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PostPosted: Thu Oct 19, 2006 4:42 pm 
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My keyboard was broken (I was doing everything with my mouse), and I was stuck because I couldn't get the Meepit Juice, seeing as how I couldn't press space at the start of Juice Break. :roflol:
Of all the reasons to be stuck in the plot... Well, glad that's past.


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 Post subject: Hubrid Nox??
PostPosted: Thu Oct 19, 2006 4:47 pm 
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The esophagor's new neopedia article mentions Hubrid Nox specifically by name...

quote: Though he (Esphoagor) lacks the plotting attitude of other Haunted Woods denizens, such as Hubrid Nox, he is by no means harmless.

"Plotting Attitude"??? Maybe Hubrid Nox is behind the evil potions?? Or he's going to be on our side when... uh... IF it's ever time to kick some bad guy butt in the BD??? Or... something. He's got to be involved in the plot with a word like "plotting" used to describe him, right??

Hubrid Nox rocks my socks!!! I hope he gets a big part! :lol:

Edit: Wish I could spell Esophagor right... :oops:


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PostPosted: Thu Oct 19, 2006 5:14 pm 
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Good Grief!!!!!

I leave for one day, come back and there are 4 new splits! :roflol:


I hate FETCH!!!!! :cry: Why does tnt do this to us!?!?!?


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PostPosted: Thu Oct 19, 2006 5:28 pm 
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Bruno says we have time yet, does anyone else see this running until Halloween, since you know the Neopets of Neovia only appear on Halloween? This is my theory, and with that we have two more weeks of plot, which isn't bad compared to previous plots that take forever and a day to finish. :roflol: Anyways, that's my two cents, just wanted to add it, since I don't post often, but I have participated in the last two plots, and thanks to PPT I was able to get through them with ease, or something of the like.


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PostPosted: Thu Oct 19, 2006 5:36 pm 
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I definately think the climax of the plot is going to happen on Halloween, but I don't know if it will actually end. I'm hoping for yes, but really, who knows?


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PostPosted: Thu Oct 19, 2006 5:41 pm 
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pinkflamingonewsgirl wrote:
I definately think the climax of the plot is going to happen on Halloween, but I don't know if it will actually end. I'm hoping for yes, but really, who knows?


I think there will be a climax on Halloween night (possibly seeing the ghosts of the Neovia past?), but if it ends on Halloween, that would be a quick plot, and I will totally be disappointed!


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PostPosted: Thu Oct 19, 2006 5:50 pm 
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I like the plot, I really do, I just wish it would hurry up and end, cause I'm tired of a huge/terrible lag on neopets.


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PostPosted: Thu Oct 19, 2006 5:53 pm 
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I'd really like the plot to be over soon too, especially after all the work for the altador plot and then the prizes being such an anticlimax!


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PostPosted: Thu Oct 19, 2006 6:08 pm 
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I think I'm the only person who enjoyed Fetch. After 2 hours Maths, it was kinda relaxing. Turn brainpower off... gaze at the screen... curse... done :D


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PostPosted: Thu Oct 19, 2006 6:54 pm 
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flyinglizard wrote:
I'm still looking for the meepits, and I know what I'm doing, but I have a question. Do you have to keep the maps for the previous parts of the woods?


Not so far as any of us know yet. Though you may want to keep them just to be on the safe side if you had troubles with the woods. A lot of us (myself included) just randomly clicked through them.

Other than it taking three times to get the dang books, that was the easiest step thus far. I'm on dial up too so playing that confounded game about drove me nuts but sie la vie


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 Post subject:
PostPosted: Thu Oct 19, 2006 6:58 pm 
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theonlysaneone wrote:
rageaholic wrote:
If they never again involve fetch in a plot I think I will have much happier days.


Has there ever been a puzzle plot (besides Altador) that didn't involve Fetch?


That's exactly the reason I'd be very glad to be done with it.


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 Post subject:
PostPosted: Thu Oct 19, 2006 7:26 pm 
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Does anyone think that TNT makes these plots easier for younger members? My son and I worked the plot out on his account last night, and it went very fast. The rope code was extremely easy compared to mine (his was 6 6 4 0 0 - just had to keep adding ropes in row; mine was something like 2 5 4 1 0 - took a while to figure out). And as far as Altador goes, I finished mine first and have been getting lousy dailies compared with him.

Does anyone think it odd that the Esophager said the Spirit of Slumber never died, yet our characters want to dig up a lot of graves to find him?


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 Post subject:
PostPosted: Thu Oct 19, 2006 7:30 pm 
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cslewislover wrote:
Does anyone think it odd that the Esophager said the Spirit of Slumber never died, yet our characters want to dig up a lot of graves to find him?


Doesn't he say that because he has no memory of someone by that name dying? Which is why he needs the original name. He did die, but under a different name.


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PostPosted: Thu Oct 19, 2006 7:36 pm 
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JhasNeeh wrote:
cslewislover wrote:
Does anyone think it odd that the Esophager said the Spirit of Slumber never died, yet our characters want to dig up a lot of graves to find him?


Doesn't he say that because he has no memory of someone by that name dying? Which is why he needs the original name. He did die, but under a different name.


He says: "I can only tell you when someone died if they actually died. The Spirit of Slumber never died. Tell me his real name, and I'll tell you when he died."

So it sounds like the Spirit is "alive," but the person who was that spirit died, and we need to find his real name.


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 Post subject:
PostPosted: Thu Oct 19, 2006 7:57 pm 
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I think TNT just had problems with plot fitting the puzzle :P


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