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PostPosted: Mon Jan 10, 2005 3:54 am 
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Scott walks in and sees a body thrown into Edna's boiling pot. Scott closely examines the body, then uses the unusually large ladel to extract out the body. Upon closer inspection, the body has large gash marks. This person was mauled.

Scott then looks closer, and then recognizes whose body it is. "Well, here is our first victim... Urthdigger." As scott starts to pick up the body, a small pouch of wolfsbane powder falls out and disappears into the air.

"Oh wow. It seems the wolves were able to kill the Shaman who was able to protect from their deaths. That can't be good..."

Scott looks around some more, and then speaks, "Well. That seems to be all for today."

Scott starts to leave, and notices something odd by the gates, "Huh? What's this... one of the locks has been unlocked... There's only one more lock left..."

Day 2 begins

Please bear with me. Private PMs will come after I complete Section B's results


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PostPosted: Mon Jan 10, 2005 3:58 am 
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one lock, i think something scary happens when the lock becomes unlocked. I think someone will die. And they killed a shaman, a protector which is never good.


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PostPosted: Mon Jan 10, 2005 4:00 am 
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My guess - once the locks unlock we merge. The locks unlock when the baddy team kills the protector that can protect against them...

Just a guess though


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PostPosted: Mon Jan 10, 2005 4:00 am 
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Ow, that hurts! *slaps face* Ahem. The shaman has been vanquished! We're not safe anymore :o (not that we ever were :lol: )

Edited 4 times to reword :P


Last edited by Kalathalan on Mon Jan 10, 2005 4:07 am, edited 4 times in total.

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PostPosted: Mon Jan 10, 2005 4:02 am 
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Or maybe there is a lockpicker role, in which it is just luck that opens the gate. :P


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PostPosted: Mon Jan 10, 2005 4:06 am 
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It's always the people who do weird things before the first night that are suspected... (see "teh craze" last game)

Hmm... self-unlocking locks scare me!!!


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PostPosted: Mon Jan 10, 2005 4:09 am 
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:o Mysterious lock unlock! DUN DUN DUN! ( I love saying that :P )


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PostPosted: Mon Jan 10, 2005 4:17 am 
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I think o_0 is on the right track with the lock-picker role, that would make sense. But i'm also guessing if there was a role that someone on section b would have the role as well to unlock the other one. Probably just my aimlesss rambling

*twizler hehe i know

edit: does anyone know exactly what a shaman does?


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PostPosted: Mon Jan 10, 2005 4:58 am 
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6-A

20 alive
11 majority
15 To Lock

Blk Mage, look at the deathscene again, I explained.


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PostPosted: Mon Jan 10, 2005 5:03 am 
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To section B - this is the quizzical boxer role

Quote:
Your role for this game is: QUIZZICAL BOXER
Victory Conditions: All evil are exterminated.

1. You have the special ability to box a person up into a compartment with 8 exits. By putting a person in a box, you prevent them from doing anything (voting, using their role, using their power), until they choose an exit.

Each of these exits will give a different status effect of the following:

4 exits will result in nothing happening at all.
1 exit will result in their death.
1 exit will result in their powers to be DOUBLED the next night
1 exit will result in their powers to be DISABLED this night.
1 exit will result in them being immune from death this night.

This will be the PM the person you decide to box up, will receive:

Quote:
*** TRAPPED!!!! ***

You have been transported into a mysterious boxed area, with 8 doors. Each door is labeled with a number from 1 to 8. Behind these doors, may lie a surprise. The surprise may be good. The surprise may be bad. But until you decide to choose an exit, you will NOT be allowed to VOTE, USE YOUR ROLE, or USE YOUR POWERS.

Please reply back with which door you choose to pick.
After sending me the PM, you are then allowed to Vote, use your roles and powers.
Every day you stay inside this box, one of the "nothing" exits turns into a "death" exit.



You cannot box yourself up.
You cannot box someone up two days in a row.
The door numbers are randomly shifted every day, so Door 5 may be DEATH one day, and IMMUNITY the next.

2. To use this, send me a list of 5 names before the end of night, and whoever is on top of the list and still alive will be boxed up the next night. You will not be informed of what happened to the boxed victim.


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PostPosted: Mon Jan 10, 2005 5:13 am 
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You're crossing into the gray area TDG...
but in any case... that is indeed what it was last game.

But last game =/= this game.


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PostPosted: Mon Jan 10, 2005 1:43 pm 
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To Meowth in the commentary- I think that post was somewhat rude. Only three people could have done this to you, and now you're blaming the entire group? Yeah, that sure makes sense. :roll:


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PostPosted: Mon Jan 10, 2005 8:37 pm 
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Hmmmm....

I don't know why but Vote: The_dog_god because, I don't know, he just seemed too eager to give out the quizzical boxer role... It's just suspicious to me...


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PostPosted: Mon Jan 10, 2005 9:33 pm 
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Er... I could've given out the Quizzical Boxer role information out... although it could be outdated. xD Probably not though.

:P I think I'm dying tonight. I was just lucky to have survived last night. Here are votes for tonight. :P Thank you, RNG.

Vote: jellyoflight (and no, I am not picking on you; my generator is :P)
Vote: AutumnElf


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PostPosted: Mon Jan 10, 2005 9:52 pm 
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Number generators smell XD

Anyway, I have no clue who to vote for, and I am tired (kill the colds, me laddie!), but I still think we need an execution...any ideas, my vote -would- go to if I was online at 2am.


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