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PostPosted: Fri Sep 30, 2005 10:32 pm 
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i thought i would post the update on the furniture, since no one has in a while and some people are probably not checking there......


Completed furniture:

Stand lamps: 45
Scroll racks: 196
Benches: 14
Tables: 7


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PostPosted: Fri Sep 30, 2005 11:34 pm 
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The Fortune Teller's message has changed:

Quote:
She calls out to you again as you turn to leave. "That scroll repository they're building sure looks like it's gonna take a while. Sakhmet City is trapped in another dimension, plagued by zombies -- or so I hear -- and meanwhile, the remainder of Neopia quietly watches a handful of Rukis making furniture. Remarkable."


Not sure if there's anything important to that, but there it is.

rugs

p.s. Yay!!!! I was the first one with news!!!! :D I'm so proud of me


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PostPosted: Fri Sep 30, 2005 11:39 pm 
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Hmm, maybe they are being sarcastic and there is something else we are supposed to be doing? I have no idea what, though. o_O


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PostPosted: Fri Sep 30, 2005 11:40 pm 
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.....Zombies?

They didn't look like zombies in the comic.

K


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PostPosted: Fri Sep 30, 2005 11:41 pm 
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corvusrayven wrote:
.....Zombies?

They didn't look like zombies in the comic.

K


If we go with the classical voodoo def for zombie, they would just look like regular people, only w/o a soul. If we go with a more general def, a zombie can be any living dead. Living mummies would then be zombies.


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PostPosted: Fri Sep 30, 2005 11:51 pm 
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I'd say they're definitely trying to hint to us that we should be doing something besides wait for the furniture. Now we just have to figure it out...


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PostPosted: Fri Sep 30, 2005 11:52 pm 
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corvusrayven wrote:
.....Zombies?

They didn't look like zombies in the comic.

K


This is the same Kau that sent us into a dangerous temple just so we could get covered in scarabs. Not really one for getting her details straight.

I agree, Jasujo, there's got to be more to it, but I'm just as stumped.

rugs


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PostPosted: Fri Sep 30, 2005 11:52 pm 
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Quote:
Posted: Fri Sep 30, 2005 4:34 pm Post subject:

--------------------------------------------------------------------------------

The Fortune Teller's message has changed:

Quote:

She calls out to you again as you turn to leave. "That scroll repository they're building sure looks like it's gonna take a while. Sakhmet City is trapped in another dimension, plagued by zombies -- or so I hear -- and meanwhile, the remainder of Neopia quietly watches a handful of Rukis making furniture. Remarkable."


Not sure if there's anything important to that, but there it is


I was actually coming here to post the same thing, but you got to it first..... ;)


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PostPosted: Fri Sep 30, 2005 11:57 pm 
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Cranberry wrote:
I'd say they're definitely trying to hint to us that we should be doing something besides wait for the furniture. Now we just have to figure it out...


I completely agree.... But I don't have a clue about what to do now :) I've checked the source code of the fortune teller's page, but no more hints in there...


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 Post subject: Fortune Teller
PostPosted: Fri Sep 30, 2005 11:59 pm 
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Does anyone remember what the old link was to the City? Was it just usurper?

I've tried spelling tresed.phtml (& tresed/index.phtml) backwards on each of the possible roots, does anyone have any other ideas?


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PostPosted: Sat Oct 01, 2005 12:02 am 
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Hangman wrote:
Cranberry wrote:
I'd say they're definitely trying to hint to us that we should be doing something besides wait for the furniture. Now we just have to figure it out...


I completely agree.... But I don't have a clue about what to do now :) I've checked the source code of the fortune teller's page, but no more hints in there...


Wasn't there something else in the plot comics... two of Sakhmet's towers were clickable (or looked like they would be), or something? Has anyone checked that out lately?


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PostPosted: Sat Oct 01, 2005 12:05 am 
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Cranberry wrote:
Wasn't there something else in the plot comics... two of Sakhmet's towers were clickable (or looked like they would be), or something? Has anyone checked that out lately?


Funny that you're asking that, I was just checking it :) (as they say: great minds think alike ;)) But nothing there at first sight though...


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PostPosted: Sat Oct 01, 2005 12:17 am 
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Maybe something to do with the numbers? 4, 3, 0, and 1 seem popular with them (104,034 and 4,330).
Other than that there's nothing I can think of.

*is lurker*


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PostPosted: Sat Oct 01, 2005 12:17 am 
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The number of handfuls of sand, when turned into coordinates, led to Sutek's Tomb, right? It's the featured game today. It's probably just a coincidence, but it may be worth playing anyway (for the double neopoints, if for nothing else ;)).


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PostPosted: Sat Oct 01, 2005 12:43 am 
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I moused over the desert and nothing unusual is clickable as far as I saw (like when the footprints appeared).


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