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PostPosted: Wed Feb 01, 2006 3:45 pm 
Beyond Godly
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Pre-empting myself here. ;) Shhhh.


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PostPosted: Wed Feb 01, 2006 4:28 pm 
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sirclucky wrote:
Heh Ok. Sounds good :P

One probelm I was thinking about Sky was that when you do it this way it is a big advantage to all the people on american timeszones or around there. People who at alseep at that time never get to use any weapons or powers.

...

etc... that way it is fair to everyone... not just those living in this timezone.


That ain't that bad of an idea. I have been noticing that same trend. I'll ponder it for a bit more and see what develops.

And this player feedback is exactly what I need to fine tune the system. Keep up the good work :peace:


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Last edited by Skynetmain on Wed Feb 01, 2006 5:08 pm, edited 1 time in total.

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PostPosted: Wed Feb 01, 2006 4:41 pm 
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Pikachu attacks Ness for 3 damages


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 Post subject:
PostPosted: Wed Feb 01, 2006 7:44 pm 
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GRRR.

Kuge
stole
my
Sheik attack!! T__T.

To attack LINK!!

Are you crazy x_x.

Zelda (since Kuge stole Sheik :cry: ) attacks Mr. G&W for -3


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PostPosted: Wed Feb 01, 2006 7:54 pm 
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Mewtwo attacks Capt Falcon for -3 damage.


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 Post subject:
PostPosted: Wed Feb 01, 2006 11:21 pm 
Beyond Godly
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Mr. Game and Watch attacks Ness doing -3 damage.


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 Post subject:
PostPosted: Wed Feb 01, 2006 11:25 pm 
Beyond Godly
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I'm going to snuggily wait until new special moves are released.

Is Ness technicaly dead before Skynetmain posts if 5:00 passes? Because if so, I'm seeing a dead Ness. A dead Ness! Spell it! D-E-D!


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PostPosted: Wed Feb 01, 2006 11:36 pm 
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Tested wrote:
I'm going to snuggily wait until new special moves are released.

Is Ness technicaly dead before Skynetmain posts if 5:00 passes? Because if so, I'm seeing a dead Ness. A dead Ness! Spell it! D-E-D!


Ness is currently at 10 HP, and he is not dead until I say so. I call that philosophy 'Sniping'. It is like when you hit Pika with a Falcon Punch. The rat flies off screen, but Ganon nails a Dark Dive and eliminates Pika offically. Basically, Ness is still alive until after the update, no matter how low his HP gets. Negative HP doesn't mean you're dead unless I say so.

PS: Very wise waiting for the update. You'll see why in ~1.5 hr.


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 Post subject:
PostPosted: Thu Feb 02, 2006 12:02 am 
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Umm just a question, so can we still attack at 5 pm in our timezone? Or do we have to wait for Skynetmain to update?


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PostPosted: Thu Feb 02, 2006 12:07 am 
Way Beyond Godly
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I think it's when he updates.


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 Post subject:
PostPosted: Thu Feb 02, 2006 12:10 am 
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Luigi attacks Pichu for -3 damage.


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 Post subject:
PostPosted: Thu Feb 02, 2006 12:30 am 
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Blk Mage wrote:
Umm just a question, so can we still attack at 5 pm in our timezone? Or do we have to wait for Skynetmain to update?


First one, but I wouldn't mind only one action between updates. Personally, I think you should still wait until before your next 1700 to make a move, then make your action, but only if you really want to get a kill. As long as you have given me your timezone, I can always check to see if you're trying to sneak something past me.

PS: This soon could become 1-no, 2-yes really soon. A once per round idea is something I'm still kicking around, but I don't trust myself to update as regularly like I have been doing now.


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Last edited by Skynetmain on Thu Feb 02, 2006 1:08 am, edited 1 time in total.

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 Post subject: Re: SSMB 2 (How to play on each update)
PostPosted: Thu Feb 02, 2006 1:04 am 
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Round 5


Story as of now:
Dun, dun, dun! We reach our first Stage. It is Peach's Castle. For those that have played the game, you know you have to watch for Bullet Bills. Same goes for this stage. Keep fighting and try not to get hit.

Preferred Attack format:[Character A] attacks [Character B] for -3 damage’ [Do not forget the underline, red, and bold.]

Simple Attack format:[Character A] attacks [Character B] for-3 damage’ [Do not forget the bold.]

Preferred Heal format:[Character] heals for +2 HP [Do not forget the green and bold.]

Simple Heal format:[Character] heals for +2 HP [Do not forget the bold.]

Specials follow the same format where appropriate.

Starting/Maximum HP = 50

Mario--------------------49
Luigi---------------------48
Peach--------------------49
Koopa------------------47
Dr Mario----------------50
Yoshi--------------------50
Pikachu------------------50
Pichu---------------------38
Mewtwo-----------------50
Purin---------------------50
DK-----------------------46
Capt Falcon-------------45
Fox-----------------------39
Falco---------------------50
Ness----------------------7
Ice Climbers-------------46
Kirby---------------------50
Samus--------------------19
Link----------------------44
Young Link-------------48
Zelda---------------------44
Sheik---------------------50
Ganondorf---------------50
Mr Game & Watch-----47
Roy----------------------50
Marth--------------------50


Round 5 Announcements:
1: You have to wait for some specials to be activated. Appx times are +/-8 hr from PST
2: Weapons will not get the same special treatment.
3: I think it would be really funny if none of you defeat Ness and the Bullet Bill finishes the job :P
4: The first Pokeball arrives on Saturday. Do you like Simpsons?
5: I'm still confused why you made a big stink over Sonic, but not Cloud. I guess you all recognize his awesomeness.

This Stage's Effects:
Peach’s Castle: Bullet Bill attack! -1 damage to all characters that were attacked or took no action at the end of the round.

This Round's Weapons:
1 Freezie: -4 damage to one character. Target can not heal, but can not be damaged again for the rest of the round (used)
1 Green Shell: -4 damage to one character
1 Super Mushroom: User deals -6 damage until the end of round

This Round's Specials:
PST -0: Ness: PK Thunder: Deal -4 damage to one character or deal -6 damage to one character and -1 damage to Ness
PST -8: Peach: Peach Bomber: -5 damage to one character
PST +8: Pichu: Thunder Jolt: -4 damage to one character

Quick but important poll!
If you want to be polled (no need to enter), please post what timezone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you! [/quote]


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Last edited by Skynetmain on Thu Feb 02, 2006 2:36 am, edited 2 times in total.

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 Post subject:
PostPosted: Thu Feb 02, 2006 1:37 am 
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One more thing if possible for the timezone could you also use PST/NST since for most things people take their time around that. For the special attack and such.

Hehe just to make ness live longer...

Pichu uses Freezie on Ness so people can't hurt him...muahahah


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 Post subject:
PostPosted: Thu Feb 02, 2006 1:48 am 
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Blk Mage wrote:
One more thing if possible for the timezone could you also use PST/NST since for most things people take their time around that. For the special attack and such.

Hehe just to make ness live longer...

Pichu uses Freezie on Ness so people can't hurt him...muahahah


Done, although that may confuse our friends across the pond that are not well versed in temporal physics. And that 'Ness' can still use either effect of his Special since the Freezie's effect never he couldn't attack. (Allowing a giant loophole for self-damageing moves).


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