)(25^0.5) ± ln(1)
Blk Mage - 281
Stinkyllama - 56
Christopher - 114
Noo - 313
Ryan - 188
Roxas_x - 52
Okamoto - 301
Typhoon - 242
MJ - 3
GM Choice - 78
Past Winners:
SSBM 1 - Samus of DS9ers
SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon
SSBM 3: All-Stars Unite - Roy of Team Hyrule
SSBB 1: The Brawl Begins - Rikku of Square Enix
SSBB 2: Shadows of the Brawl - ????
Point Redemption
Pokémon List:
1, 2, 4, 5, 8, 9, 10, 11, 12, 14, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30
Summon Materia Effects:
Found here
Character Profiles:
Found here. Enjoy!
Game Notes:
Changes made in SSBB 1 here. Enjoy!
Changes made in SSBB 2 here. Enjoy!
HRB Rules. Enjoy!
Request Info! - From past game. Will re-post towards the end of the game.
How to Gogo - Enjoy!
Game Site:
Overall, found here.
Preview movies, found here.
Round 38 Announcements:
1:
Brackets A is Active! Bracket B is Inactive!
2: Coming sometime from Thurs to Sun: Since I have a four day weekend (Poly gives us Fri off instead of Mon), I’ll be doing a large tribute day to the Tuskegee Institute and a couple of the people involved in its development.
3: Today’s subject: Hank Aaron. Aaron was a proficient ball player at a young age and even was picked up by a local team while in high school. He played for a spell in the Negro Leagues and helped win their World Series in 1952 before being recruited by the Boston Braves later that year. He led the region’s minor league in many field for the next season before being brought up to the majors with the Milwaukee Braves. In his first game, Aaron went 0 for 5 and had to wait until his next game for his first hit and soon after for his first major league home run. In short order, Aaron made it to the All-Stars, won the NL MVP, and help his team win a World Series over the Yankees, Aaron’s only career World Series win. Over the next decade, Aaron continued his impressive career, earning amazing stats as well as a few awards including Golden Gloves and nearing Mays’ and Ruth’s home run records. Toward the end of his career, the race to beat Ruth’s home run record heated up with him finally tying then surpassing the record in the 1974 season. Aaron ended his career in 1976 with a total of 755 home runs. In 1982, Aaron was inducted into the Baseball Hall of Fame, with a voting percent barely below Ty Cobb’s 98.2% of the vote. In 1999, he had an award named after him to be given to the best offensive player of the year. His number has also been retired in both Atlanta and Milwaukee. The only threat to his legacy is if Barry Bonds can beat his record home runs, but I am sure Aaron would be proud just to see another great player continuing the love of the game.
4: Did you hear about the North Korea deal in the works? That would be pretty cool if it actually works out that way.
5: In a few minutes, I shall be off... to award the MVC to the lucky winner.
6: If all of the Borg are linked and subspace communications still has time limitations, how long do you think it took the Queen to learn of Wolf 359?
7: No more suggestions... for now. Requests are okay though. (Just think the big names for the most part)
8: Follow up. If the Borg fought the Replicators, who would win? I would bet on the Replicators due to the sheer numbers and ability to quickly restock their numbers.
9:
Brackets A is Active! Bracket B is Inactive!
This Round's Weapons:
1 Star Rod: -4 damage to one character and -2 damage to another
This Round's Dressphere - Square Enix use only!:
None
This Round's Specials:
Gogo - Mime: See above
1) Mewtwo: Teleport: Automatic. Mewtwo cannot attack, be attacked or heal this round
2) Shadow: Darkness Dash: Automatic. Shadow cannot attack, be healed, or be attacked
3) None
4) None
This Round's Stage:
None
This Round's Mini-game:
None
This Round's NPC(s):
2 Paratroopa: 1/0 HP. +1 point when defeated. Deals -1 damage to one inactive character each at the end of the round. They only appear for one round.
2 Redead: 2/0 HP. +2 points when defeated. Deals -2 damage to one inactive character each at the end of the round. They only appear for one round.
Dark Trooper Phase 3: 30 HP! Randomly, once? per game. Makes two attacks per round, one special, one regular. Immune to specials. Specials: Assault Cannon: -5 damage to one character. Missile Barrage: -3 damage to three characters and -2 to self. Strafing Run: -1 damage to every member of a Faction. Energy Shield: +4 HP to Dark trooper and immune to weapons.
This Round's Faction Ability:
None
Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better.
Thank you!