I haven't been here in ages! I don't think I can catch up on everyone, so if you still want advice from me (and other people), register and post a thread on the weapon advice & comparisons board at the
IDB Forums. Make sure you include the same stuff I ask for here -- pet species and stats, current weapons and abilities, and budget, as well as whether or not you lab and whether you do 1-player or 2-player.
If you don't want to register elsewhere, I hope my first couple posts in this thread can help. I have kept them up-to-date, so check out those weapons and find some that are strong enough for your tastes and the right price for your budget.
Also, if you're looking for training advice, this is the strategy I like to use:
Quote:
For maximum efficiency, you should train HP to more than 2x your level, then bring level back up to at least half your HP before continuing with other stats. I ignore movement because it gets very expensive and time-consuming to train it, but that's up to you. So it'd be like this:
Level to 20 (one codestone)
Strength and Defence to 40
Hit Points to 60
Level to 40 (two codestones)
Str and Def to 80
HP to 120
Level to 80 (three codestones)
Str and Def to 160
HP to 200 (be careful here -- note that the next pay level starts 20 levels later, not 40 like before, so you can't train the max 3x)
Level to 100 (four codestones)
Str and Def to 200
HP to 240
Level to 120 (five codestones)
Str and Def to 240
HP to 300
Level to 150 (six codestones)
etc. I'm sure you can figure it out from here.
See, that way you are getting more hit points while still paying the lower codestone price. If you simply train hit points to 2x your level like everything else, you're going to end up paying more than you need to.
NOTE: You may not want to go exactly to level 20, str/def 40, etc., because you want to be wary of super bonuses. If you're training that last hit point and a super bonus gives you 121 instead of 120, it throws everything off. So perhaps leave one or two stats untrained (go to level 19, str/def 38, HP 57) in case of a bonus, or a faerie quest or a kitchen quest or random event.