Hunter Lupe wrote:
It's possible to defeat Terask II on Insane without Act 4's damage potions. It will take a few more turns, but it is possible. Terask I doesn't even need the damage potions - he goes down rather easily on level 60 (even more so if you've spent most of your skill points).
Haste potions... 20 were enough for me (mipsy cast a 30% haste spell, it kept her hasted, allowing for more important characters to be faster). Used about 10 slowing potions -- but those tend to be resisted, so I picked up some from the start of Act 5. Damage potions are a bit of an oportunity: they're likely to hit only when Terask's shields are down (in any case, when his shields are up talinia's regular attack has a much chance of success).
I never use damage potions when damage shields are up. I use normal attacks. Mipsy's spells are good, as they are ranged and she does not take any damage.
I wasn't talking about using chaoter 4 potions on Terask I/II. Only on the Fallen Angel and the Devilpuss. Personally, I was overleveled when I fought them, but they were still quite tough (stupid staff minus...taking away my panacea).
I fought Terask II on normal 60/60/60/60 and he was down in only 191.1 seconds. I used damage potions. He's still hard. MAJORLY hard on evil and even more on insane! I used haste potion's instead of Mipsy's 38% Rampant Acceleration. Her haste is good, up to a point. Once the haste potions you can buy haste more than her haste, it's sort of useless (except with monsters). I still used it, and it helped me. I swear, I was too rich I bought EVERYTHING Lyra had to sell. Terask II resists damage and slow potions alot, but not that much for slowing potions. Once it took me 2-5 attempts to slow him