anjuna wrote:
Yes I read the Times. I am going to brave being shot down here. Just because the plot takes place "only in Aldator" doesn't *necessarily* mean that we might not have to start out somewhere else, in my opinion.
The source of the hidden link in the Tyrannian Foods shop banner is a "hidden input form."
I don't know much about coding of any sorts, but according to
http://webdesign.about.com/od/htmltags/ ... puthid.htm it says:
"Hidden fields are used to "save state" within an HTML form. They are most often used in forms that have multiple pages and information that needs to be carried from one page to the next. They are not shown on the Web page, but the information is sent along with other form input fields. Use the hidden field to pass along information for processing the form or for saving "state" in a CGI."
This makes me think we have to refresh or bring an object here or do something from here then go somewhere else, or something similar.
Coders can correct me if I am wrong, but placing a hidden link which happens to be hiding the requirements for some "form" submittal doesn't seem like an "accident" to me.
A coder here.
The form there with hidden inputs does absolutely... nothing. And in fact, it's there in all the shops. And in ALL the shops it does absolutely nothing! From reading other code in the area, it looks like it has something to do with getting furniture into your neohome, and is accidentally showing up in shops as well as wherever it's supposed to. (Neopets has a lot of things like that, it's not very well coded...).
The thing that intrigued
me was that the Altador Neopedia
also has strange coding. Someone added in an extra doctype, html tag, and head section. So for a while I thought you were supposed to start at the shop, go to the neopedia, and then continue from there. But the editorial this week says that's not true, since it's all contained in Altador (and I didn't find anything there anyway (and if there had been anything, I would.))
Nabile pwns you...
...At Lenny Connundrum.