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 Post subject:
PostPosted: Mon Aug 21, 2006 8:25 pm 
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wait... you pmed me and said vamps don't care what happend before death (or something like it...) ah well *goes to edit AGAIN*


there, finished. Added alot of discription and extra stuff to meet requirements.


Death is pretty final
I'm collecting vinyl
I'm gonna DJ,
The end of the world!

'Cause if heaven does exist
with a kickin' playlist,
I don't wanna miss it at the end of the world!


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 Post subject:
PostPosted: Mon Aug 21, 2006 9:19 pm 
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Jacques
Toreador Neonate
Age at Death: 27
Current Age: 37

Clan Aptitudes:
+1 Perception
Advantage: Herd (replenish Blood Supply once per story)
Weakness: Enraturement (paralyzed after seeing beauty)

Traits:
Mental: 3
Physical: 1
Psychic: 2
Social: 5

Disciplines:
Basic Celerity
Basic Presence

Description:
Jacques lived a life full of vanity and love. He worked as an artist from the age of 13 until he was embraced at age 27. He was considered to be the greatest artist of all time, but when he disappeared, so did all of the hullabaloo about his art. He had always had an amazing amount of charisma in his life, and becoming a vampire only enhanced these natural qualities. As a vampire, Jacques has learned to use his powers to help him avoid confrontation. He sometimes uses some of the blood of his victims to create extravagant works of art. He claims no hatred toward other clans, but will not hesitate to fight if the need arises.


Co-Chair of the Sugarinii/Tasha Fan Club
Image
Set by my hero, DM!
FFR. Augustine.


Last edited by ryan.riverside on Mon Aug 21, 2006 9:46 pm, edited 1 time in total.

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 Post subject:
PostPosted: Mon Aug 21, 2006 9:24 pm 
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you can't have those stats!

you can assign each stat a number from 1 to 4,each number can only be used once, and you only get an extra point if you chose two different basic disiplines (like I did)


Death is pretty final
I'm collecting vinyl
I'm gonna DJ,
The end of the world!

'Cause if heaven does exist
with a kickin' playlist,
I don't wanna miss it at the end of the world!


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 Post subject:
PostPosted: Mon Aug 21, 2006 9:27 pm 
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I coudn't if I was a Neonate, but I am not a Neonate. I am an Ancillae. There is a difference.


Co-Chair of the Sugarinii/Tasha Fan Club
Image
Set by my hero, DM!
FFR. Augustine.


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 Post subject:
PostPosted: Mon Aug 21, 2006 9:38 pm 
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really? huh.. didn't see that on the site... *goes to check*


Death is pretty final
I'm collecting vinyl
I'm gonna DJ,
The end of the world!

'Cause if heaven does exist
with a kickin' playlist,
I don't wanna miss it at the end of the world!


Last edited by Immortal_Z on Mon Aug 21, 2006 9:44 pm, edited 2 times in total.

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 Post subject:
PostPosted: Mon Aug 21, 2006 9:42 pm 
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Location: Where the sunbeams end and the starlight begins...
Gender: Male
Michelle Regalado

Basic Info
Gangrel Neonate
Age when killed: 25
Time spent undead: 12 years
Haven: Roaming the Everglades most of the time, seeking shelter where she may find it. When in the city, she resides in her sire's haven, an opulent 19th century mansion in the rich part of town.

Clan Aptitudes, Advantages, & Weaknesses
+1 outdoors
Hunter’s Instinct (Gangrel are natural predators; by spending a Blood Level, the Gangrel may automatically gain the initiative next turn, even against foes with Celerity. Alternatively, the Gangrel may apply his instinct to hunting; by spending a Blood Level, he will automatically succeed in a hunt, unless there is absolutely no prey to be found in the vicinity.)
Bloodlust (Gangrel are tainted by the Beast Within. Over time, many Gangrel develop animal features, such as catlike eyes, fur, or batlike snouts and ears. In any event, Gangrel often find it difficult to spare wounded or beaten foes; to do so, the Gangrel must make a Psychic roll (difficulty 4).)

Traits
Physical:3
Psychic:4
Mental:3
Social:2

Disciplines
Basic Animalism
Basic Protean

Description
Gangrel by name, Gangrel by blood. When Michelle was created in the hot summer of 1994, she had surprisingly little trouble adapting to her new condition. She no longer roamed the parks and woods by day as she always had, but instead discovered the eerie beauty of the night. Her sire presented her to the Prince as tradition required, but the city could not satisfy her anymore. The nightlife and the social duels at Elysium held no interest for her whatsoever.

So she decided to leave the city with a small band of friends, and make a cross-country trek for the great Canadian wilds. During the year and a half that she actually spent on the journey, avoiding the civilized areas as much as she could, she learned much. However, when they reached Atlanta, they were attacked while sleeping, and dragged before the local Prince. It seemed one of her companions, a strange Nosferatu who had been cast out of the Miami society, had a blood price on his head there, and they were deemed his accomplices. Being allowed to put up a feeble defence most definitely saved Michelle’s life, as she named her sire, who was immediately contacted and interfered to save her. The rest of her companions, however, were less fortunate, and were bled dry in the most gruesome exsanguination rituals.

So it was that Michelle forcibly returned to Miami, although she does not do much more than present herself before the Prince once a year, and serve him when called upon. The rest of her time she spends roaming the Everglades. She has recently learned to channel her Protean powers in such a way as to meld entirely into the earth, and while it is a handy protection from the sun’s scorching rays, she finds it to be much more, and often spends days in this torpid state, being one with the earth, and rising from it like a newly-born predator, fresh from the safe, warm, brown womb.

Outward, Michelle is unremarkable, though not entirely unattractive. The half-blood with amber eyes and jet black hair could almost manage to hunt on looks alone, were it not for her overly aggressive eyes, and while not socially stupid, she’s not the most handy in conversations either. Her sire is quite fond of her, and sees her as what he never was: true to the Gangrel soul of the hunter. But, despite this, he has already had to exert several large favours for her release, and Michelle knows this, so she makes sure not to put too much strain on their relationship these days.

Stereotypes
  • Brujah - Don't ever try and confuse me with one of these thickheaded rebels-without-a-cause. I'm sure the occasional exception exists, but mostly they are just barking dogs waiting for the Ventrue to call them.
  • Malkavian - Watch your back when around one of these Kindred, then watch your front, 'cause that's where they'll be. Nevertheless, they too refuse the shackles of the Camarilla, and for that, I respect them.
  • Nosferatu - How they are able to tolerate the city, I'll never know - but they've developed their own brand of hunter's instinct.
  • Toreador - I'm sure we both share a love for beauty. The Toreador in that pretty painting she's looking at, or that rare statue, and me in the leaves falling from the pawpaw tree, or the heron's nightly call. The problem with the Toreador is that they have made these trinkets into the reason of their existence. As a wise woman once told me: 'Believe in the ideal, not the idol'.
  • Tremere - I've seen a few of these. Don't get fooled by the glasses and cocky demeanor. They're scary, and not to be messed with.
  • Ventrue - The Camarilla is supposed to rest on the shoulders of these self-entitled blue bloods. What I don't get is how a Clan that spends it's entire existence doing nothing but playing power-games can see itself fit to lead what are essentially predators.


Image

ImageImageImageImageImage


Last edited by Pardona on Thu Aug 24, 2006 8:39 pm, edited 27 times in total.

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 Post subject:
PostPosted: Mon Aug 21, 2006 9:43 pm 
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ryan.riverside wrote:
I coudn't if I was a Neonate, but I am not a Neonate. I am an Ancillae. There is a difference.


ryan i would really apreciate if you sticked to the neonate instead, so everything is fair. no need to go godish on the 1st story, ok?

please keep in mind that the only character who can be stronger is the NPC, such as prince.


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Also Rauven on Neopets


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 Post subject:
PostPosted: Mon Aug 21, 2006 9:46 pm 
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what page is the rule about stronger types of vampire getting skill breaks on in the book you posted? I can't find it
and its probably a bad sign when a RP is on it's 3rd page and it hasn't even started yet. Oh, and where can I figure out what clans are friendly to Malks?


Death is pretty final
I'm collecting vinyl
I'm gonna DJ,
The end of the world!

'Cause if heaven does exist
with a kickin' playlist,
I don't wanna miss it at the end of the world!


Top
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 Post subject:
PostPosted: Mon Aug 21, 2006 10:09 pm 
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Location: Where the sunbeams end and the starlight begins...
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Immortal_Z wrote:
what page is the rule about stronger types of vampire getting skill breaks on in the book you posted? I can't find it
and its probably a bad sign when a RP is on it's 3rd page and it hasn't even started yet. Oh, and where can I figure out what clans are friendly to Malks?


It's not a bad sign - it's a sign that it's being well prepared. Which this RP particularly needs, trust me.

Ok, clans opinion on Malks:

Brujah: They think they're weird, but can stand them
Gangrel: They don't know what to make of them, like to keep their distance
Nosferatu: Are a bit scared of 'em
Toreador: Think they're 'interesting',but not interesting enough to hold their attention for very long
Tremere: They know the Malks are, for all their bad manners, the holders of the greatest secrets - and they wanna get them.
Ventrue: They tolerate them, generally, but have 'more interesting' things to do.

KEEP IN MIND THAT THESE ARE GENERAL OPINIONS!!!

And, Malks opinions on clans:

Brujah: Not worth the bother
Gangrel: Fascinating!
Nosferatu: They're not busy with all the socializing stuff, so they can concentrate their efforts on knowledge instead... But they're so damn ugly!
Toreador: Puppets who pull their own strings, or offer them to anyone who wants to make them dance.
Tremere: They. Are on. To us.
Ventrue: High boy, pretty boy, it's all for 'naught.

KEEP IN MIND THAT THESE ARE GENERAL OPINIONS!!!


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 Post subject:
PostPosted: Mon Aug 21, 2006 10:23 pm 
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i though i read on some book that ventrue and malkavian could not bare with each others. can you please give me your source?

and yes, this needs much more preparation than other rp!


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Also Rauven on Neopets


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 Post subject:
PostPosted: Mon Aug 21, 2006 10:24 pm 
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hmm, so basically Malks don't have any real allies?


Death is pretty final
I'm collecting vinyl
I'm gonna DJ,
The end of the world!

'Cause if heaven does exist
with a kickin' playlist,
I don't wanna miss it at the end of the world!


Top
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 Post subject:
PostPosted: Mon Aug 21, 2006 10:32 pm 
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Rauven wrote:
i though i read on some book that ventrue and malkavian could not bare with each others. can you please give me your source?
and yes, this needs much more preparation than other rp!


I don't know what book you read this in, but my source is the 3rd edition rulebook. By the way, I think we do need to close our applications once we have a certain number of players, no?

Immortal_Z wrote:
hmm, so basically Malks don't have any real allies?


Basically, every Clan is on their own, but there are few where this goes even more than with the others - and Malkavians definitely fall into this category. The Followers of Set can at least count on their own Clan members, but yeah, basically a Malk is a loner. Although, his madness might out in such a way as to make him extremely sociable. But for the record, count on allies as 'having yet to be made'. And if you play to character, that might take a while.


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 Post subject:
PostPosted: Mon Aug 21, 2006 10:37 pm 
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Hmm... it appears I may need to adjust my bio again... The main reason I put Gangrel as a enemy is because their pic on the site is bad :D ah well. Just gona go change that to Tremere...


Death is pretty final
I'm collecting vinyl
I'm gonna DJ,
The end of the world!

'Cause if heaven does exist
with a kickin' playlist,
I don't wanna miss it at the end of the world!


Top
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 Post subject:
PostPosted: Mon Aug 21, 2006 10:52 pm 
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Location: Where the sunbeams end and the starlight begins...
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Just go with a paranoid Malkavian if you need an enemy that bad - the enemy could be anyone; anywhere.


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 Post subject:
PostPosted: Mon Aug 21, 2006 10:58 pm 
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I need some sort of bias to go on. Character development, you understand ;) that also means I don't have to kill the prince if I am ok with Ventrue. I wana get this started, but I understand if we need more people (not gona happen of course, RPing board is ;pretty quiet except me, you two, Ryan.riverside, and that person who started boarding school for the gifted. Its a small board :(


Death is pretty final
I'm collecting vinyl
I'm gonna DJ,
The end of the world!

'Cause if heaven does exist
with a kickin' playlist,
I don't wanna miss it at the end of the world!


Top
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