Universal Senja wrote:
Do monsters (non-boss) in insane have any additional Hit Points? My bro and I both started games somewhat near each other (him Normal, myself Insane) and I believe that the Plains Lupe on both had 20 HPs.
I'm on Zombom now. People say Zombom should be ok to take out at 11 or 12, but it's so boring leveling up while only getting 40 or so per battle. I was thinking of going after him at 10, like dog did, but my underlevel way of playing already got me killed once (in Dank Cave). :?
Yup, they do. :? I had thought the lupes had 10hp in normal, but you may be right in that they have 20. In any case, in normal mode a Lost Desert possessed skeleton has 180hp, and the early Terror Mountain monsters I'm facing right now already have over 200. I'm not sure whether there's any difference between
Evil and InSaNe, in Evil the 180hp possessed skeleton has 277hp, so I'll be able to confirm then, if someone else can't now. Terask has more hitpoints in InSaNe than Evil, of course.
As for Zombom, I actually didn't find him difficult. I just carried the max amount of blast potions and healing flasks, throwing the potions and healing whenever I had lost 25hp. The outcome was never in doubt.
And Aesir, you've picked the good stats, I'd continue as you're doing, focusing on damage increase.