theonlysaneone wrote:
Huggles wrote:
Don't get me started on team switching. Oy. I love having the option to choose sides. Actually, I just love being evil, but they'd never let there be a war where everyone started off as a bad guy. Truth be told, they'd have to have a fair bit of common sense not to make a two-sided war biased toward either side. They've done brilliantly with the Lost Desert Puzzle, but they've yet to prove that they have an iota of common sense when it comes to war planning. The opponents for each side would have to be identical in difficulty, weaponry, and ability. The only thing that could be different would be their images and names. Then, once it came to choosing prizes, those too would have to be identical in every way that matters. If they were not, they'd run the risk of ticking off a group of players by default. It could be done, it could be awesome, but it's not something I'd dare to hope for from them.
In the Meridell v. Darigan war, the sides were horribly unbalanced. In fact, the first opponent the Darigans had to fight had TWICE AS MUCH HP as the one the Meridells had to beat. Basically it went down like this: Everyone started off fighting for Meridell, and Darigan had few supporters. After about the fourth enemy or so, they gave everyone the option to switch sides, but lose half of your points. Obviously it's in your best interest to switch, because you can start all over beating enemies, while keeping some of the points you had before for free. Darigan won the war, which was a surprise for most, but I think TNT intended it that way all along. Lord Darigan went crazy with power, and with the help of the Orb, became the war boss. (You had to remember some of the plot to understand what I'm saying). My point is, TNT manipulates the two-sided wars to ensure the side they want to win, wins. If there's another two-sided war, they'll do it again.
Yeah, I agree with you. TNT is horrible about letting the bad guys win. As in, they DON'T! I can actually remember both Meridell wars, because they were the first ones I partcipated in. I really loved the idead of being on the dark side, but I never knew about the whole swtiching sides advantage thing. I joined on the side of Darigan, and stayed there all the way through the second war.
I would almost like to see a Neopets World War. Instead of choosing Light or dark, maybe choose Faerieland or Meridell, Darigan or Haunted Woods, then based on your side, the appropriate goons or heros would be sent after you (like if you joined Faerieland, goons would be sent after you. If you joined the Haunted woods, Darigan, or Sloth [perfect time to being him back], you would face heros.) Just my thought, and I know that it sounds rather corny.
But maybe they should just let this war go, I mean, just let it decide the fate of Neopia. If the Dark Side wins, maybe have the map changed to show that, then wait a few months (letting the good side rebuild) then invade and take back the land. I don't know, I just think that a war should actually have a consequence for once.