hyperflutterby wrote:
Random unknown characters... O_o
Sounds like fun!
I'm definately up for new, more complicated rules!
It is very fun, but the leap in difficulty level is very large as well. The main problem is you wouldn't know who the baddies are and how many of them there are. Then there are complications such as conversions and role-stealing capabilities, revenging siblings and traitors and such. The good thing is almost everyone will have a role or secret power, so no one will feel bored or insignificant.
hyperflutterby wrote:
Edit: Got to thinking about the game. Speaking strictly numbers, I think the innocents must hit a wolf tonight. There are currently 6 live people. If the innocents hit one of their own, that leaves 5, then the wolves will kill another innocent, that leaves 4. Then you have two wolves and 2 innocents, at this point it is impossible for the innocents to win a game because they can not get a majority.
If they happen to hit a wolf, then the mauling will still happen and there will be 3 innocents and one wolf. If the innocents miss the wolf on the second night, then there is one innocent and one wolf, once again, it is impossible to win because the innocent can't get the majority.
So if you guys don't get it right both nights, the wolves win.
*goes off to grumble about no one listening to her last night and voting Oka off*
You sum it up very well. Unless they hit a wolf both times (which will be rather impossible), the innocents are going to lose. If they had kept okamoto, the wolves may have to waste a night mauling him, and he may hit a wolf the next night, leaving only one werewolf. Though there is a chance of him killing an innocent, it is a gamble you've gotta take.
But enough on dwelling on what has already happened. We should now focus on who are the likely werewolves. People are pointing towards Lass and Dracolord, what do you all think?
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