Round 43
SSBB = Super Smash Brothers Brawl
To all of those interested in joining, there are no sign ups. You can just start playing right off the bat.
Story as of now:
The Mertoid drop down and drain Joanna and Jeran, who was blocking for Lisha, for -3 damage each. The Dark Trooper stutters and fires a Strafing Run on Team Pokémon for -1 damage each. A close choice between Cloud and Kite calls Reno out to do a coin flip. Kite wins the call and is honored with a Pokeball. Cerebi hops out spins around Kite, seemingly doing nothing and flies away.
Squall’s team is doing some reconnaissance in Sephiroth’s lair. They are hiding on a landing while watching Vaati leading some Moblins and Stalfos against some Imperial Stormtroopers and a Dark Trooper.
Squall: We may not be on the same team, but I don’t mind the extra help.
Zell: No argument here.
Irvine: I don’t see Sephiroth down there.
Sephiroth: Oh, he’s here. You just have to look very closely.
Squall’s team turns with weapons ready to face Sephiroth, a pair of Guard Armors and a mess of Heartless. Rockets are heard as Ridley and some Space Pirates fly up, flanked by Metroids.
Sephiroth: Is it Leon or Squall? I keep forgetting.
Squall: We really could have used some backup.
Shots ring out. Two Space Pirates drop; four Heartless vaporize into darkness; and a Guard Armor is hit and falls back. Vincent lands from above and levels his pistol.
Vincent: Fall back. Go.
Squall: No argument here.
Squall, Irvine, and Vincent fire a round towards Sephiroth’s minions then start running. Sephiroth lets them flee while sending his troops on the attack.
0500/1700 Rule: Regardless of when the last update occurred, you may make actions
after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.
Preferred Attack format: ‘
[Character A] attacks
[Character B] for
-X damage’ [Do not forget the
underline,
red, and
bold.]
Example attack: ‘
Sonic attacks
Link for
-3 damage’
Example split attack: ‘
Chrono attacks
a goomba for
-1 damage and
Ryu for
-2 damage
Example weapon use: ‘
Zelda uses a Warp Star to deal
-3 damage to
Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]
Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]
Simple Attack format: ‘
[Character A] attacks [Character B] for -X damage’ [Do not forget the
bold.]
Example attack: ‘
Sonic attacks Link for-3 damage’
Example split attack: ‘
Chrono attacks a goomba for -1 and Ryu for -2Example weapon use: ‘
Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo’
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]
Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]
Preferred Heal format: ‘
[Character] heals for
+2 HP [Do not forget the
green and
bold.]
Example heal: ‘
Kirby heals for
+2 HP’
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]
Simple Heal format: ‘
[Character] heals for +2 HP [Do not forget the
bold.]
Example heal: ‘
Kirby heals for +2 HP’
Code:
[b][Character] heals for +2 HP[/b]
Specials follow the same format where appropriate.
Specials and weapons should be used before regular attacks can be used.
Special users can defeat one 1 or 2 HP NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).
Starting HP = 40
Maximum HP = 50
Factions
Castlevania: +30
Deep Space 9ers: +40 - Deep Space 9ers: Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials)
Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Independent: +0 (duh, they have no team)
Kongo Jungle: +20
Mushroom Kingdom: +50
Pokémon: +30
Sephiroth: +40 - Sephiroth: Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters.
Sonic: +50
Square Enix: +100 points - Square Enix: Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action
Versus: +40
Bracket One [Mon and Tues] - Active
Peach-------------------------45 (Wed to Falco)
Zelda-------------------------42
Joanna-----------------------38
Mr Game and Watch-------41
Jeran and Lisha--------------37
Zero--------------------------40
Purin-------------------------38
Sora--------------------------38
Samus-------------------------37
Soma-------------------------37
Cloud-------------------------33
Mewtwo---------------------34
Tails---------------------------35
Kirby-------------------------34
Rikku-------------------------34
X------------------------------34
Wario------------------------33
Chrono-----------------------31
Yuna--------------------------31
Diddy Kong------------------30 (No attack, heal, target)
Prince-------------------------30
Edge--------------------------29
Pikachu----------------------24
Bracket Two [Thurs and Fri] - Active
Blaze--------------------------42
Alucard-----------------------41
Knuckles----------------------41
Falco--------------------------40 (Wed to Peach)
Sol-----------------------------39
Kite---------------------------39
Black Mage------------------38
Link--------------------------37
Simon-------------------------37
Terry-------------------------35
Marth-------------------------35
Roy---------------------------35
Donkey Kong----------------34
Mario-------------------------34
Sonic--------------------------34
Fei----------------------------33
Ice Climber------------------32 (No attack, heal, target)
Shadow-----------------------31
Captain Falcon--------------30
Geno-------------------------30
Tina---------------------------30
Ganondorf-------------------14
Deoxys-----------------------9
NPC Stats
Metroid x2 ------------- 3 HP
Dark Trooper ---------- 6 HP
Your beloved referee - Reno of the Turks!
Eliminations (Victim, Character, Player):
Dark Trooper #1 - Roy - Christopher
Ryu - Geno - Blk Mage
Koopa - Rikku - Stinkyllama
Guard Armor #1 - Mr Game & Watch - Ryan
Ness - Black Mage - Black Mage
Giga Koopa - Rikku miming Togepy - Stinkyllama
Sheik - Rikku via HRB - Stinkyllama
Fox - Shadow - Chris
Yoshi - Ludwig - None
Koopalings x7 - Soma, Shadow, Mr Game & Watchx2, Young Link, Rikku, Sol - Stinkyllama x3, Ryan x3, GM
Luigi - Kite - Christopher
Young Link - Mr Game & Watch - Ryan
Chun-li - Kite - Christopher
Dark Trooper #2 - -
Deoxys - -
NPC Kills (NPC, # defeated, # sent):
Goomba - 4 - 20
Octorok - 0 - 7
Slime - 11 - 11
Koopa Troopa - 3 - 13
Spiny - 7 - 7
Deku Scrub - 1 - 3
Hammer Bros - 2 - 4
Kremling - 3 - 3
Heartless - 4 - 12
Paratroopa - 1 - 5
Redead - 6 - 8
Cactuar - 0 - 3
Like-Like - 2 - 5
Bomb - 1 - 1
Wiggler - 2 - 4
Dodongo - 0 - 2
Lakitu - 2 - 2
Stalfos - 2 - 2
Moblin - 2 - 2
Zu - 1 - 1
Tonberry - 1 - 1
Iron Knuckle - 1 - 1
Metroid - 5 - 5
Malboro - 1 - 1
Thwomp - X - 3
Boo - X - 2
Floor Master - X - 1
Points: Max = ln(e^5)*(5!*0.2*4+4)
Blk Mage - 253
Sirclucky - 119
Stinkyllama - 390 (Free move x1)
Christopher - 384
endeavourl - 168
Icey (Divine) - 60
Noo - 210
Rauven - 2
Ryan - 103
GM Choice - 105
Point Redemption
Pokémon Left:
1, 2, 6, 7, 9, 11, 13, 14, 15, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30
Summon Materia Effects:
Found here
Character Profiles:
Found here. Enjoy!
Game Notes:
Changes from last game here. Enjoy!
HRB Rules. Enjoy!
Game Site:
Overall, found here.
Preview movie, found here.
Round 43 Announcements:
1:
Both Brackets are Active!
2: Help save SG-1! Show Sci-Fi Channel we love our first and best Stargate. (There are petitions floating around somewhere. I know I signed one).
3: A 6 HP Dark Trooper. Easy +25 points.
4: Deoxys and Ganon are getting weak too. Well, they won’t be if they make it to Monday.
5: Early warning: Due to a special event, Monday will be our next group Stage day. Bracket One will be exclusive Tues and Wed with Bracket Two staying Thurs and Fri.
6: Rearrangement: Ordered them by HP from most to least (before last round’s actions). Every other character was placed in their Brackets. They were left in order of HP.
7: Cool fun Faction ability. It would be a good idea to PM me if you want to use:
Link, Young Link, Zelda, Sheik, Ganondorf, Roy, Prince, Jeran and Lisha,
8: Image found on Game Spot. Yay Vincent!
9: As the Llama said and was noted earlier in the game, kills are not counted until the end of the round. That rule is one of the few that doesn’t need repeating along with specifics about attacking, healing, specials, weapons and some GM preferences (some of which have been exercised by Reno this game). Only NPCs and some Bosses are instant kills at 0 or less HP
10: Christopher got +15 points for freeing Cerebi
11:
Both Brackets are Active!
This Round's Weapons:
None
This Round's Dressphere - Square Enix use only!:
None
This Round's Specials:
1) Diddy: Monkey Antics: Automatic. Diddy cannot attack, heal, or be attacked for the rest of the round
2) Ice Climber: Relay: Automatic. Ice Climbers cannot attack, heal or be attacked this round
3) None
4) None
This Round's Stage:
None
This Round's NPC(s):
2 Metroid: 3 HP. +5 points when defeated. Immune to regular attacks. Deals - 3 damage to one character at the end of this round. Instantly defeated by any DS9er or Team Sephiroth special.
Dark Trooper Phase 3: 6 HP! Randomly, once? per game. Makes one special attack per round. Immune to specials. Specials: Assault Cannon: -5 damage to one character. Missile Barrage - Damaged: -3 damage to three characters and -2 to self. Strafing Run: -1 damage to every member of a Faction. Energy Shield - Damaged: +4 HP to Dark trooper and immune to weapons.
This Round's Faction Ability:
Hyrule: Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items)
Quick but important poll!
If you want to be polled (no need to enter), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better.
Thank you!
Set by Cukupan
Ohayo Nippon every Sunday at
LWI *heart* R
I'm on a boat like a boss