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 Post subject: Tyrannian Plot
PostPosted: Mon Feb 11, 2013 12:38 pm 
Beyond Godly
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It is time to start a proper plot thread. :)

Go to the Tyrannian Plateau, you will find something

Clicking on the affected area will take you to the Mysterious Site.

This strange rock formation must have been uncovered during the earthquake. Funny how it looks like a spire poking out of the rubble. Rock formations don't normally do that.

What could it be? We're guessing now is a good time to wait for the proper authorities. There could even be a digging crew. Nomadic digging crews love this kind of thing.

~~~~~~~~~~

Random Events are also popping up over the place.


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 Post subject: Re: Tyrannian Plot
PostPosted: Mon Feb 11, 2013 1:11 pm 
Way Beyond Godly
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The earthquake one hurts my brain. Or eyes. Or both. I've already gotten it twice in just a few clicks. I hope it goes away soon.

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 Post subject: Re: Tyrannian Plot
PostPosted: Mon Feb 11, 2013 3:17 pm 
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I haven't had a RE yet. Although my browser will probably stop it, the original old RE that shakes the screen gets blocked, so I think these new ones will as well.

~~~~~~~~

If you view the source code of the Mysterious Site, you can find instructions for an activity - Log-in, sign-up, digging, take a break, punch-out, mounds, and a few others, but with the NC in the url, it looks like this part will be the NC Mall section.


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 Post subject: Re: Tyrannian Plot
PostPosted: Mon Feb 11, 2013 6:28 pm 
Way Beyond Godly
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As long as the NC part doesn't keep people from qualifying for the top trophies or prizes, I don't really care.

And you're really lucky, Daze; the SHH is very annoying. And very frequent. (Both messages, the one about the pillar of light and the earthquake one, shake the screen.) I'm surprised you didn't at least get the pop-up, though, even if the screen didn't shake.

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 Post subject: Re: Tyrannian Plot
PostPosted: Tue Feb 12, 2013 5:01 am 
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I can already see this being a plot to redesign tyrannia, but I at least hope it's a good one!

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 Post subject: Re: Tyrannian Plot
PostPosted: Tue Feb 12, 2013 6:11 am 
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I wonder how this will play out. Maybe something is causing the earthquakes so we have to defeat whatever is causing it? Or maybe the spire is part of a new world that will be uncovered with the new plot, along with a redesign of Tyrannia. So many possibilities.

I haven't gotten an RE in a long time. Better start clicking more often. :P


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 Post subject: Re: Tyrannian Plot
PostPosted: Tue Feb 12, 2013 8:04 am 
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I'm finding the earthquake beyond annoying. Don't they know some of us are playing Neoquest?

But I very much look forward to the plot-- Melisandale has been training for a fight and I've been stocking up on healing potions.

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 Post subject: Re: Tyrannian Plot
PostPosted: Tue Feb 12, 2013 2:13 pm 
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Digging has started.....get going! :)

You can dig once per fifteen minute increment;
(:00 - :14),(:15 - :29),(:30 - :44),(:45 - :59) past the hour.

Once you have dug up 20 items, you are finished for the day.


Stop!
Due to Tyrannian Paleontological Association regulations, you have reached your digging allowance for today. You can punch back in tomorrow.


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 Post subject: Re: Tyrannian Plot
PostPosted: Tue Feb 12, 2013 4:16 pm 
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Oy. I need to figure out how to maximize my digs.. checking in 20 times with 15 minutes in between will be tricky..

Thanks Daze!

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 Post subject: Re: Tyrannian Plot
PostPosted: Tue Feb 12, 2013 5:47 pm 
Way Beyond Godly
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You can check in 10 times with 30 minutes in between (start to start), Blue. Go at xx:14:45, dig, refresh at xx:15:00, and dig again. Still will take 5 hours, but only half as many log-ins.

Wait, were we supposed to get items for digging? I don't think I did... If you don't get one each time, this will take even longer... Sheesh. Never mind; I got a rotten omelette sandwich. I had just gone fishing, so I assumed it was a fishing prize, but there are 5 fishing prize items and I only have 4 pets. Phew.

ETA: I feel like I did in TFR, when it seemed like we shouldn't be doing what we were doing. That thing we're unearthing may not be friendly.

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 Post subject: Re: Tyrannian Plot
PostPosted: Wed Feb 13, 2013 3:10 am 
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I just got a Duocorn from digging. Now I'm wondering if the items we dig already existed or if they're new, created for the dig, or if it's a mix of the two.

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 Post subject: Re: Tyrannian Plot
PostPosted: Wed Feb 13, 2013 3:36 am 
Way Beyond Godly
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Chivewarrior, all the items I got already existed. And I've won a duocorn from one of the Tyrannian wheels before, so I know that one's not new. That doesn't mean there aren't any new items, of course. The NC ones are new, I've heard. (You can buy a 14-day ticket to dig once/day for a special item; today's was a background. I think this is a reasonable way to integrate NC into the plot; not spending the NC doesn't exclude me from any activities, it just means I won't get the fancy items.)

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 Post subject: Re: Tyrannian Plot
PostPosted: Wed Feb 13, 2013 4:34 am 
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Siniri wrote:
You can check in 10 times with 30 minutes in between (start to start), Blue. Go at xx:14:45, dig, refresh at xx:15:00, and dig again. Still will take 5 hours, but only half as many log-ins.

Wait, were we supposed to get items for digging? I don't think I did... If you don't get one each time, this will take even longer... Sheesh. Never mind; I got a rotten omelette sandwich. I had just gone fishing, so I assumed it was a fishing prize, but there are 5 fishing prize items and I only have 4 pets. Phew.

ETA: I feel like I did in TFR, when it seemed like we shouldn't be doing what we were doing. That thing we're unearthing may not be friendly.
Thanks Siniri! Thankfully, Droid Does ;) I should be able to max out each day with my handy little smartphone :)

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 Post subject: Re: Tyrannian Plot
PostPosted: Wed Feb 13, 2013 4:49 am 
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Is there any good items to be gotten from digging? Or more junk for the SDB.

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 Post subject: Re: Tyrannian Plot
PostPosted: Wed Feb 13, 2013 6:51 am 
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lemonade wrote:
Is there any good items to be gotten from digging? Or more junk for the SDB.
the best item I've gotten so far is Elixir of Intellect

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