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 Post subject: Haunted Woods Plot Discussion (Split #4)
PostPosted: Tue Oct 10, 2006 4:04 am 
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Last thread: http://www.pinkpt.com/forum/viewtopic.php?t=29620

Comic: http://www.neopets.com/halloween/hwp/comic.phtml
Non-Flash version of comic (by Artisticka): http://www.neopets.com/~Faeryengle
NEOVIA: http://www.neopets.com/halloween/hwp/neovia.phtml?


ATTENTION

* Please make sure all your posts are coherent, and that you have spelled all words to the best of your ability. Also, please try to use correct grammar.

* Please keep all posts on topic. If you would like to speak to someone personally or offtopic, PM them.
* Do not double post. If you were the last to post and you want to add more, please use the "edit" button in the top right of each of your posts.
* Do NOT post long links that STRETCH the page.

NOTE: There is a seperate location your Quest items are stored at, the Quest Inventory. It is accessible from Neovia and presumably cannot be stolen/traded/etc.

1. Click on the burned down house (lower right part of Neovia), you will need to search the remains of the building for a Charred Locket. There seems to be 10 different places it can be hidden in (one is randomly determined for you). As you hover across the image, look at your status bar for the coordinates your cursor is at (at the end of the link, there is a ? followed by a pair of coordinates).

Chair: 67, 201
Fireplace: 80, 135
Couch End: 147, 218
Bookcase: 150, 115
Wall Crack: 175, 145
Sofa Couch: 186, 186
Broken Stair: 210, 130
Broken Boards: 235, 232
Pillow Spring: 308, 199
Table Leg: 364, 195

2. Once you have found the locket, (Don't forget to actually click the button to take it!) Gilly will be able to talk to the following people:
Leroy (Coconut Shy), Lyanka (Cork Gun), Harker (Bagatelle), Sydney (Scratch Cards).
Simply scroll down beyond the game activity to see the conversation. If you cannot see it and you have the Locket in your inventory (check) then try playing one of the games or clear your cache/refresh the pages.

Look for the following Key words in the conversation, and note the locations you found them:
A) "Why, certainly, little miss..."
B) "Amazing! I haven't seen such metalwork..."
C) "That piece of junk?"
D) "It looks familiar..."

And Revisit those places in the order listed! If done correctly, an extra piece of conversation by Gilly should come up:
"Well, it's clear no one around here is going to help me. I wonder if there might be someone deeper in the woods who could identify this locket. "

3. Return to Neovia and you can now access the Shack. Return to the Shack and you will see a new option to flee. You are now in the Damp Cave. Click the "Go into the scary cave..." button, and.. you will be in a Damp Cave.

4. This cave consists of 9 rooms in a 3x3 pattern. Each cave is unique to each person! Note the items that you come across while going through the cave, you can pick up some of them!
** The Trunk and Table CANNOT be picked up
** The Lamp Post, Key, Chair, Broken Mirror, Rotten Food (from the Trash Pile) CAN.

Note that you can only pick up one thing at a time.

While you traverse the cave, there is something that will scary Gilly off. If you are scared off, you will flee to a random section of the cave (but nothing will have resetted) In order to avoid this you need to put down Rotten Food when you get the "Something seems to be following you..." message. The creature will eat it and slink away.

Go find a cave room that has a moonlit area (there may be more than one room) Place the items in the following spots:

* Garbage: 330, 325
* Mirror: 240, 330
* Lamppost: 240, 215
* Chair: 235,160

When all 4 items are simultaneously in the moonlit room, you will be able to see the "monster" that is scaring you...

-----------
Any mistakes/additions should be PM'd to a Moderator to get this up quick!


Last edited by ScottNak on Tue Oct 10, 2006 5:53 am, edited 2 times in total.

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 Post subject:
PostPosted: Tue Oct 10, 2006 4:08 am 
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The room I was able to get the mirror reaction from was flipped from the screenie: hole on the left and top. I only had the mirror, food, and a key to play with in the room. Someone noted that they got the new reaction by lifting the key. I wonder if that happened with anyone else, cuz the monster came and looked in the mirror when I picked up my key too.


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 Post subject:
PostPosted: Tue Oct 10, 2006 4:09 am 
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From the last thread:

pinkflamingonewsgirl said:
Quote:
Just tried it in another room and it didn't work...it only seems to be working in one room for me. Or maybe I have the coordinates wrong...what are the coordinates for the mirror and food?


I have to say I have yet to focus on coordinates, but have now been able to replicate the event in several rooms, lit and unlit. Basically the mirror goes in the bottom center, with it's base just touching the dark blue-grey crescent at the bottom of the picture, and the food goes right in the middle of the room. Even in the room with the table it worked and the food had to be slightly off center in that one.

Still not getting any different message though, than that he's scared of his reflection and runs off.[/quote]


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 Post subject:
PostPosted: Tue Oct 10, 2006 4:10 am 
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AAH! I wasn't having any luck getting the mirror event, so I was messing around in the room with the table - I tried to put the key down just above the table - and now it's disappeared! what do I do? has this happened to anyone else? And when I try to find it with my cursor, all I get is pickup=8 for the table.

EDIT: whew, all I had to do was change the url to pickup=2
hmm, would that work to pick up an item that isn't in the same room that you are?


Oh, everyone thinks I'm crazy, just 'cause I try to warn people about the face-sucking aliens headed for Earth. Yeah, laugh now, have your face sucked off later. When the aliens come, I'll be the only one left with a face, and I'll be using that face to laugh at all of you, even though I'll be sad.
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Last edited by octochan on Tue Oct 10, 2006 4:18 am, edited 1 time in total.

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 Post subject:
PostPosted: Tue Oct 10, 2006 4:13 am 
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For some reason, I'm unable to recreate the mirror event in the room with the chest. He eats the food, but doesn't even look at his reflection. Am I the only one who's experiencing this?


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 Post subject:
PostPosted: Tue Oct 10, 2006 4:16 am 
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The key dissapearance happened to me too. Just go to that room and replace 8 with 2 in that url manually and you'll pick up the key.


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 Post subject:
PostPosted: Tue Oct 10, 2006 4:16 am 
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Holy shmoly! I just noticed an influx of users on the forum. Plots = good for PPT. ^_^


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Set by that genius, WIS. THANK YOU WIS!!!!!


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 Post subject:
PostPosted: Tue Oct 10, 2006 4:16 am 
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Location: I don't know, but there'd better be chocolate. [art by Fiddelysquat]
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Octochan, try pasting this link: http://www.neopets.com/halloween/hwp/ca ... 1&pickup=2


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"Oh, better far to live and die/Under the brave black flag I fly/Than play a sanctimonious part/With a pirate head and a pirate heart."


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 Post subject:
PostPosted: Tue Oct 10, 2006 4:17 am 
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Officer 1BDI wrote:
For some reason, I'm unable to recreate the mirror event in the room with the chest. He eats the food, but doesn't even look at his reflection. Am I the only one who's experiencing this?


Does the room with the chest in it have an entrance/exit below the mirror? I've noticed so far that he doesn't see his reflection when there's an entrance/exit at the bottom.


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Thanks to my SS :)
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 Post subject:
PostPosted: Tue Oct 10, 2006 4:18 am 
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kentieness wrote:
Officer 1BDI wrote:
For some reason, I'm unable to recreate the mirror event in the room with the chest. He eats the food, but doesn't even look at his reflection. Am I the only one who's experiencing this?


Does the room with the chest in it have an entrance/exit below the mirror? I've noticed so far that he doesn't see his reflection when there's an entrance/exit at the bottom.


...Yes. Thank you.


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 Post subject:
PostPosted: Tue Oct 10, 2006 4:18 am 
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kentieness wrote:
Does the room with the chest in it have an entrance/exit below the mirror? I've noticed so far that he doesn't see his reflection when there's an entrance/exit at the bottom.


Actually, he did see it when I had an exit on the bottom, one on the right, and one above...


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 Post subject:
PostPosted: Tue Oct 10, 2006 4:21 am 
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I got him to see his reflection in my chest room as well as the one pictured in the screenshot. I placed the key bhind the mirror hoping he might figure out how to open the chest.


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 Post subject:
PostPosted: Tue Oct 10, 2006 4:21 am 
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Siniri wrote:
kentieness wrote:
Does the room with the chest in it have an entrance/exit below the mirror? I've noticed so far that he doesn't see his reflection when there's an entrance/exit at the bottom.


Actually, he did see it when I had an exit on the bottom, one on the right, and one above...


Where did you place everything? I can't get mine to work in a room like that.


Please visit eyeadragon.com
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 Post subject:
PostPosted: Tue Oct 10, 2006 4:22 am 
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I'm not even seeing the "you feel like you're being followed" message... I've been chased out a room twice now, and carried and dropped the rotton food... what am I doing wrong? :cry:


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Kyuubi made me this totally awesome set!!
I <3 Kyuubi!


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 Post subject:
PostPosted: Tue Oct 10, 2006 4:22 am 
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well that was a lot of effort, but I finally got him to look at himself


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