Moongewl wrote:
Those of you who gave up on this game because it was too hard, I recommend giving it another go. They've "tweaked" it, so now there are more asteroids to kill. Also, I think they've made it a little easier somehow(maybe slowed it down, or added more little health/shield pickups).
A few things to note:
--If you're out of shield defense, you'll only see little health pickups until your health is full. Then you'll see shield pickups until your shield is at full. So, I'm pretty sure(but not positive, as I STILL can't see the shield bar or my life count) you can only get extra lives when your shields and health are full.
--Weapon upgrades do not appear randomly. They only appear after you've died on the second level or above, when you have stronger-than-basic weapons, and then only to the level of the last weapons upgrade you recieved. So, if you die in Meridellia(4th level? Two weapons upgrades up there), you'll see weapons pickups. If you miss them, more will come by, but only until you've reached the second upgrde.
I disagree with you moongewl. I think that they made it harder (well, easier to get the 1000 np, but harder to get a high score). Yes, there are more asteroids, but the chomby fighters and the destroyer ships (i think, forgot what they were called) in the 5th level now have 2x the health. I have not been able to get anywhere near 100bil points, whereas when it first came out 200bil came easily.