I have lots of time to blab tonight... so if you have time to read interesting things... i have written obviously a lot of interesting things here. If you actually read ALL of this.... thanks for reading! Plus, with Altador released and needed a spot on the map (on the otherside of neopia, as stated by TNT) and bogshot coming to a map near you, its only appropriate to start map discussion!
So, obviously, Neopets must make a rotating/backside of Neopia, because they need the room, and because they've allready told us that they are going to do it! There's a good chance that they might not just add a "new side" to neopia and leave it with blank spots to fill in, but might possibly make a new planet itself... since the old one
is relatively outdated... and they could move the worlds around. My hopes, is that they dont simply move the worlds to move spots and fill in the gaps, because as of right now, I see some reorganization that needs to happen... I was just wondering what your opinions were on this as well.
Overall, I see the new explore map as a big planet, with an arrow on either side so you can make it spin. Instead of having big signs next to all of them (especially when there isnt even a sign on Roo Island, mini world or not).. instead of having these signs, each one should have a bubble nex t to it, or like a glowing airbrush shape, and when you hover over it, then a text something will appear to tell you which world it is. Then you could put releated areas together, but not have to stick them on one link and seperate them from there.
Making Seperate Lands Visible on the World Map
-My first world situation to mention is Meridell. You see Meridell on the map, while actually, it isnt only Meridell, it is 3 worlds. King Skarl isn't the king of the world, with Darigan and Hagan being his sidekicks. These are 3 different lands. I personally think there should an island or peninsula set aside for medievalism... if thats a word... simply because a majority of the lands have been created so we can have all these different time periods. If anything, it would be cool to be able to spin around the globe and see these in somewhat of an order, but maybe thats being picky. Either way, these worlds are not alike, but of different time periods. Although Darigan once was a normal medieval world, it has been cursed and the land was physcially lifted and seperated from the rest of neopia, and is floating in the sky. Then there is a medieval world, Meridell, headed by King Skarl, and then a Rennosaince world, Brightvale. I think there should be a large chunk of land, and on it, have like a little...tri-thing set up, one being meridell, one being brightvale, and one being a large space where Darigan Land used to be.... and simply have that hovering slightly above, like Faerieland does. Then when you hover over them, you can go to one of those three worlds. Meri Acres farm would simply be a sub-map of Meridell.
I also think there should be an obvious desert, with two seperate links on it... similar to my medieval land idea. Now there should be a desert... either with everything in one of two lands in the desert, Sahkment and Quasala, or perhaps leave unauthroised territory for a third link, which really is the "Lost Desert".. for things like the shrine or Swarm and such.... then two lands that go along with the lost desert in the desert-like area.
Even Maraqua could be seperated in such a manner. In a large body of water (in a big ocean) have on spot for the Maraquan Ruins.. which is now basically a underwater area for uncivilized things that arent affected by people, and then New Maraqua, a world where people/neopets live. I think that'd be nifty.
Division Between Alien/Robot Mechanical/Futuristic Worlds
My second thing that to mention is the space ordeal, which is really just something I might personally have a grudge on, perhaps some of you do as well. Exactly what type of world is Kreludor, and what is the space station? Which one is space...which is..futuristic..which is alien-like...which is robotic/mechanical.... there needs to be more dividance here. I can see where they would want to show the planet where the grundos come from, but there are obviously free grundos there as they rule the planet... so I think Kreludor should be strictly an "alien world"... with the alien foods, and introduce alien like petpets, and have cool structures and such, but get some of the sloth robots out of there. The virupets space station can be left for a Mechancial robot place... get the alien pets out of the space station and onto kreludor, and have robot/futurstic/advanced technology at Virtupets.. leave wierd gizmos to Kreludor. They are divisions, but in many ways one in the same. In my opinion, Sloth should have his own mechancial/robot infested world, which could be simply a star or something you click on in the distance, Kreludor be an alien world, and the Virtupets space station is a futuristic world, which obviously isnt being USED for evil anymore... so we can say it is sponsored by sloth, but really has nothing to do with sloth anymore.... right? Or perhaps sloth could have his own little "secret" island, where its currently manufacturing...whatever he makes, and is run by his robots, and have factories or wierd structures and stuff.... so all that stuff can go there. The space station remains a futuristic space station, and Kreludor can be known as the alien like area.... i think that would work nicely.
Get rid of the other ice cap
Okay.. obviously Tyrannia is its own world somewhere.... faerieland floating there... Haunted Woods, Terror Mountain.... except for the fact that they are wasting a lot of space by putting another terror mountain at the bottom of neopia... only without and world actually there... and they arent going to make another ice world... they alllready have one, split into 3 maps allready. They originally had it there because that's what earth has, and it would seem appropriate to put the cold areas on the two ends... but wouldnt that make it hot in the very middle? See, my viewpoint is. ... this obviously ISNT earth. It's NEOPIA. A planet that has a large lost Desert, prehistoric rock land, floating dark worlds and faerie worlds, with a large chunk of woods in there doesnt need to have polar ice caps on either side. Simply mark the fact that Neopias largest mountain is at a specific location on the spinning map, and Mark it Terrot mountain... with the lower region around it being happy valley, and the inside of the mountain being the Ice Caves. it could be in a place such as where Meridell is on the current map. Just a mountain... doesnt have to be on the top or the bottom. Just get rid of the whole polar ice cap idea.
Mini Worlds
Okay, I personally think Mini worlds has become the worst idea ever. What are they? According to them.. they are little lands unmarked on the map... but... then...techincally we have a CRAPLOAD of miniworlds. Why isnt meri acres farm a mini world? Why wouldnt Quasala be considered a mini world? Its a little civiliaztion, just like Roo-Island. Wait, roo island IS on the map. You can only get to Kiko-lake by link.... and Geraptiku isn't a world... or a mini-world, its a city. Its
called the lost city of Geraptiku. Its a place that was specifically inhabited by Mayan like-Neopians, and something dark or bad happened and it became deserted. So have it that way. A dark scary city portion of Mystery Island.. but its not really a mini-world. Roo Island is an island with links... just like Krawk Island. They are both named after species... so whats the difference? I guess the only difference is that mini-worlds have only a few links, which is really just a waist of space... UNLESS you dont declare them to be mini-worlds. Just have them on the map, so it is its own little world, or dont. Its either a world/land by itself, or a city. But the idea of mini-worlds really hasnt made much sense to me.
Anyway, these are some things i think they need to consider when remaking Neopia. It could be a lot more organized if seperate lands were made seperate lands, and this horrible mini-worlds thing was taken away... and make worlds more defiend, since we have an obvious Prehistoric land, Roman/Greek land, etc... something should be done about the whole space thing. Also, its Neopia. Its 108% fictionaly. Dont worry about making it realistic with polar ice caps and junk... or making it like earth. Make it like neopia, and put lands in places that make sense. I know I had some more things to mention.. but I'm tired now.
Maybe Ill bring 'em up later. Yup!
-TWW