"Right, well, I suppose I'm stuck with you all now. Unless, of course, you've decided that you'd rather freeze to death than listen to me, in which case, good riddance. But if you'd rather not die, then come on."
[Fast-forward ten minutes...]
"Right-o, we're here," said Deirdre, stopping in front of a small townhouse.
Testing the handle of the front door, she groaned. "Locked. Well, obviously, it's not like she's in town. I
completely forgot she had to leave this morning. Gah, wait one second, everyone."
She grabbed one of the garden chairs near the door and, standing on it, on tip-toe, groped blindly at the space above the door. "Aha! Here it is!" she cried, grabbing the key that had been hidden.
Unlocking the door and opening it, she let everyone in and, after closing the door behind the last person in, flipped on the light.
"Just follow me- don't trip over anything, I'm supposed to tidy up, but I haven't had any time to do so, yet. But first hang up your jackets or whatever on one of the hooks in the entrance, I'd rather not be yelled at for getting books wet," the Geomancer said as she weaved her way through the shelves and piles of books in the room, making her way towards a door behind the counter and cash register.
"If you want, you can make yourselves hot chocolate or something, the kitchen's right through the yellow door on the left back here, I'm going to go see if I can find some books on Geomancers. And maybe one that has details on how to get stupid wands out of your hand," she finished, muttering darkly as she glared at her hand, the driftwood still stuck fast.
((Wooaah, that sucked, but at least it got the basic message through.
))
can't find the sig from this set, so instead, you get a
.