While I'm busily training my pet's agility and searching high and low for which scroll I'll need to read, I thought I'd offer up my mapping technique for the tomb.
Not being as talented as others at drawing or graphic programs, I decided to do a text version. This can be a bit confusing to those who don't have an analytical mind, but I find it works adequately for me.
I start the mapping by calling the entrance room Rm 1. Room 1 has 2 arrows, left and right, 2 gem doors and 3 hall arches. So I describe my room as such:
I wrote:
Rm 1: L=2; bird, black, rectangle; door=?; door=?; paw, red, oval; door=?; R=?
You can substitute in the appropriate symbol name if you want, but the mnemonic helps me know what I'm looking for better. After I've established this room's 5 arches, I move on to the next room - either left or right. Each new room I enter becomes the next numbered room. (i.e., the left room becomes 2, the room left of that is 3, etc.)
Once the row is complete, I go to a room (I chose my entrance room) and click on a random arch (not a gem door). In this case, I chose the middle arch. Since the room looks familiar, I use the Find function (Ctrl-F for most word processors) to see if I've mapped this room. In this case, I have and it's room 2. I alter my map like so:
I wrote:
Rm 1: L=2; bird, black, rectangle; door=?; door=2; paw, red, oval; door=?; R=?
I know that room 2 has a linking doorway back, but I don't know which one. I keep this in the back of my head until I need it again. If it hadn't been mapped, I add a new room to my list, and use the next unused number on my list for its name.
The advantage of doing the map this way is you can easily find out which room your tablet piece can be found in using the Find function. It also lets you find the best root from one room to the next, as you can search for which room links to which. The cons are that you could accidentally mislabel a door (I had 2 fan,silver,triangle doors for a bit) and the general mess of having so many numbers on the page can scare away arithmophobes. All the text gets a bit monotonous after mapping out 40 rooms or so. However, if you can stiff it out, it's a great system that anyone on any computer can pretty much use.
And a note to those who got trapped by clicking on a black doorway arch: only click once, or you might be accidentally entering a room on the other side of the arch.